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NAME

       fixasin - Fixed point inverse sine lookup table. Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       fixed fixasin(fixed x);

DESCRIPTION

       This  function  finds  the  inverse sine of a value using a lookup table. The input value must be a fixed
       point value. The inverse sine is defined only in the domain from `-1'  to  `1'.  Outside  of  this  input
       range, the function will set `errno' to EDOM and return zero. Example:

          float angle;
          fixed val;

          /* Sets `val' to a right binary angle (`64'). */
          val = fixasin(itofix(1));
          /* Sets `angle' to 0.2405. */
          angle = fixtof(fixmul(fixasin(ftofix(0.238)), fixtorad_r));
          /* This will trigger the assert. */
          val = fixasin(ftofix(-1.09));
          ASSERT(!errno);

RETURN VALUE

       Returns  the inverse sine of a fixed point value, measured as fixed point binary format angle, or zero if
       the input was out of the range. All return values of this function will be in the range `-64' to `64'.

SEE ALSO