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NAME

       gl_VertexID - contains the index of the current vertex

DECLARATION

       in int gl_VertexID ;.SH "DESCRIPTION"

       gl_VertexID is a vertex language input variable that holds an integer index for the
       vertex. The index is impliclty generated by glDrawArrays and other commands that do not
       reference the content of the GL_ELEMENT_ARRAY_BUFFER, or explicitly generated from the
       content of the GL_ELEMENT_ARRAY_BUFFER by commands such as glDrawElements.

VERSION SUPPORT

       ┌────────────┬───────────────────────────────────────────────────────────────────────────────────┐
       │            │        OpenGL Shading Language Version                                            │
       ├────────────┼──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┤
       │Function1.101.201.301.401.503.304.004.104.204.304.404.50 │
       │Name        │      │      │      │      │      │      │      │      │      │      │      │      │
       ├────────────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┤
       │gl_VertexID │  ✔   │  ✔   │  ✔   │  ✔   │  ✔   │  ✔   │  ✔   │  ✔   │  ✔   │  ✔   │  ✔   │  ✔   │
       └────────────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┘

SEE ALSO

       gl_InstanceID()

COPYRIGHT

       Copyright © 2011-2014 Khronos Group. This material may be distributed subject to the terms
       and conditions set forth in the Open Publication License, v 1.0, 8 June 1999.
       http://opencontent.org/openpub/.

COPYRIGHT

       Copyright © 2011-2014 Khronos Group

[FIXME: source]                             01/03/2018                            GL_VERTEXID(3G)