Provided by: allegro4-doc_4.4.2-10_all bug

NAME

       get_scaling_matrix, get_scaling_matrix_f - Constructs a scaling matrix. Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       void get_scaling_matrix(MATRIX *m, fixed x, fixed y, fixed z);

       void get_scaling_matrix_f(MATRIX_f *m, float x, float y, float z);

DESCRIPTION

       Constructs  a  scaling  matrix, storing it in m. When applied to the point (px, py, pz), this matrix will
       produce the point (px*x, py*y, pz*z). In other words, it stretches or shrinks things.

SEE ALSO

       apply_matrix(3alleg4), get_transformation_matrix(3alleg4), qscale_matrix(3alleg4)