Provided by: allegro4-doc_4.4.2-10_all bug

NAME

       fade_from_range  -  Gradually  fades  a  part of the palette between two others. Allegro game programming
       library.

SYNOPSIS

       #include <allegro.h>

       void fade_from_range(const PALETTE source, const PALETTE dest, int speed, int from, int to);

DESCRIPTION

       Gradually fades a part of the palette from the source palette to the dest palette. The speed  is  from  1
       (the  slowest) up to 64 (instantaneous). This routine only affects colors between from and to (inclusive:
       pass 0 and 255 to fade the entire palette).

       Note that this function will block your game while the fade  is  in  effect,  and  it  won't  work  right
       visually if you are not in an 8 bit color depth resolution.

SEE ALSO

       fade_from(3alleg4)