Provided by: opengl-4-man-doc_1.0~svn33624-1_all bug

NAME

       glBindFramebuffer - bind a framebuffer to a framebuffer target

C SPECIFICATION

       void glBindFramebuffer(GLenum target, GLuint framebuffer);

PARAMETERS

       target
           Specifies the framebuffer target of the binding operation.

       framebuffer
           Specifies the name of the framebuffer object to bind.

DESCRIPTION

       glBindFramebuffer binds the framebuffer object with name framebuffer to the framebuffer
       target specified by target.  target must be either GL_DRAW_FRAMEBUFFER,
       GL_READ_FRAMEBUFFER or GL_FRAMEBUFFER. If a framebuffer object is bound to
       GL_DRAW_FRAMEBUFFER or GL_READ_FRAMEBUFFER, it becomes the target for rendering or
       readback operations, respectively, until it is deleted or another framebuffer is bound to
       the corresponding bind point. Calling glBindFramebuffer with target set to GL_FRAMEBUFFER
       binds framebuffer to both the read and draw framebuffer targets.  framebuffer is the name
       of a framebuffer object previously returned from a call to glGenFramebuffers(), or zero to
       break the existing binding of a framebuffer object to target.

ERRORS

       GL_INVALID_ENUM is generated if target is not GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER or
       GL_FRAMEBUFFER.

       GL_INVALID_OPERATION is generated if framebuffer is not zero or the name of a framebuffer
       previously returned from a call to glGenFramebuffers().

VERSION SUPPORT

       ┌──────────────────┬───────────────────────────────────────────────────────────────────────┐
       │                  │                OpenGL Version                                         │
       ├──────────────────┼─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┤
       │Function2.02.13.03.13.23.34.04.14.24.34.44.5 │
       │/                 │     │     │     │     │     │     │     │     │     │     │     │     │
       │Feature           │     │     │     │     │     │     │     │     │     │     │     │     │
       │Name              │     │     │     │     │     │     │     │     │     │     │     │     │
       ├──────────────────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
       │glBindFramebuffer │  -  │  -  │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │
       └──────────────────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘

SEE ALSO

       glGenFramebuffers(), glFramebufferRenderbuffer(), glFramebufferTexture(),

       glFramebufferTexture1D,

       glFramebufferTexture2D,

       glFramebufferTexture3D, glFramebufferTextureLayer(), glDeleteFramebuffers(),
       glIsFramebuffer()

COPYRIGHT

       Copyright © 2010-2014 Khronos Group. This material may be distributed subject to the terms
       and conditions set forth in the Open Publication License, v 1.0, 8 June 1999.
       http://opencontent.org/openpub/.

COPYRIGHT

       Copyright © 2010-2014 Khronos Group

[FIXME: source]                             01/03/2018                      GLBINDFRAMEBUFFER(3G)