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NAME

       exjoy - Detecting, calibrating and using joystick input. Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       Example exjoy

DESCRIPTION

       This  program  uses  the  Allegro  library  to detect and read the value of a joystick. The output of the
       program is a small target sight on the screen which you can move. At the same time the program will  tell
       you what you are doing with the joystick (moving or firing).

SEE ALSO

       BITMAP(3alleg4),   END_OF_MAIN(3alleg4),  SCREEN_H(3alleg4),  SCREEN_W(3alleg4),  allegro_error(3alleg4),
       allegro_init(3alleg4),     allegro_message(3alleg4),     blit(3alleg4),      calibrate_joystick(3alleg4),
       calibrate_joystick_name(3alleg4),    circle(3alleg4),    clear_bitmap(3alleg4),    clear_keybuf(3alleg4),
       create_bitmap(3alleg4),   default_palette(3alleg4),    destroy_bitmap(3alleg4),    drawing_mode(3alleg4),
       font(3alleg4),    install_joystick(3alleg4),   install_keyboard(3alleg4),   joy(3alleg4),   key(3alleg4),
       keypressed(3alleg4),     num_joysticks(3alleg4),     palette_color(3alleg4),      poll_joystick(3alleg4),
       putpixel(3alleg4),   readkey(3alleg4),   screen(3alleg4),   set_gfx_mode(3alleg4),  set_palette(3alleg4),
       textout_centre_ex(3alleg4), textprintf_centre_ex(3alleg4), textprintf_ex(3alleg4)