Provided by: opengl-4-man-doc_1.0~svn33624-1_all
NAME
glVertexArrayElementBuffer - configures element array buffer binding of a vertex array object
C SPECIFICATION
void glVertexArrayElementBuffer(GLuint vaobj, GLuint buffer);
PARAMETERS
vaobj Specifies the name of the vertex array object. buffer Specifies the name of the buffer object to use for the element array buffer binding.
DESCRIPTION
glVertexArrayElementBuffer binds a buffer object with id buffer to the element array buffer bind point of a vertex array object with id vaobj. If buffer is zero, any existing element array buffer binding to vaobj is removed.
ASSOCIATED GETS
glGet() with argument GL_ELEMENT_ARRAY_BUFFER_BINDING. glGetVertexArrayiv() with argument GL_ELEMENT_ARRAY_BUFFER_BINDING.
ERRORS
GL_INVALID_OPERATION error is generated if vaobj is not the name of an existing vertex array object. GL_INVALID_OPERATION error is generated if buffer is not zero or the name of an existing buffer object.
VERSION SUPPORT
┌───────────────────────────┬───────────────────────────────────────────────────────────────────────┐ │ │ OpenGL Version │ ├───────────────────────────┼─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┤ │Function │ 2.0 │ 2.1 │ 3.0 │ 3.1 │ 3.2 │ 3.3 │ 4.0 │ 4.1 │ 4.2 │ 4.3 │ 4.4 │ 4.5 │ │/ │ │ │ │ │ │ │ │ │ │ │ │ │ │Feature │ │ │ │ │ │ │ │ │ │ │ │ │ │Name │ │ │ │ │ │ │ │ │ │ │ │ │ ├───────────────────────────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ │glVertexArrayElementBuffer │ - │ - │ - │ - │ - │ - │ - │ - │ - │ - │ - │ ✔ │ └───────────────────────────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘
SEE ALSO
glGet(), glGetVertexArrayiv()
COPYRIGHT
Copyright © 2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
COPYRIGHT
Copyright © 2014 Khronos Group [FIXME: source] 01/03/2018 GLVERTEXARRAYELEMENT(3G)