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NAME

       glVertexAttribBinding - associate a vertex attribute and a vertex buffer binding for a
       vertex array object

C SPECIFICATION

       void glVertexAttribBinding(GLuint attribindex, GLuint bindingindex);

       void glVertexArrayAttribBinding(GLuint vaobj, GLuint attribindex, GLuint bindingindex);

PARAMETERS

       vaobj
           Specifies the name of the vertex array object for glVertexArrayAttribBinding.

       attribindex
           The index of the attribute to associate with a vertex buffer binding.

       bindingindex
           The index of the vertex buffer binding with which to associate the generic vertex
           attribute.

DESCRIPTION

       glVertexAttribBinding and glVertexArrayAttribBinding establishes an association between
       the generic vertex attribute of a vertex array object whose index is given by attribindex,
       and a vertex buffer binding whose index is given by bindingindex. For
       glVertexAttribBinding, the vertex array object affected is that currently bound. For
       glVertexArrayAttribBinding, vaobj is the name of the vertex array object.

       attribindex must be less than the value of GL_MAX_VERTEX_ATTRIBS and bindingindex must be
       less than the value of GL_MAX_VERTEX_ATTRIB_BINDINGS.

ERRORS

       GL_INVALID_OPERATION is generated by glVertexAttribBinding if no vertex array object is
       bound.

       GL_INVALID_OPERATION is generated by glVertexArrayAttribBinding if vaobj is not the name
       of an existing vertex array object.

       GL_INVALID_VALUE is generated if attribindex is greater than or equal to the value of
       GL_MAX_VERTEX_ATTRIBS.

       GL_INVALID_VALUE is generated if bindingindex is greater than or equal to the value of
       GL_MAX_VERTEX_ATTRIB_BINDINGS.

ASSOCIATED GETS

       glGet() with arguments GL_MAX_VERTEX_ATTRIB_BINDINGS, GL_VERTEX_BINDING_DIVISOR.

VERSION SUPPORT

       ┌───────────────────────────┬───────────────────────────────────────────────────────────────────────┐
       │                           │                OpenGL Version                                         │
       ├───────────────────────────┼─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┤
       │Function2.02.13.03.13.23.34.04.14.24.34.44.5 │
       │/                          │     │     │     │     │     │     │     │     │     │     │     │     │
       │Feature                    │     │     │     │     │     │     │     │     │     │     │     │     │
       │Name                       │     │     │     │     │     │     │     │     │     │     │     │     │
       ├───────────────────────────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
       │glVertexArrayAttribBinding │  -  │  -  │  -  │  -  │  -  │  -  │  -  │  -  │  -  │  -  │  -  │  ✔  │
       ├───────────────────────────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
       │glVertexAttribBinding      │  -  │  -  │  -  │  -  │  -  │  -  │  -  │  -  │  -  │  ✔  │  ✔  │  ✔  │
       └───────────────────────────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘

SEE ALSO

       glBindVertexBuffer(), glVertexAttribFormat(), glVertexBindingDivisor(),
       glVertexAttribPointer().

COPYRIGHT

       Copyright © 2013-2014 Khronos Group. This material may be distributed subject to the terms
       and conditions set forth in the Open Publication License, v 1.0, 8 June 1999.
       http://opencontent.org/openpub/.

COPYRIGHT

       Copyright © 2013-2014 Khronos Group

[FIXME: source]                             01/03/2018                   GLVERTEXATTRIBBINDIN(3G)