Provided by: libtenjin-perl_1.000001-1_all bug

NAME

       Tenjin - Fast templating engine with support for embedded Perl.

SYNOPSIS

               use Tenjin;

               $Tenjin::USE_STRICT = 1;        # use strict in the embedded Perl inside
                                               # your templates. Recommended, but not used
                                               # by default.

               $Tenjin::ENCODING = "UTF-8";    # set the encoding of your template files
                                               # to UTF-8. This is the default encoding used
                                               # so there's no need to do this if your
                                               # templates really are UTF-8.

               my $engine = Tenjin->new(\%options);
               my $context = { title => 'Tenjin Example', items => [qw/AAA BBB CCC/] };
               my $filename = 'file.html';
               my $output = $engine->render($filename, $context);
               print $output;

DESCRIPTION

       Tenjin is a very fast and full-featured templating engine, implemented in several programming languages,
       among them Perl.

       The Perl version of Tenjin supports embedded Perl code, nestable layout template, inclusion of other
       templates inside a template, capturing parts of or the entire template output, file and memory caching,
       template arguments and preprocessing.

       The original version of Tenjin is developed by Makoto Kuwata. This CPAN version is developed by Ido
       Perlmuter and differs from the original in a few key aspects:

       •   Code is entirely revised, packages are separated into modules, with a smaller number of packages than
           the original version. In particular, the Tenjin::Engine module no longer exists, and is now instead
           just the Tenjin module (i.e. this one).

       •   Support for rendering templates from non-file sources (such as a database) is added.

       •   Ability to set the encoding of your templates is added (Tenjin will decode template files according
           to this encoding; by default, Tenjin will decode

       •   HTML is encoded and decoded using the HTML::Entities module, instead of internally.

       •   The "pltenjin" script is not provided, at least for now.

       To make it clear, the CPAN version of Tenjin might find itself diverting a bit in the future from the
       original Tenjin's roadmap. Although my aim is to be as compatible as possible (and this version is always
       updated with features and changes from the original), I cannot guarantee it (but I'll do my best). Please
       note that version 0.05 (and above) of this module is NOT backwards compatible with previous versions.

   A NOTE ABOUT ENCODING
       When Tenjin opens template files, it will automatically decode their contents according to the selected
       encoding (UTF-8 by default), so make sure your template files are properly encoded. Tenjin also writes
       cache files of compiled template structure. These will be automatically encoded according to the selected
       encoding.

       When it comes to UTF-8, it might interest you to know how Tenjin behaves:

       1. "UTF-8" is the default encoding used. If for some reason, either before running "Tenjin->new()" or
       during, you provide an alternate spelling (such as "utf8" or "UTF8"), Tenjin will convert it to UTF-8.
       2. When reading files, Tenjin uses "<:encoding(UTF-8)", while when writing files, Tenjin uses ">:utf8",
       as recommended by this article
       <https://secure.wikimedia.org/wikibooks/en/w/index.php?title=Perl_Programming/Unicode_UTF-8&oldid=2020796>.

METHODS

   new( \%options )
       This creates a new instant of Tenjin. "\%options" is a hash-ref containing Tenjin's configuration
       options:

       •   path - Array-ref of filesystem paths where templates will be searched

       •   prefix - A string that will be automatically prepended to template names when searching for them in
           the path. Empty by default.

       •   postfix - The default extension to be automtically appended to template names when searching for them
           in the path. Don't forget to include the dot, such as '.html'. Empty by default.

       •   cache - If set to 1 (the default), compiled templates will be cached on the filesystem (this means
           the template's code will be cached, not the completed rendered output).

       •   preprocess - Enable template preprocessing (turned off by default). Only use if you're actually using
           any preprocessed Perl code in your templates.

       •   layout - Name of a layout template that can be optionally used. If set, templates will be
           automatically inserted into the layout template, in the location where you use "[== $_content ==]".

       •   strict - Another way to make Tenjin use strict on embedded Perl code (turned off by default).

       •   encoding - Another way to set the encoding of your template files (set to "UTF-8" by default).

   render( $tmpl_name, [\%_context, $use_layout] )
       Renders a template whose name is identified by $tmpl_name. Remember that a prefix and a postfix might be
       added if they where set when creating the Tenjin instance.

       $_context is a hash-ref containing the variables that will be available for usage inside the templates.
       So, for example, if your "\%_context" is "{ message => 'Hi there' }", then you can use $message inside
       your templates.

       $use_layout is a flag denoting whether or not to render this template into a layout template (when doing
       so, the template will be rendered, then the rendered output will be added to the context hash-ref as
       '_content', and finally the layout template will be rendered with the revised context and returned.

       If $use_layout is 1 (which is the default in case it is undefined), then Tenjin will use the layout
       template that was set when creating the Tenjin instance (via the 'layout' configuration option). If you
       want to use a different layout template (or if you haven't defined a layout template when creating the
       Tenjin instance), then you must add the layout template's name to the context as '_layout'. You can also
       just pass the layout template's name as $use_layout, but "$_context->{_layout}" has precedence.

       If $use_layout is 0, then a layout template will not be used, even if "$_context->{_layout}" is defined.

       Note that you can nest layout templates as much as you like, but the only way to do so is by setting the
       layout template for each template in the nesting chain with "$_context->{_layout}".

       Please note that by default file templates are cached on disk (with a '.cache') extension.  Tenjin
       automatically deprecates these cache files every 10 seconds. If you find this value is too low, you can
       override the $Tenjin::TIMESTAMP_INTERVAL variable with your preferred value.

   register_template( $template_name, $template )
       Receives the name of a template and its Tenjin::Template object and stores it in memory for usage by the
       engine. This is useful if you need to use templates that are not stored on the file system, for example
       from a database.

       Note, however, that you need to pass a template object who's already been converted and compiled into
       Perl code, so if you have a template with a certain name and certain text, these are the steps you will
       need to perform:

               # create a Tenjin instance
               my $tenjin = Tenjin->new(\%options);

               # create an empty template object
               my $template = Tenjin::Template->new();

               # compile template content into Perl code
               $template->convert($tmpl_content);
               $template->compile();

               # register the template with the Tenjin instance
               $tenjin->register_template($tmpl_name, $template);

INTERNAL METHODS

   get_template( $template_name, $_context )
       Receives the name of a template and the context object and tries to find that template in the engine's
       memory. If it's not there, it will try to find it in the file system (the cache file might be loaded, if
       present). Returns the template's Tenjin::Template object.

   to_filename( $template_name )
       Receives a template name and returns the proper file name to be searched in the file system, which will
       only be different than $template_name if it begins with ':', in which case the prefix and postfix
       configuration options will be appended and prepended to the template name (minus the ':'), respectively.

   find_template_file( $filename )
       Receives a template filename and searches for it in the path defined in the configuration options (or, if
       a path was not set, in the current working directory). Returns the absolute path to the file.

   read_template_file( $template, $filename, $_context )
       Receives a template object and its absolute file path and reads that file.  If preprocessing is on,
       preprocessing will take place using the provided context object.

   cachename( $filename )
       Receives a template filename and returns its standard cache filename (which will simply be $filename with
       '.cache' appended to it.

   store_cachefile( $cachename, $template )
       Receives the name of a template cache file and the corresponding template object, and creates the cache
       file on disk.

   load_cachefile( $cachename, $template )
       Receives the name of a template cache file and the corresponding template object, reads the cache file
       and stores it in the template object (as 'script').

   create_template( $filename, $_context )
       Receives an absolute path to a template file and the context object, reads the file, processes it (which
       may involve loading the template's cache file or creating the template's cache file), compiles it and
       returns the template object.

SEE ALSO

       The original Tenjin website is located at <http://www.kuwata-lab.com/tenjin/>. In there check out
       <http://www.kuwata-lab.com/tenjin/pltenjin-users-guide.html> for detailed usage guide,
       <http://www.kuwata-lab.com/tenjin/pltenjin-examples.html> for examples, and
       <http://www.kuwata-lab.com/tenjin/pltenjin-faq.html> for frequently asked questions.

       Note that the Perl version of Tenjin is referred to as plTenjin on the Tenjin website, and that, as
       opposed to this module, the website suggests using a .plhtml extension for the templates instead of .html
       (this is entirely your choice).

       Tenjin::Template, Catalyst::View::Tenjin, Dancer::Template::Tenjin.

CHANGES

       Version 0.05 of this module broke backwards compatibility with previous versions.  In particular, the
       Tenjin::Engine module does not exist any more and is instead integrated into this one. Templates are also
       rendered entirely different (as per changes in the original tenjin) which provides much faster rendering.

       Upon upgrading to versions 0.05 and above, you MUST perform the following changes for your applications
       (or, if you're using Catalyst, you must also upgrade Catalyst::View::Tenjin):

       •   "use Tenjin" as your normally would, but to get an instance of Tenjin you must call "Tenjin->new()"
           instead of the old method of calling "Tenjin::Engine->new()".

       •   Remove all your templates cache files (they are the '.cache' files in your template directories),
           they are not compatible with the new templates structure and WILL cause your application to fail if
           present.

       Version 0.06 (this version) restored the layout template feature which was accidentally missing in
       version 0.05, and the ability to call the utility methods of Tenjin::Util natively inside templates. You
       will want to remove your templates' .cache files when upgrading to 0.6 too.

AUTHOR

       Ido Perlmuter <ido at ido50.net>

       Forked from plTenjin 0.0.2 by Makoto Kuwata (<http://www.kuwata-lab.com/tenjin/>).

ACKNOWLEDGEMENTS

       I would like to thank the following people for their contributions:

       •   Makoto Kuwata

           The original developer of Tenjin.

       •   John Beppu <beppu at cpan.org>

           For introducing me to Tenjin and helping me understand the way it's designed.

       •   Pedro Melo <melo at cpan.org>

           For helping me understand the logic behind some of the original Tenjin aspects and helping me fix
           bugs and create tests.

BUGS

           Please report any bugs or feature requests on the L<GitHub project page|https://github.com/ido50/Tenjin/issues>.

SUPPORT

       You can find documentation for this module with the perldoc command.

           perldoc Tenjin

       You can also read the documentation online on metacpan <https://metacpan.org/pod/Tenjin>.

LICENSE AND COPYRIGHT

       Tenjin is licensed under the MIT license.

               Copyright (c) 2007-2016 the aforementioned authors.

               Permission is hereby granted, free of charge, to any person obtaining
               a copy of this software and associated documentation files (the
               "Software"), to deal in the Software without restriction, including
               without limitation the rights to use, copy, modify, merge, publish,
               distribute, sublicense, and/or sell copies of the Software, and to
               permit persons to whom the Software is furnished to do so, subject to
               the following conditions:

               The above copyright notice and this permission notice shall be
               included in all copies or substantial portions of the Software.

               THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
               EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
               MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
               NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
               LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
               OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
               WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

       See http://dev.perl.org/licenses/ for more information.