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NAME

       txt - standard text processing module

STANDARD TEXT PROCESSING MODULE

       The  Standard  Text  Processingmodule  is an original implementation of an object collection dedicated to
       text processing. Although text scaning is the current operation perfomed in the field of text processing,
       the   module  provides  also  specialized  object  to  store  and  index  text  data.  Text  sorting  and
       transliteration is also part of this module.

       Scanning concepts
       Text scanning is the ability to extract lexical elements or lexemesfrom a stream. A  scanner  or  lexical
       analyzer is the principal object used to perform this task. A scanner is created by adding special object
       that acts as a pattern matcher. When a pattern is matched, a special object called a lexemeis returned.

       Pattern object
       A Patternobject is a special object that acts as model for the string to match. There are several ways to
       build  a pattern. The simplest way to build it is with a regular expression. Another type of pattern is a
       balanced pattern. In its first form, a pattern object can be created with a regular expression object.

       # create a pattern object
       const pat (afnix:txt:Pattern "$d+")

       In this example, the pattern object is built to detect integer objects.

       pat:check "123" # true
       pat:match "123" # 123

       The checkmethod return true if the input string matches the pattern. The matchmethod returns  the  string
       that  matches the pattern. Since the pattern object can also operates with stream object, the matchmethod
       is appropriate to match a particular string.  The  pattern  object  is,  as  usual,  available  with  the
       appropriate predicate.

       afnix:txt:pattern-p pat # true

       Another  form  of  pattern object is the balanced pattern. A balanced pattern is determined by a starting
       string and an ending string. There are two types of balanced pattern. One is a  single  balanced  pattern
       and the other one is the recursive balanced pattern. The single balanced pattern is appropriate for those
       lexical element that are defined by a character. For example, the classical C-string is a single balanced
       pattern with the double quote character.

       # create a balanced pattern
       const pat (afnix:txt:Pattern "ELEMENT" "<" ">")
       pat:check "<xml>" # true
       pat:match "<xml>" # xml

       In  the  case  of the C-string, the pattern might be more appropriately defined with an additional escape
       character. Such character is used by the pattern matcher to grab characters that might  be  part  of  the
       pattern definition.

       # create a balanced pattern
       const pat (afnix:txt:Pattern "STRING" "'" '\')
       pat:check "'hello'" # true
       pat:match "'hello'" # "hello"

       In  this  form,  a balanced pattern with an escape character is created. The same string is used for both
       the starting and ending string. Another constructor that takes two strings can be used  if  the  starting
       and  ending  strings are different. The last pattern form is the balanced recursive form. In this form, a
       starting and ending string are used to delimit the pattern. However, in this mode, a recursive use of the
       starting  and  ending  strings is allowed. In order to have an exact match, the number of starting string
       must equal the number of ending string. For example, the C-comment pattern can  be  viewed  as  recursive
       balanced pattern.

       # create a c-comment pattern
       const pat (afnix:txt:Pattern "STRING" "/*" "*/" )

       Lexeme object
       The Lexemeobject is the object built by a scanner that contains the matched string. A lexeme is therefore
       a tagged string. Additionally, a lexeme can carry additional information like a source name and index.

       # create an empty lexeme
       const lexm (afnix:txt:Lexeme)
       afnix:txt:lexeme-p lexm # true

       The default lexeme is created with any value. A value can be set with the set-valuemethod  and  retrieved
       with the get-valuemethods.

       lexm:set-value "hello"
       lexm:get-value # hello

       Similar  are  the  set-tagand get-tagmethods which operate with an integer. The source name and index are
       defined as well with the same methods.

       # check for the source
       lexm:set-source "world"
       lexm:get-source # world
       # check for the source index
       lexm:set-index 2000
       lexm:get-index # 2000

       Text scanning
       Text scanning is the ability to extract lexical elements or lexemes from an input stream. Generally,  the
       lexemes  are  the  results of a matching operation which is defined by a pattern object. As a result, the
       definition of a scanner object is the object itself plus one or several pattern object.

       Scanner construction
       By default, a scanner is created without pattern objects. The lengthmethod returns the number of  pattern
       objects. As usual, a predicate is associated with the scanner object.

       # the default scanner
       const  scan (afnix:txt:Scanner)
       afnix:txt:scanner-p scan # true
       # the length method
       scan:length # 0

       The  scanner  construction proceeds by adding pattern objects. Each pattern can be created independently,
       and later added to the scanner. For example, a scanner that reads real, integer and string can be defined
       as follow:

       # create the scanner pattern
       const REAL    (
         afnix:txt:Pattern "REAL"    [$d+.$d*])
       const STRING  (
         afnix:txt:Pattern "STRING"  """ '\')
       const INTEGER (
         afnix:txt:Pattern "INTEGER" [$d+|"0x"$x+])
       # add the pattern to the scanner
       scanner:add INTEGER REAL STRING

       The order of pattern integration defines the priority at which a token is recognized. The symbol name for
       each pattern is optional since the functional programming permits the creation of patterns directly. This
       writing style makes the scanner definition easier to read.

       Using the scanner
       Once  constructed,  the  scanner can be used as is. A stream is generally the best way to operate. If the
       scanner reaches the end-of-stream or cannot recognize a lexeme, the nil object is returned. With a  loop,
       it is easy to get all lexemes.

       while (trans valid (is:valid-p)) {
         # try to get the lexeme
         trans lexm (scanner:scan is)
         # check for nil lexeme and print the value
         if (not (nil-p lexm)) (println (lexm:get-value))
         # update the valid flag
         valid:= (and (is:valid-p) (not (nil-p lexm)))
       }

       In this loop, it is necessary first to check for the end of the stream. This is done with the help of the
       special loop construct that initialize the validsymbol. As soon as the the lexeme is  built,  it  can  be
       used. The lexeme holds the value as well as it tag.

       Text sorting
       Sorting is one the primary function implemented inside the text processingmodule. There are three sorting
       functions available in the module.

       Ascending and descending order sorting
       The sort-ascentfunction operates with a vector object and sorts the elements in ascending order. Any kind
       of  objects  can be sorted as long as they support a comparison method. The elements are sorted in placed
       by using a quick sortalgorithm.

       # create an unsorted vector
       const v-i (Vector 7 5 3 4 1 8 0 9 2 6)
       # sort the vector in place
       afnix:txt:sort-ascent v-i
       # print the vector
       for (e) (v) (println e)

       The sort-descentfunction is similar to the sort-ascentfunction except  that  the  object  are  sorted  in
       descending order.

       Lexical sorting
       The  sort-lexicalfunction operates with a vector object and sorts the elements in ascending order using a
       lexicographic ordering relation. Objects in the vector must be literal objects or an exception is raised.

       Transliteration
       Transliteration is the process of changing characters my mapping one to another one. The  transliteration
       process  operates  with  a  character  source  and produces a target character with the help of a mapping
       table. The transliteration process is not necessarily reversible as often indicated in the literature.

       Literate object
       The Literateobject is a transliteration object that is  bound  by  default  with  the  identity  function
       mapping. As usual, a predicate is associate with the object.

       # create a transliterate object
       const tl (afnix:txt:Literate)
       # check the object
       afnix:txt:literate-p tl # true

       The  transliteration  process  can also operate with an escape character in order to map double character
       sequence into a single one, as usually found inside programming language.

       # create a transliterate object by escape
       const tl (afnix:txt:Literate '\')

       Transliteration configuration
       The set-mapconfigures the transliteration mapping table  while  the  set-escape-mapconfigure  the  escape
       mapping  table.  The  mapping  is  done  by  setting  the  source character and the target character. For
       instance, if one want to map the tabulation character to a white space,  the  mapping  table  is  set  as
       follow:

       tl:set-map '' ' '

       The  escape  mapping table operates the same way. It should be noted that the mapping algorithm translate
       first the input character, eventually yielding to an escape character and then the escape  mapping  takes
       place. Note also that the set-escapemethod can be used to set the escape character.

       tl:set-map '' ' '

       Transliteration process
       The  transliteration  process  is  done  either  with a string or an input stream. In the first case, the
       translatemethod operates with a string and returns a translated string. On the other hand, the readmethod
       returns a character when operating with a stream.

       # set the mapping characters
       tl:set-map '0
       tl:set-map ''' '
       tl:set-map '
       tl:set-map ''
       # translate a string
       tl:translate "helo" # word

STANDARD TEXT PROCESSING REFERENCE

       Pattern
       The  Patternclass  is  a pattern matching class based either on regular expression or balanced string. In
       the regex mode, the pattern is defined with a regex and a matching is said to occur when a regex match is
       achieved.  In  the  balanced  string  mode,  the  pattern is defined with a start pattern and end pattern
       strings. The balanced mode can be a single  or  recursive.  Additionally,  an  escape  character  can  be
       associated  with  the  class.  A name and a tag is also bound to the pattern object as a mean to ease the
       integration within a scanner.

       Predicate

              pattern-p

       Inheritance

              Object

       Constructors

              Pattern (none)
              The Patternconstructor creates an empty pattern.

              Pattern (String|Regex)
              The Patternconstructor creates a pattern object associated with a regular expression. The argument
              can  be  either  a  string  or  a  regular  expression  object. If the argument is a string, it is
              converted into a regular expression object.

              Pattern (String String)
              The Patternconstructor creates a balanced pattern. The first argument is the start pattern string.
              The second argument is the end balanced string.

              Pattern (String String Character)
              The  Patternconstructor creates a balanced pattern with an escape character. The first argument is
              the start pattern string. The second argument is the end balanced string. The third  character  is
              the escape character.

              Pattern (String String Boolean)
              The  Patternconstructor  creates  a  recursive  balanced  pattern. The first argument is the start
              pattern string. The second argument is the end balanced string.

       Constants

              REGEX
              The REGEXconstant indicates that the pattern is a regular expression.

              BALANCED
              The BALANCEDconstant indicates that the pattern is a balanced pattern.

              RECURSIVE
              The RECURSIVEconstant indicates that the pattern is a recursive balanced pattern.

       Methods

              check -> Boolean (String)
              The checkmethod checks the pattern against the input string. If the  verification  is  successful,
              the method returns true, false otherwise.

              match -> String (String|InputStream)
              The  matchmethod attempts to match an input string or an input stream. If the matching occurs, the
              matching string is returned. If the input is a string, the  end  of  string  is  used  as  an  end
              condition. If the input stream is used, the end of stream is used as an end condition.

              set-tag -> none (Integer)
              The set-tagmethod sets the pattern tag. The tag can be further used inside a scanner.

              get-tag -> Integer (none)
              The get-tagmethod returns the pattern tag.

              set-name -> none (String)
              The set-namemethod sets the pattern name. The name is symbol identifier for that pattern.

              get-name -> String (none)
              The get-namemethod returns the pattern name.

              set-regex -> none (String|Regex)
              The  set-regexmethod  sets  the  pattern regex either with a string or with a regex object. If the
              method is successfully completed, the pattern type is switched to the REGEX type.

              set-escape -> none (Character)
              The set-escapemethod sets the pattern escape character. The  escape  character  is  used  only  in
              balanced mode.

              get-escape -> Character (none)
              The get-escapemethod returns the escape character.

              set-balanced -> none (String| String String)
              The  set-balancedmethod  sets  the  pattern  balanced string. With one argument, the same balanced
              string is used for starting and ending. With two arguments, the first  argument  is  the  starting
              string and the second is the ending string.

       Lexeme
       The  Lexemeclass  is  a  literal object that is designed to hold a matching pattern. A lexeme consists in
       string (i.e. the lexeme value), a tag and eventually a source name (i.e. file name) and  a  source  index
       (line number).

       Predicate

              lexeme-p

       Inheritance

              Literal

       Constructors

              Lexeme (none)
              The Lexemeconstructor creates an empty lexeme.

              Lexeme (String)
              The Lexemeconstructor creates a lexeme by value. The string argument is the lexeme value.

       Methods

              set-tag -> none (Integer)
              The set-tagmethod sets the lexeme tag. The tag can be further used inside a scanner.

              get-tag -> Integer (none)
              The get-tagmethod returns the lexeme tag.

              set-value -> none (String)
              The  set-valuemethod sets the lexeme value. The lexeme value is generally the result of a matching
              operation.

              get-value -> String (none)
              The get-valuemethod returns the lexeme value.

              set-index -> none (Integer)
              The set-indexmethod sets the lexeme source index. The lexeme source index can be for instance  the
              source line number.

              get-index -> Integer (none)
              The get-indexmethod returns the lexeme source index.

              set-source -> none (String)
              The  set-sourcemethod  sets the lexeme source name. The lexeme source name can be for instance the
              source file name.

              get-source -> String (none)
              The get-sourcemethod returns the lexeme source name.

       Scanner
       The Scannerclass is a text scanner or lexical analyzerthat operates on an input  stream  and  permits  to
       match  one  or  several  patterns. The scanner is built by adding patterns to the scanner object. With an
       input stream, the scanner object attempts to build a buffer that match at least one  pattern.  When  such
       matching occurs, a lexeme is built. When building a lexeme, the pattern tag is used to mark the lexeme.

       Predicate

              scanner-p

       Inheritance

              Object

       Constructors

              Scanner (none)
              The Scannerconstructor creates an empty scanner.

       Methods

              add -> none (Pattern*)
              The  addmethod  adds  0  or  more  pattern  objects to the scanner. The priority of the pattern is
              determined by the order in which the patterns are added.

              length -> Integer (none)
              The lengthmethod returns the number of pattern objects in this scanner.

              get -> Pattern (Integer)
              The getmethod returns a pattern object by index.

              check -> Lexeme (String)
              The checkmethod checks that a string is matched by the scanner and returns the associated lexeme.

              scan -> Lexeme (InputStream)
              The scanmethod scans an input stream until a pattern is  matched.  When  a  matching  occurs,  the
              associated lexeme is returned.

       Literate
       The Literateclass is transliteration mapping class. Transliteration is the process of changing characters
       my mapping one to another one. The transliteration process operates with a character source and  produces
       a target character with the help of a mapping table. This transliteration object can also operate with an
       escape table. In the presence of an escape character, an escape mapping table  is  used  instead  of  the
       regular one.

       Predicate

              literate-p

       Inheritance

              Object

       Constructors

              Literate (none)
              The Literateconstructor creates a default transliteration object.

              Literate (Character)
              The  Literateconstructor  creates  a  default transliteration object with an escape character. The
              argument is the escape character.

       Methods

              read -> Character (InputStream)
              The readmethod reads a character from the input stream and translate  it  with  the  help  of  the
              mapping  table.  A second character might be consumed from the stream if the first character is an
              escape character.

              getu -> Character (InputStream)
              The getumethod reads a Unicode character from the input stream and translate it with the  help  of
              the  mapping table. A second character might be consumed from the stream if the first character is
              an escape character.

              reset -> none (none)
              The resetmethod resets all the mapping table and install a default identity one.

              set-map -> none (Character Character)
              The set-mapmethod set the mapping table  by  using  a  source  and  target  character.  The  first
              character is the source character. The second character is the target character.

              get-map -> Character (Character)
              The  get-mapmethod  returns  the  mapping  character  by  character.  The  source character is the
              argument.

              translate -> String (String)
              The translatemethod translate a string by transliteration and returns a new string.

              set-escape -> none (Character)
              The set-escapemethod set the escape character.

              get-escape -> Character (none)
              The get-escapemethod returns the escape character.

              set-escape-map -> none (Character Character)
              The set-escape-mapmethod set the escape mapping table by using a source and target character.  The
              first character is the source character. The second character is the target character.

              get-escape-map -> Character (Character)
              The  get-escape-mapmethod  returns the escape mapping character by character. The source character
              is the argument.

       Functions

              sort-ascent -> none (Vector)
              The sort-ascentfunction sorts in ascending order the vector argument.  The  vector  is  sorted  in
              place.

              sort-descent -> none (Vector)
              The  sort-descentfunction  sorts  in descending order the vector argument. The vector is sorted in
              place.

              sort-lexical -> none (Vector)
              The sort-lexicalfunction sorts in lexicographic order the vector argument. The vector is sorted in
              place.