Provided by: allegro4-doc_4.4.2-10_all bug

NAME

       hook_config_section  -  Hooks  a  configuration file section with custom handlers. Allegro
       game programming library.

SYNOPSIS

       #include <allegro.h>

       void hook_config_section(const char *section, int (*intgetter)(const char *name, int def),
       const char *(*stringgetter)(const char *name, const char *def), void (*stringsetter)(const
       char *name, const char *value));

DESCRIPTION

       Takes control of the specified config file section, so that your hook  functions  will  be
       used  to  manipulate  it  instead  of  the normal disk file access. If both the getter and
       setter functions are NULL, a currently present hook will  be  unhooked.  Hooked  functions
       have  the highest priority. If a section is hooked, the hook will always be called, so you
       can also hook a '#' section: even override_config_file() cannot override a hooked section.
       Example:

          int decode_encrypted_int(const char *name, int def)
          {
             ...
          }

          const char *decode_encrypted_string(const char *name, const char *def)
          {
             ...
          }

          void encode_plaintext_string(const char *name, const char *value)
          {
             ...
          }

          int main(int argc, char *argv[])
          {
             ...
             /* Make it harder for users to tinker with the high scores. */
             hook_config_section("high_scores", decode_encrypted_int,
                decode_encrypted_string, encode_plaintext_string);
             ...
          } END_OF_MAIN()

SEE ALSO

       config_is_hooked(3alleg4)