Provided by: allegro4-doc_4.4.2-10_all bug

NAME

       fade_out_range - Gradually fades a part of the palette to black. Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       void fade_out_range(int speed, int from, int to);

DESCRIPTION

       Gradually  fades  a  part  of the palette from the current palette to a black screen. The speed is from 1
       (the slowest) up to 64 (instantaneous). This routine only affects colors between from and to  (inclusive:
       pass 0 and 255 to fade the entire palette).

       Note  that  this  function  will  block  your  game  while the fade is in effect, and it won't work right
       visually if you are not in an 8 bit color depth resolution.

SEE ALSO

       fade_out(3alleg4)