Provided by: allegro4-doc_4.4.2-10_all bug

NAME

       d_icon_proc  -  Dialog  procedure  implementing  a bitmap button. Allegro game programming
       library.

SYNOPSIS

       #include <allegro.h>

       int d_icon_proc(int msg, DIALOG *d, int c);

DESCRIPTION

       A bitmap button. The fg color is used for the dotted line showing focus, and the bg  color
       for  the shadow used to fill in the top and left sides of the button when "pressed". d1 is
       the "push depth", ie. the number of pixels the icon will be shifted to the right and  down
       when selected (default 2) if there is no "selected" image. d2 is the distance by which the
       dotted line showing focus is indented (default 2). dp points to a  bitmap  for  the  icon,
       while  dp2  and  dp3  are  the selected and disabled images respectively (optional, may be
       NULL).

SEE ALSO

       exgui(3alleg4)