Provided by: allegro4-doc_4.4.2-10_all bug

NAME

       exscn3d - Using the 3d scene functions. Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       Example exscn3d

DESCRIPTION

       This  program demonstrates how to use scanline sorting algorithm in Allegro (create_scene,
       clear_scene, ... functions). It also provides an example of how to  use  the  3D  clipping
       function. The example consists of a flyby through a lot of rotating 3d cubes.

SEE ALSO

       BITMAP(3alleg4),  END_OF_FUNCTION(3alleg4),  END_OF_MAIN(3alleg4), LOCK_FUNCTION(3alleg4),
       LOCK_VARIABLE(3alleg4),   MATRIX_f(3alleg4),   PALETTE(3alleg4),   POLYTYPE_GCOL(3alleg4),
       SCREEN_H(3alleg4),      SCREEN_W(3alleg4),     V3D_f(3alleg4),     allegro_error(3alleg4),
       allegro_exit(3alleg4),          allegro_init(3alleg4),           allegro_message(3alleg4),
       apply_matrix_f(3alleg4),            bitmap_color_depth(3alleg4),            blit(3alleg4),
       clear_bitmap(3alleg4),  clear_scene(3alleg4),  clip3d_f(3alleg4),  create_bitmap(3alleg4),
       create_scene(3alleg4),          desktop_palette(3alleg4),         destroy_bitmap(3alleg4),
       destroy_scene(3alleg4),           font(3alleg4),           get_rotation_matrix_f(3alleg4),
       get_translation_matrix_f(3alleg4),    gfx_mode_select_ex(3alleg4),   install_int(3alleg4),
       install_keyboard(3alleg4), install_mouse(3alleg4),  install_timer(3alleg4),  key(3alleg4),
       matrix_mul_f(3alleg4),          palette_color(3alleg4),          persp_project_f(3alleg4),
       polygon_z_normal_f(3alleg4),      render_scene(3alleg4),       scene_polygon3d_f(3alleg4),
       screen(3alleg4),  set_color_depth(3alleg4),  set_gfx_mode(3alleg4),  set_palette(3alleg4),
       set_projection_viewport(3alleg4), textprintf_ex(3alleg4)