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NAME

       glGetProgramResourceIndex - query the index of a named resource within a program

C SPECIFICATION

       GLuint glGetProgramResourceIndex(GLuint program, GLenum programInterface,
                                        const char * name);

PARAMETERS

       program
           The name of a program object whose resources to query.

       programInterface
           A token identifying the interface within program containing the resource named name.

       name
           The name of the resource to query the index of.

DESCRIPTION

       glGetProgramResourceIndex returns the unsigned integer index assigned to a resource named
       name in the interface type programInterface of program object program.

       program must be the name of an existing program object.  programInterface is the name of
       the interface within program which contains the resource named nameand must be one of the
       following values:

       GL_UNIFORM
           The query is targeted at the set of active uniforms within program.

       GL_UNIFORM_BLOCK
           The query is targeted at the set of active uniform blocks within program.

       GL_PROGRAM_INPUT
           The query is targeted at the set of active input variables used by the first shader
           stage of program. If program contains multiple shader stages then input variables from
           any stage other than the first will not be enumerated.

       GL_PROGRAM_OUTPUT
           The query is targeted at the set of active output variables produced by the last
           shader stage of program. If program contains multiple shader stages then output
           variables from any stage other than the last will not be enumerated.

       GL_VERTEX_SUBROUTINE, GL_TESS_CONTROL_SUBROUTINE, GL_TESS_EVALUATION_SUBROUTINE,
       GL_GEOMETRY_SUBROUTINE, GL_FRAGMENT_SUBROUTINE, GL_COMPUTE_SUBROUTINE
           The query is targeted at the set of active subroutines for the vertex, tessellation
           control, tessellation evaluation, geometry, fragment and compute shader stages of
           program, respectively.

       GL_VERTEX_SUBROUTINE_UNIFORM, GL_TESS_CONTROL_SUBROUTINE_UNIFORM,
       GL_TESS_EVALUATION_SUBROUTINE_UNIFORM, GL_GEOMETRY_SUBROUTINE_UNIFORM,
       GL_FRAGMENT_SUBROUTINE_UNIFORM, GL_COMPUTE_SUBROUTINE_UNIFORM
           The query is targeted at the set of active subroutine uniform variables used by the
           vertex, tessellation control, tessellation evaluation, geometry, fragment and compute
           shader stages of program, respectively.

       GL_TRANSFORM_FEEDBACK_VARYING
           The query is targeted at the set of output variables from the last non-fragment stage
           of program that would be captured if transform feedback were active.

       GL_TRANSFORM_FEEDBACK_BUFFER
           The query is targeted at the set of active buffer binding points to which output
           variables in the GL_TRANSFORM_FEEDBACK_VARYING interface are written.

       GL_BUFFER_VARIABLE
           The query is targeted at the set of active buffer variables used by program.

       GL_SHADER_STORAGE_BLOCK
           The query is targeted at the set of active shader storage blocks used by program.

       If name exactly matches the name string of one of the active resources for
       programInterface, the index of the matched resource is returned. Additionally, if name
       would exactly match the name string of an active resource if "[0]" were appended to name,
       the index of the matched resource is returned. Otherwise, name is considered not to be the
       name of an active resource, and GL_INVALID_INDEX is returned.

       For the interface GL_TRANSFORM_FEEDBACK_VARYING, the value GL_INVALID_INDEX should be
       returned when querying the index assigned to the special names gl_NextBuffer,
       gl_SkipComponents1, gl_SkipComponents2, gl_SkipComponents3, or gl_SkipComponents4.

ERRORS

       GL_INVALID_ENUM is generated if programInterface is not one of the accepted interface
       types.

       GL_INVALID_ENUM is generated if programInterface is GL_ATOMIC_COUNTER_BUFFER or
       GL_TRANSFORM_FEEDBACK_BUFFER, since active atomic counter and transform feedback buffer
       resources are not assigned name strings.

       Although not an error, GL_INVALID_INDEX is returned if name is not the name of a resource
       within the interface identified by programInterface.

VERSION SUPPORT

       ┌──────────────────────────┬───────────────────────────────────────────────────────────────────────┐
       │                          │                OpenGL Version                                         │
       ├──────────────────────────┼─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┤
       │Function2.02.13.03.13.23.34.04.14.24.34.44.5 │
       │/                         │     │     │     │     │     │     │     │     │     │     │     │     │
       │Feature                   │     │     │     │     │     │     │     │     │     │     │     │     │
       │Name                      │     │     │     │     │     │     │     │     │     │     │     │     │
       ├──────────────────────────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
       │glGetProgramResourceIndex │  -  │  -  │  -  │  -  │  -  │  -  │  -  │  -  │  -  │  ✔  │  ✔  │  ✔  │
       └──────────────────────────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘

SEE ALSO

       glGetProgramResourceName(), glGetProgramResource(), glGetProgramResourceLocation(),
       glGetProgramResourceLocationIndex().

COPYRIGHT

       Copyright © 2013-2014 Khronos Group. This material may be distributed subject to the terms
       and conditions set forth in the Open Publication License, v 1.0, 8 June 1999.
       http://opencontent.org/openpub/.

COPYRIGHT

       Copyright © 2013-2014 Khronos Group

[FIXME: source]                             01/03/2018                   GLGETPROGRAMRESOURCE(3G)