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NAME
kdb::Key - Key is an essential class that encapsulates key name , value and metainfo .
SYNOPSIS
#include <key.hpp> Public Member Functions Key () Constructs an empty, invalid key. Key (ckdb::Key *k) Constructs a key out of a C key. Key (Key &k) Takes a reference of another key. Key (Key const &k) Takes a reference of another key. Key (const char *keyName,...) A practical way to fully create a Key object in one step. Key (const std::string keyName,...) A practical way to fully create a Key object in one step. Key (const char *keyName, va_list ap) A practical way to fully create a Key object in one step. void operator++ (int) const Increment the viability of a key object. void operator++ () const Increment the viability of a key object. void operator-- (int) const Decrement the viability of a key object. void operator-- () const Decrement the viability of a key object. ssize_t getReferenceCounter () const Return how many references the key has. Key & operator= (ckdb::Key *k) Assign a C key. Key & operator= (const Key &k) Assign a key. void copy (const Key &other) Copy or Clear a key. void clear () Clears/Invalidates a key. Key * operator-> () ckdb::Key * getKey () const Passes out the raw key pointer. ckdb::Key * operator* () const Is a abbreviation for getKey. ckdb::Key * release () Passes out the raw key pointer and resets internal key handle. ckdb::Key * dup () const Return a duplicate of a key. ~Key () Destructs the key. std::string getName () const Returns a pointer to the abbreviated real internal key name. ssize_t getNameSize () const Bytes needed to store the key name without owner. std::string getBaseName () const Returns a pointer to the internal unescaped key name where the basename starts. ssize_t getBaseNameSize () const Calculates number of bytes needed to store basename of key. void setName (const std::string &newName) Set a new name to a key. void setBaseName (const std::string &baseName) Sets a base name for a key. void addBaseName (const std::string &baseName) Adds a base name for a key. ssize_t getFullNameSize () const Bytes needed to store the key name including user domain and ending NULL. std::string getFullName () const Get key full name, including the user domain name. bool operator== (const Key &k) const Compare the name of two keys. bool operator!= (const Key &k) const Compare the name of two keys. bool operator< (const Key &other) const Compare the name of two keys. bool operator<= (const Key &other) const Compare the name of two keys. bool operator> (const Key &other) const Compare the name of two keys. bool operator>= (const Key &other) const Compare the name of two keys. bool isNull () const Checks if C++ wrapper has an underlying key. operator bool () const This is for loops and lookups only. bool needSync () const Test if a key needs to be synced to backend storage. template<class T > T get () const Get a key value. template<class T > void set (T x) Set a key value. std::string getString () const void setString (std::string newString) Set the value for key as newStringValue. ssize_t getStringSize () const Returns the number of bytes needed to store the key value, including the NULL terminator. func_t getFunc () const Elektra can store function pointers as binary. const void * getValue () const Return a pointer to the real internal key value. std::string getBinary () const Get the value of a key as a binary. ssize_t getBinarySize () const Returns the number of bytes needed to store the key value, including the NULL terminator. ssize_t setBinary (const void *newBinary, size_t dataSize) Set the value of a key as a binary. bool hasMeta (const std::string &metaName) const template<class T > T getMeta (const std::string &metaName) const Returns the Value of a Meta-Information given by name. template<class T > void setMeta (const std::string &metaName, T x) Set metadata for key. void delMeta (const std::string &metaName) Delete metadata for key. void copyMeta (const Key &other, const std::string &metaName) Do a shallow copy of meta data from source to dest. void copyAllMeta (const Key &other) Do a shallow copy of all meta data from source to dest. void rewindMeta () const Rewind the internal iterator to first meta data. const Key nextMeta () Iterate to the next meta information. const Key currentMeta () const Returns the Value of a Meta-Information which is current. bool isValid () const std::string getNamespace () const bool isSystem () const Name starts with 'system'. bool isUser () const Name starts with 'user'. bool isString () const Check if a key is string type. bool isBinary () const Check if a key is binary type. bool isInactive () const Check whether a key is inactive. bool isBelow (const Key &k) const Check if the key check is below the key key or not. bool isBelowOrSame (const Key &k) const bool isDirectBelow (const Key &k) const Check if the key check is direct below the key key or not.
Detailed Description
Key is an essential class that encapsulates key name , value and metainfo . To use it include: #include <kdb.h> Key properties are: • Key name • Key value • Key meta data , including but not limited to: • Key comment • Key owner • UID, GID and filesystem-like mode permissions • Mode, change and modification times ABI Due to ABI compatibility, the Key structure is not defined in kdb.h, only declared. So you can only declare pointers to Keys in your program, and allocate and free memory for them with keyNew() and keyDel() respectively. Reference Counting Every key has its reference counter (see keyGetRef() for longer explanation) that will be initialized with 0, that means a subsequent call of keyDel() will delete the key. If you append the key to a keyset the reference counter will be incremented by one (see keyIncRef()) and the key can't be be deleted by a keyDel(). As you can imagine this refcounting allows you to put the Key in your own datastructures. It can be a very powerful feature, e.g. if you need your own-defined ordering or different Models of your configuration. This class is an wrapper for an optional, refcounted ckdb::Key. It is like an shared_ptr<ckdb::Key>, but the shared_ptr functionality is already within the Key and exposed with this wrapper. optional A key can be constructed with an null pointer, by using Key (static_cast<ckdb::Key*>(0)); or made empty afterwards by using release() or assign a null key. To check if there is an associated managed object the user can use isNull(). references Copies of keys are cheap because they are only flat. If you really need a deep copy, you can use copy() or dup(). If you release() an object, the reference counter will stay All other operations operate on references. documentation Note that the documentation is typically copied from the underlying function which is wrapped and sometimes extended with C++ specific details. So you might find C examples within the C++ documentation. Invariant: Key either has a working underlying Elektra Key object or a null pointer. The Key, however, might be invalid (see isValid()) or null (see isNull()). Note: that the reference counting in the keys is mutable, so that const keys can be passed around by value.
Constructor & Destructor Documentation
kdb::Key::Key () [inline] Constructs an empty, invalid key. Note: That this is not a null key, so the key will evaluate to true. See also: isValid(), isNull() kdb::Key::Key (ckdb::Key * k) [inline] Constructs a key out of a C key. Note: If you pass a null pointer here, the key will evaluate to false. Parameters: k the key to work with See also: isValid(), isNull() kdb::Key::Key (Key & k) [inline] Takes a reference of another key. The key will not be copied, but the reference counter will be increased. Parameters: k the key to work with kdb::Key::Key (Key const & k) [inline] Takes a reference of another key. The key will not be copied, but the reference counter will be increased. Parameters: k the key to work with kdb::Key::Key (const char * keyName, ...) [inline], [explicit] A practical way to fully create a Key object in one step. To just get a key object, simple do: Key *k = keyNew(0); // work with it keyDel (k); If you want the key object to contain a name, value, comment and other meta info read on. Note: When you already have a key with similar properties its easier to keyDup() the key. You can call it in many different ways depending on the attribute tags you pass as parameters. Tags are represented as the keyswitch_t values, and tell keyNew() which Key attribute comes next. We can also give an empty key name and a KEY_END tag with the same effect as before: Key *k =keyNew("", KEY_END); // Has the same effect as above // work with it keyDel (k); But we can also give the key a proper name right from the start: // Create and initialize a key with a name and nothing else Key *k=keyNew("user/some/example", KEY_END); // work with it keyDel (k); So, keyNew() allocates memory for a key object and keyDel() cleans everything up. keyNew() processes the given argument list even further. The Key attribute tags are the following: • KEY_VALUE Next parameter is a pointer to the value that will be used. If no KEY_BINARY was used before, a string is assumed. // Create and initialize a key with a name and nothing else Key *k=keyNew("user/tmp/ex0", KEY_VALUE, "some data", // set a string value KEY_END); // end of args • KEY_SIZE Define a maximum length of the value. This is only used when setting a binary key. // Create and initialize a key with a name and nothing else Key *k=keyNew("user/tmp/ex1", KEY_SIZE, 4, // has no effect on strings KEY_VALUE, "some data", // set a string value KEY_END); // end of args • KEY_META Next two parameter is a meta name and a meta value. See keySetMeta(). Key *k=keyNew("user/tmp/ex3", KEY_META, "comment", "a comment", // with a commet KEY_META, "owner", "root", // and an owner KEY_META, "special", "yes", // and any other meta data KEY_END); // end of args • KEY_END Must be the last parameter passed to keyNew(). It is always required, unless the keyName is 0. • ::KEY_FLAGS Bitwise disjunction of flags, which don't require one or more values. recommended way to set multiple flags. overrides previously defined flags. Key *k=keyNew("user/tmp/ex3", KEY_FLAGS, KEY_BINARY | KEY_CASCADING_NAME, // flags KEY_SIZE, 7, // assume binary length 7 KEY_VALUE, "some data", // value that will be truncated in 7 bytes KEY_END); // end of args • KEY_BINARY Allows one to change the key to a binary key. Make sure that you also pass KEY_SIZE before you set the value. Otherwise it will be cut off with first \0 in the string. So this flag toggle from keySetString() to keySetBinary(). If no value (nor size) is given, it will be a NULL key. // Create and initialize a key with a name and nothing else Key *k=keyNew("user/tmp/ex2", KEY_BINARY, KEY_SIZE, 4, // now the size is important KEY_VALUE, "some data", // sets the binary value ("some") KEY_END); // end of args • ::KEY_CASCADING_NAME allow the name to start with / useful for ksLookup() and kdbGet() parent/lookup keys • ::KEY_META_NAME allow the name to start with arbitrary namespaces useful to compare with meta keys Deprecated These other flags deprecated and KEY_META should be preferred. They remain some time, however, for compatibility: • KEY_DIR Define that the key is a directory rather than a ordinary key. This means its executable bits in its mode are set. But even without this option the key can have subkeys. See keySetDir(). • KEY_OWNER Next parameter is the owner. See keySetOwner(). • KEY_UID, KEY_GID Next parameter is taken as the UID (uid_t) or GID (gid_t) that will be defined on the key. See keySetUID() and keySetGID(). • KEY_MODE Next parameter is taken as mode permissions (int) to the key. See keySetMode(). Key *k=keyNew("user/tmp/ex3", KEY_VALUE, "some data", // with a simple value KEY_MODE, 0777, // permissions KEY_END); // end of args • KEY_COMMENT Next parameter is a comment. See keySetComment(). Key *k=keyNew("user/tmp/ex4", KEY_BINARY, // key type KEY_SIZE, 7, // assume binary length 7 KEY_VALUE, "some data", // value that will be truncated in 7 bytes KEY_COMMENT, "value is truncated", KEY_OWNER, "root", // owner (not uid) is root KEY_UID, 0, // root uid KEY_END); // end of args Parameters: name a valid name to the key, or NULL to get a simple initialized, but really empty, object See also: keyDel() Returns: a pointer to a new allocated and initialized Key object. Return values: NULL on malloc error or if an invalid name was passed (see keySetName()). Exceptions: bad_alloc if key could not be constructed (allocation problems) Parameters: keyName the name of the new key kdb::Key::Key (const std::string keyName, ...) [inline], [explicit] A practical way to fully create a Key object in one step. To just get a key object, simple do: Key *k = keyNew(0); // work with it keyDel (k); If you want the key object to contain a name, value, comment and other meta info read on. Note: When you already have a key with similar properties its easier to keyDup() the key. You can call it in many different ways depending on the attribute tags you pass as parameters. Tags are represented as the keyswitch_t values, and tell keyNew() which Key attribute comes next. We can also give an empty key name and a KEY_END tag with the same effect as before: Key *k =keyNew("", KEY_END); // Has the same effect as above // work with it keyDel (k); But we can also give the key a proper name right from the start: // Create and initialize a key with a name and nothing else Key *k=keyNew("user/some/example", KEY_END); // work with it keyDel (k); So, keyNew() allocates memory for a key object and keyDel() cleans everything up. keyNew() processes the given argument list even further. The Key attribute tags are the following: • KEY_VALUE Next parameter is a pointer to the value that will be used. If no KEY_BINARY was used before, a string is assumed. // Create and initialize a key with a name and nothing else Key *k=keyNew("user/tmp/ex0", KEY_VALUE, "some data", // set a string value KEY_END); // end of args • KEY_SIZE Define a maximum length of the value. This is only used when setting a binary key. // Create and initialize a key with a name and nothing else Key *k=keyNew("user/tmp/ex1", KEY_SIZE, 4, // has no effect on strings KEY_VALUE, "some data", // set a string value KEY_END); // end of args • KEY_META Next two parameter is a meta name and a meta value. See keySetMeta(). Key *k=keyNew("user/tmp/ex3", KEY_META, "comment", "a comment", // with a commet KEY_META, "owner", "root", // and an owner KEY_META, "special", "yes", // and any other meta data KEY_END); // end of args • KEY_END Must be the last parameter passed to keyNew(). It is always required, unless the keyName is 0. • ::KEY_FLAGS Bitwise disjunction of flags, which don't require one or more values. recommended way to set multiple flags. overrides previously defined flags. Key *k=keyNew("user/tmp/ex3", KEY_FLAGS, KEY_BINARY | KEY_CASCADING_NAME, // flags KEY_SIZE, 7, // assume binary length 7 KEY_VALUE, "some data", // value that will be truncated in 7 bytes KEY_END); // end of args • KEY_BINARY Allows one to change the key to a binary key. Make sure that you also pass KEY_SIZE before you set the value. Otherwise it will be cut off with first \0 in the string. So this flag toggle from keySetString() to keySetBinary(). If no value (nor size) is given, it will be a NULL key. // Create and initialize a key with a name and nothing else Key *k=keyNew("user/tmp/ex2", KEY_BINARY, KEY_SIZE, 4, // now the size is important KEY_VALUE, "some data", // sets the binary value ("some") KEY_END); // end of args • ::KEY_CASCADING_NAME allow the name to start with / useful for ksLookup() and kdbGet() parent/lookup keys • ::KEY_META_NAME allow the name to start with arbitrary namespaces useful to compare with meta keys Deprecated These other flags deprecated and KEY_META should be preferred. They remain some time, however, for compatibility: • KEY_DIR Define that the key is a directory rather than a ordinary key. This means its executable bits in its mode are set. But even without this option the key can have subkeys. See keySetDir(). • KEY_OWNER Next parameter is the owner. See keySetOwner(). • KEY_UID, KEY_GID Next parameter is taken as the UID (uid_t) or GID (gid_t) that will be defined on the key. See keySetUID() and keySetGID(). • KEY_MODE Next parameter is taken as mode permissions (int) to the key. See keySetMode(). Key *k=keyNew("user/tmp/ex3", KEY_VALUE, "some data", // with a simple value KEY_MODE, 0777, // permissions KEY_END); // end of args • KEY_COMMENT Next parameter is a comment. See keySetComment(). Key *k=keyNew("user/tmp/ex4", KEY_BINARY, // key type KEY_SIZE, 7, // assume binary length 7 KEY_VALUE, "some data", // value that will be truncated in 7 bytes KEY_COMMENT, "value is truncated", KEY_OWNER, "root", // owner (not uid) is root KEY_UID, 0, // root uid KEY_END); // end of args Parameters: name a valid name to the key, or NULL to get a simple initialized, but really empty, object See also: keyDel() Returns: a pointer to a new allocated and initialized Key object. Return values: NULL on malloc error or if an invalid name was passed (see keySetName()). Exceptions: bad_alloc if key could not be constructed (allocation problems) Warning: Not supported on some compilers, e.g. clang which require you to only pass non-POD in varg lists. Parameters: keyName the name of the new key kdb::Key::Key (const char * keyName, va_list ap) [inline], [explicit] A practical way to fully create a Key object in one step. To just get a key object, simple do: Key *k = keyNew(0); // work with it keyDel (k); If you want the key object to contain a name, value, comment and other meta info read on. Note: When you already have a key with similar properties its easier to keyDup() the key. You can call it in many different ways depending on the attribute tags you pass as parameters. Tags are represented as the keyswitch_t values, and tell keyNew() which Key attribute comes next. We can also give an empty key name and a KEY_END tag with the same effect as before: Key *k =keyNew("", KEY_END); // Has the same effect as above // work with it keyDel (k); But we can also give the key a proper name right from the start: // Create and initialize a key with a name and nothing else Key *k=keyNew("user/some/example", KEY_END); // work with it keyDel (k); So, keyNew() allocates memory for a key object and keyDel() cleans everything up. keyNew() processes the given argument list even further. The Key attribute tags are the following: • KEY_VALUE Next parameter is a pointer to the value that will be used. If no KEY_BINARY was used before, a string is assumed. // Create and initialize a key with a name and nothing else Key *k=keyNew("user/tmp/ex0", KEY_VALUE, "some data", // set a string value KEY_END); // end of args • KEY_SIZE Define a maximum length of the value. This is only used when setting a binary key. // Create and initialize a key with a name and nothing else Key *k=keyNew("user/tmp/ex1", KEY_SIZE, 4, // has no effect on strings KEY_VALUE, "some data", // set a string value KEY_END); // end of args • KEY_META Next two parameter is a meta name and a meta value. See keySetMeta(). Key *k=keyNew("user/tmp/ex3", KEY_META, "comment", "a comment", // with a commet KEY_META, "owner", "root", // and an owner KEY_META, "special", "yes", // and any other meta data KEY_END); // end of args • KEY_END Must be the last parameter passed to keyNew(). It is always required, unless the keyName is 0. • ::KEY_FLAGS Bitwise disjunction of flags, which don't require one or more values. recommended way to set multiple flags. overrides previously defined flags. Key *k=keyNew("user/tmp/ex3", KEY_FLAGS, KEY_BINARY | KEY_CASCADING_NAME, // flags KEY_SIZE, 7, // assume binary length 7 KEY_VALUE, "some data", // value that will be truncated in 7 bytes KEY_END); // end of args • KEY_BINARY Allows one to change the key to a binary key. Make sure that you also pass KEY_SIZE before you set the value. Otherwise it will be cut off with first \0 in the string. So this flag toggle from keySetString() to keySetBinary(). If no value (nor size) is given, it will be a NULL key. // Create and initialize a key with a name and nothing else Key *k=keyNew("user/tmp/ex2", KEY_BINARY, KEY_SIZE, 4, // now the size is important KEY_VALUE, "some data", // sets the binary value ("some") KEY_END); // end of args • ::KEY_CASCADING_NAME allow the name to start with / useful for ksLookup() and kdbGet() parent/lookup keys • ::KEY_META_NAME allow the name to start with arbitrary namespaces useful to compare with meta keys Deprecated These other flags deprecated and KEY_META should be preferred. They remain some time, however, for compatibility: • KEY_DIR Define that the key is a directory rather than a ordinary key. This means its executable bits in its mode are set. But even without this option the key can have subkeys. See keySetDir(). • KEY_OWNER Next parameter is the owner. See keySetOwner(). • KEY_UID, KEY_GID Next parameter is taken as the UID (uid_t) or GID (gid_t) that will be defined on the key. See keySetUID() and keySetGID(). • KEY_MODE Next parameter is taken as mode permissions (int) to the key. See keySetMode(). Key *k=keyNew("user/tmp/ex3", KEY_VALUE, "some data", // with a simple value KEY_MODE, 0777, // permissions KEY_END); // end of args • KEY_COMMENT Next parameter is a comment. See keySetComment(). Key *k=keyNew("user/tmp/ex4", KEY_BINARY, // key type KEY_SIZE, 7, // assume binary length 7 KEY_VALUE, "some data", // value that will be truncated in 7 bytes KEY_COMMENT, "value is truncated", KEY_OWNER, "root", // owner (not uid) is root KEY_UID, 0, // root uid KEY_END); // end of args Parameters: name a valid name to the key, or NULL to get a simple initialized, but really empty, object See also: keyDel() Returns: a pointer to a new allocated and initialized Key object. Return values: NULL on malloc error or if an invalid name was passed (see keySetName()). Exceptions: bad_alloc if key could not be constructed (allocation problems) Parameters: keyName the name of the new key ap the variable argument list pointer kdb::Key::~Key () [inline] Destructs the key. See also: del()
Member Function Documentation
void kdb::Key::addBaseName (const std::string & baseName) [inline] Adds a base name for a key. Adds baseName (that will be escaped) to the current key name. A new baseName will be added, no other part of the key name will be affected. Assumes that key is a directory and will append baseName to it. The function adds the path separator for concatenating. So if key has name 'system/dir1/dir2' and this method is called with baseName 'mykey', the resulting key will have the name 'system/dir1/dir2/mykey'. When baseName is 0 nothing will happen and the size of the name is returned. The escaping rules apply as in above . A simple example is: Key * k = keyNew("user/my/long", KEY_END); keyAddBaseName(k, "myname"); printf ("%s0, keyName(k)); // will print user/my/long/myname keyDel(k); E.g. if you add . it will be escaped: keySetName (k, "system/valid"); succeed_if (keyAddBaseName (k, ".") >= 0, "could not add a base name"); succeed_if_same_string(keyName(k), "system/valid/\."); succeed_if_same_string(keyBaseName(k), "."); See also: keySetBaseName() to set a base name keySetName() to set a new name. Parameters: key the key object to work with baseName the string to append to the name Returns: the size in bytes of the new key name including the ending NULL Return values: -1 if the key had no name -1 on NULL pointers -1 if key was inserted to a keyset before Exceptions: KeyInvalidName if the name is not valid void kdb::Key::clear () [inline] Clears/Invalidates a key. Afterwards the object is empty again. Note: This is not a null key, so it will evaluate to true. isValid() will, however, be false. See also: release() isValid(), isNull() Key Object Cleaner. Will reset all internal data. After this call you will receive a fresh key. The reference counter will stay unmodified. Note: that you might also clear() all aliases with this operation. int f (Key *k) { keyClear (k); // you have a fresh key k here keySetString (k, "value"); // the caller will get an empty key k with an value } Return values: returns 0 on success -1 on null pointer Parameters: key the key object to work with void kdb::Key::copy (const Key & other) [inline] Copy or Clear a key. Most often you may prefer keyDup() which allocates a new key and returns a duplication of another key. But when you need to copy into an existing key, e.g. because it was passed by a pointer in a function you can do so: void h (Key *k) { // receive key c keyCopy (k, c); // the caller will see the changed key k } The reference counter will not be changed for both keys. Affiliation to keysets are also not affected. The meta data will be duplicated for the destination key. So it will not take much additional space, even with lots of metadata. When you pass a NULL-pointer as source the data of dest will be cleaned completely (except reference counter, see keyClear()) and you get a fresh dest key: void g (Key *k) { keyCopy (k, 0); // k is now an empty and fresh key } If you want to copy everything, except e.g. the value you can use keyCopy() too: void j (Key *k) { size_t size = keyGetValueSize (k); char *value = malloc (size); int bstring = keyIsString (k); // receive key c memcpy (value, keyValue(k), size); keyCopy (k, c); if (bstring) keySetString (k, value); else keySetBinary (k, value, size); free (value); // the caller will see the changed key k // with the name and metadata from c (except // metadata "binary", which stayed the same) } Restrain from coping everything yourself, because it will lead to wrong metadata and is not able to copy empty or cascading names: void i (Key *k) { keySetName(k, keyName(c)); keySetString(k, keyString(c)); keyCopyAllMeta(k, c); // k is not a copy of c even if everything was successfully, // because it still contains meta data from k } Parameters: dest the key which will be written to source the key which should be copied or NULL to clean the destination key Return values: -1 on failure when a NULL pointer was passed for dest or a dynamic property could not be written. The content will be unmodified then. 0 when dest was cleaned 1 when source was successfully copied See also: keyDup() to get a duplication of a Key void kdb::Key::copyAllMeta (const Key & other) [inline] Do a shallow copy of all meta data from source to dest. The key dest will additionally have all meta data the source had. Meta data not present in source will not be changed. Meta data which was present in source and dest will be overwritten. For example the meta data type is copied into the Key k: void l(Key *k) { // receive c keyCopyAllMeta(k, c); // the caller will see the changed key k // with all the metadata from c } The main purpose of this function is for plugins or applications which want to add the same meta data to n keys. When you do that with keySetMeta() it will take n times the memory for the key. This can be considerable amount of memory for many keys with some meta data for each. To avoid that problem you can use keyCopyAllMeta() or keyCopyMeta(): void o(KeySet *ks) { Key *current; Key *shared = keyNew (0); keySetMeta(shared, "shared1", "this meta data should be shared among many keys"); keySetMeta(shared, "shared2", "this meta data should be shared among many keys also"); keySetMeta(shared, "shared3", "this meta data should be shared among many keys too"); ksRewind(ks); while ((current = ksNext(ks)) != 0) { if (needsSharedData(current)) keyCopyAllMeta(current, shared); } keyDel(shared); } Postcondition: for every metaName present in source: keyGetMeta(source, metaName) == keyGetMeta(dest, metaName) Return values: 1 if was successfully copied 0 if source did not have any meta data -1 on null pointer of dest or source -1 on memory problems Parameters: dest the destination where the meta data should be copied too source the key where the meta data should be copied from See also: getMeta(), setMeta(), copyMeta() void kdb::Key::copyMeta (const Key & other, const std::string & metaName) [inline] Do a shallow copy of meta data from source to dest. The key dest will have the same meta data referred with metaName afterwards then source. For example the meta data type is copied into the Key k. void l(Key *k) { // receive c keyCopyMeta(k, c, "type"); // the caller will see the changed key k // with the metadata "type" from c } The main purpose of this function is for plugins or applications which want to add the same meta data to n keys. When you do that with keySetMeta() it will take n times the memory for the key. This can be considerable amount of memory for many keys with some meta data for each. To avoid that problem you can use keyCopyAllMeta() or keyCopyMeta(). void o(KeySet *ks) { Key *current; Key *shared = keyNew (0); keySetMeta(shared, "shared", "this meta data should be shared among many keys"); ksRewind(ks); while ((current = ksNext(ks)) != 0) { if (needs_shared_data(current)) keyCopyMeta(current, shared, "shared"); } } Postcondition: keyGetMeta(source, metaName) == keyGetMeta(dest, metaName) Return values: 1 if was successfully copied 0 if the meta data in dest was removed too -1 on null pointers (source or dest) -1 on memory problems Parameters: dest the destination where the meta data should be copied too source the key where the meta data should be copied from metaName the name of the meta data which should be copied See also: getMeta(), setMeta(), copyAllMeta() const Key kdb::Key::currentMeta () const [inline] Returns the Value of a Meta-Information which is current. The pointer is NULL if you reached the end or after ksRewind(). Note: You must not delete or change the returned key, use keySetMeta() if you want to delete or change it. Parameters: key the key object to work with Returns: a buffer to the value pointed by key's cursor Return values: 0 on NULL pointer See also: keyNextMeta(), keyRewindMeta() ksCurrent() for pedant in iterator interface of KeySet Note: that the key will be null if last meta data is found. k.rewindMeta(); while (meta = k.nextMeta()) { cout << meta.getName() << " " << meta.getString() << endl; } See also: rewindMeta(), nextMeta() void kdb::Key::delMeta (const std::string & metaName) [inline] Delete metadata for key. See also: setMeta(), getMeta(), copyMeta(), copyAllMeta() ckdb::Key * kdb::Key::dup () const [inline] Return a duplicate of a key. Memory will be allocated as needed for dynamic properties. The new key will not be member of any KeySet and will start with a new reference counter at 0. A subsequent keyDel() will delete the key. int f (const Key * source) { Key * dup = keyDup (source); // work with duplicate keyDel (dup); // everything related to dup is freed // and source is unchanged } Like for a new key after keyNew() a subsequent ksAppend() makes a KeySet to take care of the lifecycle of the key. int g (const Key * source, KeySet * ks) { Key * dup = keyDup (source); // work with duplicate ksAppendKey (ks, dup); // ksDel(ks) will also free the duplicate // source remains unchanged. } Duplication of keys should be preferred to keyNew(), because data like owner can be filled with a copy of the key instead of asking the environment. It can also be optimized in the checks, because the keyname is known to be valid. Parameters: source has to be an initialized source Key Return values: 0 failure or on NULL pointer Returns: a fully copy of source on success See also: ksAppend(), keyDel(), keyNew() template<class T > T kdb::Key::get () const [inline] Get a key value. You can write your own template specialication, e.g.: template <> inline QColor Key::get() const { if (getStringSize() < 1) { throw KeyTypeConversion(); } std::string str = getString(); QColor c(str.c_str()); return c; } Returns: the string directly from the key. It should be the same as get(). Returns: empty string on null pointers Exceptions: KeyException on null key or not a valid size KeyTypeMismatch if key holds binary data and not a string Note: unlike in the C version, it is safe to change the returned string. See also: isString(), getBinary() This method tries to serialise the string to the given type. std::string kdb::Key::getBaseName () const [inline] Returns a pointer to the internal unescaped key name where the basename starts. This is a much more efficient version of keyGetBaseName() and you should use it if you are responsible enough to not mess up things. The name might change or even point to a wrong place after a keySetName(). So make sure to copy the memory before the name changes. keyBaseName() returns '' when there is no keyBaseName. The reason is keySetName(k,""); succeed_if_same_string(keyBaseName(k), ""); keySetName(k,"user"); succeed_if_same_string(keyBaseName(k), ""); And there is also support for really empty basenames: keySetName (k, "system/valid"); succeed_if (keyAddBaseName (k, "") >= 0, "could not add a base name"); succeed_if_same_string(keyName(k), "system/valid/%"); succeed_if_same_string(keyBaseName(k), ""); Note: You must never use the pointer returned by keyBaseName() method to change the name, but you should use keySetBaseName() instead. Do not assume that keyBaseName() points to the same region as keyName() does. Parameters: key the object to obtain the basename from Returns: a pointer to the basename Return values: '' when the key has no (base)name 0 on NULL pointer See also: keyGetBaseName(), keyGetBaseNameSize() keyName() to get a pointer to the name keyOwner() to get a pointer to the owner ssize_t kdb::Key::getBaseNameSize () const [inline] Calculates number of bytes needed to store basename of key. Key names that have only root names (e.g. 'system' or 'user' or 'user:domain' ) does not have basenames, thus the function will return 1 bytes to store ''. Basenames are denoted as: • system/some/thing/basename -> basename • user:domain/some/thing/base\/name > base\/name Parameters: key the key object to work with Returns: size in bytes of key's basename including ending NULL See also: keyBaseName(), keyGetBaseName() keyName(), keyGetName(), keySetName() std::string kdb::Key::getBinary () const [inline] Get the value of a key as a binary. Returns: the binary Value of the key. Return values: '' on null pointers (size == 0) and on data only containing \0 Note: if you need to distinguish between null pointers and data containing \0 you can use getValue(). Exceptions: KeyException on invalid binary size KeyTypeMismatch if key is string and not a binary If the type is not binary -1 will be returned. When the binary data is empty (this is not the same as ''!) 0 will be returned and the returnedBinary will not be changed. For string values see keyGetString() and keyIsString(). When the returnedBinary is to small to hold the data (its maximum size is given by maxSize), the returnedBinary will not be changed and -1 is returned. Example: Key *key = keyNew ("user/keyname", KEY_TYPE, KEY_TYPE_BINARY, KEY_END); char buffer[300]; if (keyGetBinary(key,buffer,sizeof(buffer)) == -1) { // handle error } Parameters: key the object to gather the value from returnedBinary pre-allocated memory to store a copy of the key value maxSize number of bytes of pre-allocated memory in returnedBinary Returns: the number of bytes actually copied to returnedBinary Return values: 0 if the binary is empty -1 on NULL pointers -1 if maxSize is 0 -1 if maxSize is too small for string -1 if maxSize is larger than SSIZE_MAX -1 on type mismatch: binary expected, but found string See also: keyValue(), keyGetValueSize(), keySetBinary() keyGetString() and keySetString() as preferred alternative to binary keyIsBinary() to see how to check for binary type isBinary(), getString(), getValue() ssize_t kdb::Key::getBinarySize () const [inline] Returns the number of bytes needed to store the key value, including the NULL terminator. It returns the correct size, independent of the Key Type. If it is a binary there might be '\0' values in it. For an empty string you need one byte to store the ending NULL. For that reason 1 is returned. This is not true for binary data, so there might be returned 0 too. A binary key has no '\0' termination. String types have it, so to there length will be added 1 to have enough space to store it. This method can be used with malloc() before keyGetString() or keyGetBinary() is called. char *buffer; buffer = malloc (keyGetValueSize (key)); // use this buffer to store the value (binary or string) // pass keyGetValueSize (key) for maxSize Parameters: key the key object to work with Returns: the number of bytes needed to store the key value Return values: 1 when there is no data and type is not binary 0 when there is no data and type is binary -1 on null pointer See also: keyGetString(), keyGetBinary(), keyValue() std::string kdb::Key::getFullName () const [inline] Get key full name, including the user domain name. Returns: number of bytes written Return values: 1 on empty name -1 on NULL pointers -1 if maxSize is 0 or larger than SSIZE_MAX Parameters: key the key object returnedName pre-allocated memory to write the key name maxSize maximum number of bytes that will fit in returnedName, including the final NULL Exceptions: KeyException if key is null ssize_t kdb::Key::getFullNameSize () const [inline] Bytes needed to store the key name including user domain and ending NULL. Parameters: key the key object to work with Returns: number of bytes needed to store key name including user domain Return values: 1 on empty name -1 on NULL pointer See also: keyGetFullName(), keyGetNameSize() Key::func_t kdb::Key::getFunc () const [inline] Elektra can store function pointers as binary. This function returns such a function pointer. Exceptions: KeyTypeMismatch if no binary data found, or binary data has not correct length Returns: a function pointer stored with setBinary() ckdb::Key * kdb::Key::getKey () const [inline] Passes out the raw key pointer. This pointer can be used to directly change the underlying key object. Note: that the ownership remains in the object template<class T > T kdb::Key::getMeta (const std::string & metaName) const [inline] Returns the Value of a Meta-Information given by name. This is a much more efficient version of keyGetMeta(). But unlike with keyGetMeta you are not allowed to modify the resulting string. int f(Key *k) { if (!strcmp(keyValue(keyGetMeta(k, "type")), "boolean")) { // the type of the key is boolean } } Note: You must not delete or change the returned key, use keySetMeta() if you want to delete or change it. Parameters: key the key object to work with metaName the name of the meta information you want the value from Return values: 0 if the key or metaName is 0 0 if no such metaName is found Returns: value of Meta-Information if Meta-Information is found See also: keyGetMeta(), keySetMeta() You can specify your own template specialisation: template<> inline yourtype Key::getMeta(const std::string &name) const { yourtype x; std::string str; str = std::string( static_cast<const char*>( ckdb::keyValue( ckdb::keyGetMeta(key, name.c_str()) ) ) ); return yourconversion(str); } Exceptions: KeyTypeConversion if meta data could not be parsed Note: No exception will be thrown if a const Key or char* is requested, but don't forget the const: getMeta<const Key>, otherwise you will get an compiler error. If no meta is available: • char* is null (evaluates to 0) • const Key is null (evaluate to false) • otherwise the default constructed type will be returned See also: hasMeta delMeta(), setMeta(), copyMeta(), copyAllMeta() std::string kdb::Key::getName () const [inline] Returns a pointer to the abbreviated real internal key name. This is a much more efficient version of keyGetName() and can use it if you are responsible enough to not mess up things. You are not allowed to change anything in the returned array. The content of that string may change after keySetName() and similar functions. If you need a copy of the name, consider using keyGetName(). The name will be without owner, see keyGetFullName() if you need the name with its owner. Return values: '' when there is no keyName. The reason is key=keyNew(0); keySetName(key,""); keyName(key); // you would expect "" here keyDel(key); Valid key names are: • spec/something for specification of other keys. • proc/something for in-memory keys, e.g. commandline. • dir/something for dir keys in current working directory • system/something for system keys in /etc or / • user/something for user keys in home directory • user:username/something for other users (deprecated: kdbGet() + kdbSet() currently unsupported) • /something for cascading keys (actually refers to one of the above, see also ksLookup()) Note: Note that the Key structure keeps its own size field that is calculated by library internal calls, so to avoid inconsistencies, you must never use the pointer returned by keyName() method to set a new value. Use keySetName() instead. Parameters: key the key object to work with Returns: a pointer to the keyname which must not be changed. Return values: '' when there is no (a empty) keyname 0 on NULL pointer See also: keyGetNameSize() for the string length keyGetFullName(), keyGetFullNameSize() to get the full name keyGetName() as alternative to get a copy keyOwner() to get a pointer to owner keyUnescapedName to get an unescaped Key name Exceptions: KeyException if key is null Note: unlike in the C version, it is safe to change the returned string. ssize_t kdb::Key::getNameSize () const [inline] Bytes needed to store the key name without owner. For an empty key name you need one byte to store the ending NULL. For that reason 1 is returned. Parameters: key the key object to work with Returns: number of bytes needed, including ending NULL, to store key name without owner Return values: 1 if there is is no key Name -1 on NULL pointer See also: keyGetName(), keyGetFullNameSize() keyGetUnescapedNameSize to get size of unescaped name std::string kdb::Key::getNamespace () const [inline] Returns: namespace as string Will return slash for cascading names. See also: getName(), isUser(), isSystem() ssize_t kdb::Key::getReferenceCounter () const [inline] Return how many references the key has. The reference counting is the essential property of keys to make sure that they can be put safely into data structures. E.g. if you put a Key into a KeySet: Key *k = keyNew("user/proper_name", KEY_END); // ref counter = 0 KeySet *ks = ksNew (1, k, KS_END); keyDel(k); // key will not be deleted, because its in the keyset ksDel(ks); // now the key will be deleted You can even add the key to more KeySets: Key *k = keyNew("user/proper_name", KEY_END); // ref counter 0 KeySet *ks1 = ksNew(1, k, KS_END); // ref counter of k 1 KeySet *ks2 = ksNew(1, k, KS_END); // ref counter of k 2 ksDel(ks1); // ref counter of k 1 ksDel(ks2); // k is now deleted If you increment only by one with keyIncRef() the same as said above is valid: Key *k = keyNew(0); // ref counter = 0 keyIncRef(k); // ref counter = 1 keyDel(k); // key will not be deleted keyDecRef(k); keyDel(k); or use keyIncRef() more than once: Key *k = keyNew(0); // ref counter 0 keyIncRef(k); // ref counter of key 1 keyDel (k); // has no effect keyIncRef(k); // ref counter of key 2 keyDel (k); // has no effect keyDecRef(k); // ref counter of key 1 keyDel (k); // has no effect keyDecRef(k); // ref counter is now 0 keyDel (k); // k is now deleted The key won't be deleted by a keyDel() as long refcounter is not 0. The references will be incremented on successful calls to ksAppendKey() or ksAppend(). Note: keyDup() will reset the references for dupped key. For your own applications you can use keyIncRef() and keyDecRef() for reference counting, too. Parameters: key the key object to work with Returns: the number of references Return values: -1 on null pointer See also: keyIncRef() and keyDecRef() std::string kdb::Key::getString () const [inline] Returns: the string directly from the key. It should be the same as get(). Returns: empty string on null pointers Exceptions: KeyException on null key or not a valid size KeyTypeMismatch if key holds binary data and not a string Note: unlike in the C version, it is safe to change the returned string. See also: isString(), getBinary() ssize_t kdb::Key::getStringSize () const [inline] Returns the number of bytes needed to store the key value, including the NULL terminator. It returns the correct size, independent of the Key Type. If it is a binary there might be '\0' values in it. For an empty string you need one byte to store the ending NULL. For that reason 1 is returned. This is not true for binary data, so there might be returned 0 too. A binary key has no '\0' termination. String types have it, so to there length will be added 1 to have enough space to store it. This method can be used with malloc() before keyGetString() or keyGetBinary() is called. char *buffer; buffer = malloc (keyGetValueSize (key)); // use this buffer to store the value (binary or string) // pass keyGetValueSize (key) for maxSize Parameters: key the key object to work with Returns: the number of bytes needed to store the key value Return values: 1 when there is no data and type is not binary 0 when there is no data and type is binary -1 on null pointer See also: keyGetString(), keyGetBinary(), keyValue() const void * kdb::Key::getValue () const [inline] Return a pointer to the real internal key value. This is a much more efficient version of keyGetString() keyGetBinary(), and you should use it if you are responsible enough to not mess up things. You are not allowed to modify anything in the returned string. If you need a copy of the Value, consider to use keyGetString() or keyGetBinary() instead.
String Handling
If key is string (keyIsString()), you may cast the returned as a 'char *' because you'll get a NULL terminated regular string. keyValue() returns '' in string mode when there is no value. The reason is key=keyNew(0); keySetString(key,""); keyValue(key); // you would expect "" here keyDel(key);
Binary Data Handling
If the data is binary, the size of the value must be determined by keyGetValueSize(), any strlen() operations are not suitable to determine the size. keyValue() returns 0 in binary mode when there is no value. The reason is key=keyNew(0); keySetBinary(key, 0, 0); keyValue(key); // you would expect 0 here keySetBinary(key,"", 1); keyValue(key); // you would expect "" (a pointer to ' ') here int i=23; keySetBinary(key, (void*)&i, 4); (int*)keyValue(key); // you would expect a pointer to (int)23 here keyDel(key); Note: Note that the Key structure keeps its own size field that is calculated by library internal calls, so to avoid inconsistencies, you must never use the pointer returned by keyValue() method to set a new value. Use keySetString() or keySetBinary() instead. Warning: Binary keys will return a NULL pointer when there is no data in contrast to keyName(), keyBaseName(), keyOwner() and keyComment(). For string value the behaviour is the same. Example: KDB *handle = kdbOpen(); KeySet *ks=ksNew(0, KS_END); Key *current=0; kdbGetByName(handle,ks,"system/sw/my",KDB_O_SORT|KDB_O_RECURSIVE); ksRewind(ks); while(current=ksNext(ks)) { size_t size=0; if (keyIsBin(current)) { size=keyGetValueSize(current); printf("Key %s has a value of size %d bytes. Value: <BINARY>0omment: %s", keyName(current), size, keyComment(current)); } else { size=elektraStrLen((char *)keyValue(current)); printf("Key %s has a value of size %d bytes. Value: %s0omment: %s", keyName(current), size, (char *)keyValue(current), keyComment(current)); } } ksDel (ks); kdbClose (handle); Parameters: key the key object to work with Returns: a pointer to internal value Return values: '' when there is no data and key is not binary 0 where there is no data and key is binary 0 on NULL pointer See also: keyGetValueSize(), keyGetString(), keyGetBinary() Returns: the value of the key See also: getBinary() bool kdb::Key::hasMeta (const std::string & metaName) const [inline] Return values: true if there is a metadata with given name false if no such metadata exists See also: getMeta() bool kdb::Key::isBelow (const Key & k) const [inline] Check if the key check is below the key key or not. Parameters: k the other key Returns: true if our key is below k Example: key user/sw/app check user/sw/app/key returns true because check is below key Example: key user/sw/app check user/sw/app/folder/key returns also true because check is indirect below key Obviously, there is no key above a namespace (e.g. user, system, /): key * check user Parameters: key the key object to work with check the key to find the relative position of Return values: 1 if check is below key 0 if it is not below or if it is the same key See also: keySetName(), keyGetName(), keyIsDirectBelow() bool kdb::Key::isBelowOrSame (const Key & k) const [inline] Parameters: k the other key Returns: true if our key is below k or the same as k bool kdb::Key::isBinary () const [inline] Check if a key is binary type. The function checks if the key is a binary. Opposed to string values binary values can have '\0' inside the value and may not be terminated by a null character. Their disadvantage is that you need to pass their size. Make sure to use this function and don't test the binary type another way to ensure compatibility and to write less error prone programs. Return values: 1 if it is binary 0 if it is not -1 on NULL pointer See also: keyGetBinary(), keySetBinary() Parameters: key the key to check bool kdb::Key::isDirectBelow (const Key & k) const [inline] Check if the key check is direct below the key key or not. Parameters: k the other key Returns: true if our key is direct below k Example: key user/sw/app check user/sw/app/key returns true because check is below key Example: key user/sw/app check user/sw/app/folder/key does not return true, because there is only a indirect relation Parameters: key the key object to work with check the key to find the relative position of Return values: 1 if check is below key 0 if it is not below or if it is the same key -1 on null pointer See also: keyIsBelow(), keySetName(), keyGetName() bool kdb::Key::isInactive () const [inline] Check whether a key is inactive. In Elektra terminology a hierarchy of keys is inactive if the rootkey's basename starts with '.'. So a key is also inactive if it is below an inactive key. For example, user/key/.hidden is inactive and so is user/.hidden/below. Inactive keys should not have any meaning to applications, they are only a convention reserved for users and administrators. To automatically remove all inactive keys for an application, consider to use the hidden plugin. Parameters: key the key object to work with Return values: 1 if the key is inactive 0 if the key is active -1 on NULL pointer or when key has no name bool kdb::Key::isNull () const [inline] Checks if C++ wrapper has an underlying key. See also: operator bool(), isValid() Returns: true if no underlying key exists bool kdb::Key::isString () const [inline] Check if a key is string type. String values are null terminated and are not allowed to have any '\0' characters inside the string. Make sure to use this function and don't test the string type another way to ensure compatibility and to write less error prone programs. Return values: 1 if it is string 0 if it is not -1 on NULL pointer See also: keyGetString(), keySetString() Parameters: key the key to check bool kdb::Key::isSystem () const [inline] Name starts with 'system'. Return values: true if it is a system key false otherwise bool kdb::Key::isUser () const [inline] Name starts with 'user'. Return values: true if it is a user key false otherwise bool kdb::Key::isValid () const [inline] Returns: if the key is valid An invalid key has no name. The name of valid keys either start with user or system. Return values: true if the key has a valid name false if the key has an invalid name See also: getName(), isUser(), isSystem(), getNamespace() bool kdb::Key::needSync () const [inline] Test if a key needs to be synced to backend storage. If any key modification took place the key will be flagged so that kdbSet() knows which keys were modified and which not. After keyNew() the flag will normally be set, but after kdbGet() and kdbSet() the flag will be removed. When you modify the key the flag will be set again. In your application you can make use of that flag to know if you changed something in a key after a kdbGet() or kdbSet(). Note: Note that the sync status will be updated on any change, including meta data. Deprecated The handling of synchronization is done internally and does not need to be checked by neither application nor plugins. See also: after keyNew(), keyDup() keys need sync Parameters: key the key object to work with Return values: 1 if key was changed in memory, 0 otherwise -1 on NULL pointer const Key kdb::Key::nextMeta () [inline] Iterate to the next meta information. Keys have an internal cursor that can be reset with keyRewindMeta(). Every time keyNextMeta() is called the cursor is incremented and the new current Name of Meta Information is returned. You'll get a NULL pointer if the meta information after the end of the Key was reached. On subsequent calls of keyNextMeta() it will still return the NULL pointer. The key internal cursor will be changed, so it is not const. Note: That the resulting key is guaranteed to have a value, because meta information has no binary or null pointer semantics. You must not delete or change the returned key, use keySetMeta() if you want to delete or change it. Parameters: key the key object to work with Returns: a key representing meta information Return values: 0 when the end is reached 0 on NULL pointer See also: ksNext() for pedant in iterator interface of KeySet rewindMeta(), currentMeta() kdb::Key::operator bool () const [inline] This is for loops and lookups only. Opposite of isNull() For loops it checks if there are still more keys. For lookups it checks if a key could be found. Warning: you should not construct or use null keys See also: isNull(), isValid() Returns: false on null keys true otherwise bool kdb::Key::operator!= (const Key & k) const [inline] Compare the name of two keys. Returns: a number less than, equal to or greater than zero if k1 is found, respectively, to be less than, to match, or be greater than k2. The comparison is based on a strcmp of the keynames, and iff they match a strcmp of the owner will be used to distuingish. If even this matches the keys are found to be exactly the same and 0 is returned. These two keys can't be used in the same KeySet. keyCmp() defines the sorting order for a KeySet. The following 3 points are the rules for null values: • A null pointer will be found to be smaller than every other key. If both are null pointers, 0 is returned. • A null name will be found to be smaller than every other name. If both are null names, 0 is returned. If the name is equal then: • No owner will be found to be smaller then every other owner. If both don't have a owner, 0 is returned. Note: the owner will only be used if the names are equal. Often is enough to know if the other key is less then or greater then the other one. But Sometimes you need more precise information, see keyRel(). Given any Keys k1 and k2 constructed with keyNew(), following equation hold true: Here are some more examples: Key *k1 = keyNew("user/a", KEY_END); Key *k2 = keyNew("user/b", KEY_END); // keyCmp(k1,k2) < 0 // keyCmp(k2,k1) > 0 And even more: Key *k1 = keyNew("user/a", KEY_OWNER, "markus", KEY_END); Key *k2 = keyNew("user/a", KEY_OWNER, "max", KEY_END); // keyCmp(k1,k2) < 0 // keyCmp(k2,k1) > 0 Do not strcmp the keyName() yourself because the result differs from simple ascii comparison. Parameters: k1 the first key object to compare with k2 the second key object to compare with See also: ksAppendKey(), ksAppend() will compare keys when appending ksLookup() will compare keys during searching Return values: true != 0 ckdb::Key * kdb::Key::operator* () const [inline] Is a abbreviation for getKey. Passes out the raw key pointer. This pointer can be used to directly change the underlying key object. Note: that the ownership remains in the object See also: getKey() void kdb::Key::operator++ (int) const [inline] Increment the viability of a key object. This function is intended for applications using their own reference counter for key objects. With it you can increment the reference and thus avoid destruction of the object in a subsequent keyDel(). The reference counter can't be incremented once it reached SSIZE_MAX. In that situation nothing will happen and SSIZE_MAX will be returned. Note: keyDup() will reset the references for dupped key. Returns: the value of the new reference counter Return values: -1 on null pointer SSIZE_MAX when maximum exceeded Parameters: key the key object to work with See also: keyGetRef() for longer explanation, keyDecRef(), keyDel() void kdb::Key::operator++ () const [inline] Increment the viability of a key object. This function is intended for applications using their own reference counter for key objects. With it you can increment the reference and thus avoid destruction of the object in a subsequent keyDel(). The reference counter can't be incremented once it reached SSIZE_MAX. In that situation nothing will happen and SSIZE_MAX will be returned. Note: keyDup() will reset the references for dupped key. Returns: the value of the new reference counter Return values: -1 on null pointer SSIZE_MAX when maximum exceeded Parameters: key the key object to work with See also: keyGetRef() for longer explanation, keyDecRef(), keyDel() void kdb::Key::operator-- (int) const [inline] Decrement the viability of a key object. The references will be decremented for ksPop() or successful calls of ksLookup() with the option KDB_O_POP. It will also be decremented with an following keyDel() in the case that an old key is replaced with another key with the same name. The reference counter can't be decremented once it reached 0. In that situation nothing will happen and 0 will be returned. Note: keyDup() will reset the references for dupped key. Returns: the value of the new reference counter Return values: -1 on null pointer 0 when the key is ready to be freed Parameters: key the key object to work with See also: keyGetRef() for longer explanation, keyDel(), keyIncRef() void kdb::Key::operator-- () const [inline] Decrement the viability of a key object. The references will be decremented for ksPop() or successful calls of ksLookup() with the option KDB_O_POP. It will also be decremented with an following keyDel() in the case that an old key is replaced with another key with the same name. The reference counter can't be decremented once it reached 0. In that situation nothing will happen and 0 will be returned. Note: keyDup() will reset the references for dupped key. Returns: the value of the new reference counter Return values: -1 on null pointer 0 when the key is ready to be freed Parameters: key the key object to work with See also: keyGetRef() for longer explanation, keyDel(), keyIncRef() Key * kdb::Key::operator-> () [inline] Returns: a pointer to this object Needed for KeySet iterators. See also: KeySetIterator bool kdb::Key::operator< (const Key & other) const [inline] Compare the name of two keys. Returns: a number less than, equal to or greater than zero if k1 is found, respectively, to be less than, to match, or be greater than k2. The comparison is based on a strcmp of the keynames, and iff they match a strcmp of the owner will be used to distuingish. If even this matches the keys are found to be exactly the same and 0 is returned. These two keys can't be used in the same KeySet. keyCmp() defines the sorting order for a KeySet. The following 3 points are the rules for null values: • A null pointer will be found to be smaller than every other key. If both are null pointers, 0 is returned. • A null name will be found to be smaller than every other name. If both are null names, 0 is returned. If the name is equal then: • No owner will be found to be smaller then every other owner. If both don't have a owner, 0 is returned. Note: the owner will only be used if the names are equal. Often is enough to know if the other key is less then or greater then the other one. But Sometimes you need more precise information, see keyRel(). Given any Keys k1 and k2 constructed with keyNew(), following equation hold true: Here are some more examples: Key *k1 = keyNew("user/a", KEY_END); Key *k2 = keyNew("user/b", KEY_END); // keyCmp(k1,k2) < 0 // keyCmp(k2,k1) > 0 And even more: Key *k1 = keyNew("user/a", KEY_OWNER, "markus", KEY_END); Key *k2 = keyNew("user/a", KEY_OWNER, "max", KEY_END); // keyCmp(k1,k2) < 0 // keyCmp(k2,k1) > 0 Do not strcmp the keyName() yourself because the result differs from simple ascii comparison. Parameters: k1 the first key object to compare with k2 the second key object to compare with See also: ksAppendKey(), ksAppend() will compare keys when appending ksLookup() will compare keys during searching Return values: true < 0 bool kdb::Key::operator<= (const Key & other) const [inline] Compare the name of two keys. Returns: a number less than, equal to or greater than zero if k1 is found, respectively, to be less than, to match, or be greater than k2. The comparison is based on a strcmp of the keynames, and iff they match a strcmp of the owner will be used to distuingish. If even this matches the keys are found to be exactly the same and 0 is returned. These two keys can't be used in the same KeySet. keyCmp() defines the sorting order for a KeySet. The following 3 points are the rules for null values: • A null pointer will be found to be smaller than every other key. If both are null pointers, 0 is returned. • A null name will be found to be smaller than every other name. If both are null names, 0 is returned. If the name is equal then: • No owner will be found to be smaller then every other owner. If both don't have a owner, 0 is returned. Note: the owner will only be used if the names are equal. Often is enough to know if the other key is less then or greater then the other one. But Sometimes you need more precise information, see keyRel(). Given any Keys k1 and k2 constructed with keyNew(), following equation hold true: Here are some more examples: Key *k1 = keyNew("user/a", KEY_END); Key *k2 = keyNew("user/b", KEY_END); // keyCmp(k1,k2) < 0 // keyCmp(k2,k1) > 0 And even more: Key *k1 = keyNew("user/a", KEY_OWNER, "markus", KEY_END); Key *k2 = keyNew("user/a", KEY_OWNER, "max", KEY_END); // keyCmp(k1,k2) < 0 // keyCmp(k2,k1) > 0 Do not strcmp the keyName() yourself because the result differs from simple ascii comparison. Parameters: k1 the first key object to compare with k2 the second key object to compare with See also: ksAppendKey(), ksAppend() will compare keys when appending ksLookup() will compare keys during searching Return values: true <= 0 Key & kdb::Key::operator= (ckdb::Key * k) [inline] Assign a C key. Will call del() on the old key. Key & kdb::Key::operator= (const Key & k) [inline] Assign a key. Will call del() on the old key. bool kdb::Key::operator== (const Key & k) const [inline] Compare the name of two keys. Returns: a number less than, equal to or greater than zero if k1 is found, respectively, to be less than, to match, or be greater than k2. The comparison is based on a strcmp of the keynames, and iff they match a strcmp of the owner will be used to distuingish. If even this matches the keys are found to be exactly the same and 0 is returned. These two keys can't be used in the same KeySet. keyCmp() defines the sorting order for a KeySet. The following 3 points are the rules for null values: • A null pointer will be found to be smaller than every other key. If both are null pointers, 0 is returned. • A null name will be found to be smaller than every other name. If both are null names, 0 is returned. If the name is equal then: • No owner will be found to be smaller then every other owner. If both don't have a owner, 0 is returned. Note: the owner will only be used if the names are equal. Often is enough to know if the other key is less then or greater then the other one. But Sometimes you need more precise information, see keyRel(). Given any Keys k1 and k2 constructed with keyNew(), following equation hold true: Here are some more examples: Key *k1 = keyNew("user/a", KEY_END); Key *k2 = keyNew("user/b", KEY_END); // keyCmp(k1,k2) < 0 // keyCmp(k2,k1) > 0 And even more: Key *k1 = keyNew("user/a", KEY_OWNER, "markus", KEY_END); Key *k2 = keyNew("user/a", KEY_OWNER, "max", KEY_END); // keyCmp(k1,k2) < 0 // keyCmp(k2,k1) > 0 Do not strcmp the keyName() yourself because the result differs from simple ascii comparison. Parameters: k1 the first key object to compare with k2 the second key object to compare with See also: ksAppendKey(), ksAppend() will compare keys when appending ksLookup() will compare keys during searching Return values: true == 0 bool kdb::Key::operator> (const Key & other) const [inline] Compare the name of two keys. Returns: a number less than, equal to or greater than zero if k1 is found, respectively, to be less than, to match, or be greater than k2. The comparison is based on a strcmp of the keynames, and iff they match a strcmp of the owner will be used to distuingish. If even this matches the keys are found to be exactly the same and 0 is returned. These two keys can't be used in the same KeySet. keyCmp() defines the sorting order for a KeySet. The following 3 points are the rules for null values: • A null pointer will be found to be smaller than every other key. If both are null pointers, 0 is returned. • A null name will be found to be smaller than every other name. If both are null names, 0 is returned. If the name is equal then: • No owner will be found to be smaller then every other owner. If both don't have a owner, 0 is returned. Note: the owner will only be used if the names are equal. Often is enough to know if the other key is less then or greater then the other one. But Sometimes you need more precise information, see keyRel(). Given any Keys k1 and k2 constructed with keyNew(), following equation hold true: Here are some more examples: Key *k1 = keyNew("user/a", KEY_END); Key *k2 = keyNew("user/b", KEY_END); // keyCmp(k1,k2) < 0 // keyCmp(k2,k1) > 0 And even more: Key *k1 = keyNew("user/a", KEY_OWNER, "markus", KEY_END); Key *k2 = keyNew("user/a", KEY_OWNER, "max", KEY_END); // keyCmp(k1,k2) < 0 // keyCmp(k2,k1) > 0 Do not strcmp the keyName() yourself because the result differs from simple ascii comparison. Parameters: k1 the first key object to compare with k2 the second key object to compare with See also: ksAppendKey(), ksAppend() will compare keys when appending ksLookup() will compare keys during searching Return values: true > 0 bool kdb::Key::operator>= (const Key & other) const [inline] Compare the name of two keys. Returns: a number less than, equal to or greater than zero if k1 is found, respectively, to be less than, to match, or be greater than k2. The comparison is based on a strcmp of the keynames, and iff they match a strcmp of the owner will be used to distuingish. If even this matches the keys are found to be exactly the same and 0 is returned. These two keys can't be used in the same KeySet. keyCmp() defines the sorting order for a KeySet. The following 3 points are the rules for null values: • A null pointer will be found to be smaller than every other key. If both are null pointers, 0 is returned. • A null name will be found to be smaller than every other name. If both are null names, 0 is returned. If the name is equal then: • No owner will be found to be smaller then every other owner. If both don't have a owner, 0 is returned. Note: the owner will only be used if the names are equal. Often is enough to know if the other key is less then or greater then the other one. But Sometimes you need more precise information, see keyRel(). Given any Keys k1 and k2 constructed with keyNew(), following equation hold true: Here are some more examples: Key *k1 = keyNew("user/a", KEY_END); Key *k2 = keyNew("user/b", KEY_END); // keyCmp(k1,k2) < 0 // keyCmp(k2,k1) > 0 And even more: Key *k1 = keyNew("user/a", KEY_OWNER, "markus", KEY_END); Key *k2 = keyNew("user/a", KEY_OWNER, "max", KEY_END); // keyCmp(k1,k2) < 0 // keyCmp(k2,k1) > 0 Do not strcmp the keyName() yourself because the result differs from simple ascii comparison. Parameters: k1 the first key object to compare with k2 the second key object to compare with See also: ksAppendKey(), ksAppend() will compare keys when appending ksLookup() will compare keys during searching Return values: true >= 0 ckdb::Key * kdb::Key::release () [inline] Passes out the raw key pointer and resets internal key handle. Note: that the ownership is moved outside. Return values: 0 if no key is held (null pointer), no action is done then. void kdb::Key::rewindMeta () const [inline] Rewind the internal iterator to first meta data. Use it to set the cursor to the beginning of the Key Meta Infos. keyCurrentMeta() will then always return NULL afterwards. So you want to keyNextMeta() first. Key *key; const Key *meta; keyRewindMeta (key); while ((meta = keyNextMeta (key))!=0) { printf ("name: %s, value: %s", keyName(meta), (const char*)keyValue(meta)); } Parameters: key the key object to work with Return values: 0 on success 0 if there is no meta information for that key (keyNextMeta() will always return 0 in that case) -1 on NULL pointer See also: keyNextMeta(), keyCurrentMeta() ksRewind() for pedant in iterator interface of KeySet nextMeta(), currentMeta() template<class T > void kdb::Key::set (T x) [inline] Set a key value. Set the value for key as newStringValue. The function will allocate and save a private copy of newStringValue, so the parameter can be freed after the call. String values will be saved in backend storage, when kdbSetKey() will be called, in UTF-8 universal encoding, regardless of the program's current encoding, when iconv plugin is present. Note: The type will be set to KEY_TYPE_STRING. When the type of the key is already a string type it won't be changed. Parameters: key the key to set the string value newStringValue NULL-terminated text string to be set as key's value Returns: the number of bytes actually saved in private struct including final NULL Return values: 1 if newStringValue is a NULL pointer, this will make the string empty (string only containing null termination) -1 if key is a NULL pointer See also: keyGetString(), keyValue(), keyString() This method tries to deserialise the string to the given type. void kdb::Key::setBaseName (const std::string & baseName) [inline] Sets a base name for a key. Sets baseName as the new basename for key. Only the baseName will be affected and no other part of the key. All text after the last '/' in the key keyname is erased and baseName is appended. So let us suppose key has name 'system/dir1/dir2/key1'. If baseName is 'key2', the resulting key name will be 'system/dir1/dir2/key2'. If baseName is empty or NULL, the resulting key name will be 'system/dir1/dir2'. This function does proper escaping on the supplied name argument. You can use all names to set as basename (e.g. . (dot), .. (dot-dot), % and '' (empty)). They will be properly escaped. A simple example is: Key * k = keyNew("user/my/long/name", KEY_END); keySetBaseName(k, "myname"); printf ("%s0, keyName(k)); // will print user/my/long/myname keyDel(k); If you want to add and not change the basename, use keyAddBaseName() instead. If you do not want escaping, use keyAddName() instead. To add an inactive key name, use: keySetName (k, "system/valid"); keySetBaseName(k, ".hiddenkey"); succeed_if_same_string(keyName(k), "system/.hiddenkey"); succeed_if_same_string(keyBaseName(k), ".hiddenkey"); When you want to add an array item, use: keySetName (k, "system/valid"); keySetBaseName(k, ""); succeed_if_same_string(keyName(k), "system/%"); succeed_if_same_string(keyBaseName(k), ""); See also: Name Manipulation Methods for more details on special names Parameters: key the key object to work with baseName the string used to overwrite the basename of the key Returns: the size in bytes of the new key name Return values: -1 on NULL pointers -1 if key was inserted to a keyset before See also: keyAddBaseName() keySetName() to set a new name Exceptions: KeyInvalidName if the name is not valid ssize_t kdb::Key::setBinary (const void * newBinary, size_t dataSize) [inline] Set the value of a key as a binary. A private copy of newBinary will allocated and saved inside key, so the parameter can be deallocated after the call. Binary values might be encoded in another way then string values depending on the plugin. Typically character encodings should not take place on binary data. Consider using a string key instead. When newBinary is a NULL pointer the binary will be freed and 0 will be returned. Note: The meta data 'binary' will be set to mark that the key is binary from now on. When the key is already binary the meta data won't be changed. This will only happen in the successful case, but not when -1 is returned. Parameters: key the object on which to set the value newBinary is a pointer to any binary data or NULL to free the previous set data dataSize number of bytes to copy from newBinary Returns: the number of bytes actually copied to internal struct storage Return values: 0 when the internal binary was freed and is now a null pointer -1 if key is a NULL pointer -1 when dataSize is 0 (but newBinary not NULL) or larger than SSIZE_MAX See also: keyGetBinary() keyIsBinary() to check if the type is binary keyGetString() and keySetString() as preferred alternative to binary template<class T > void kdb::Key::setMeta (const std::string & metaName, T x) [inline] Set metadata for key. Set a new Meta-Information. Will set a new Meta-Information pair consisting of metaName and newMetaString. Will add a new Pair for Meta-Information if metaName was not added up to now. It will modify a existing Pair of Meta-Information if the the metaName was inserted already. It will remove a meta information if newMetaString is 0. Parameters: key the key object to work with metaName the name of the meta information where you want to change the value newMetaString the new value for the meta information Return values: -1 on error if key or metaName is 0, out of memory or names are not valid 0 if the Meta-Information for metaName was removed Returns: size (>0) of newMetaString if Meta-Information was successfully added See also: keyGetMeta() Warning: unlike the C Interface, it is not possible to remove metadata with this method. k.setMeta('something', NULL) will lead to set the number 0 or to something different (may depend on compiler definition of NULL). See discussion in Issue https://github.com/ElektraInitiative/libelektra/issues/8 Use delMeta() to avoid these issues. See also: delMeta(), getMeta(), copyMeta(), copyAllMeta() void kdb::Key::setName (const std::string & newName) [inline] Set a new name to a key. A valid name is one of the forms: • spec/something for specification of other keys. • proc/something for in-memory keys, e.g. commandline. • dir/something for dir keys in current working directory • system/something for system keys in /etc or / • user/something for user keys in home directory • user:username/something for other users (deprecated: kdbGet() + kdbSet() currently unsupported) • /something for cascading keys (actually refers to one of the above, see also ksLookup()) An invalid name either has an invalid namespace or a wrongly escaped \ at the end of the name. See key names for the exact rules. The last form has explicitly set the owner, to let the library know in which user folder to save the key. A owner is a user name. If it is not defined (the second form) current user is used. You should always follow the guidelines for key tree structure creation. A private copy of the key name will be stored, and the newName parameter can be freed after this call. .., . and / will be handled as in filesystem pathes. A valid name will be build out of the (valid) name what you pass, e.g. user///sw/../sw//././MyApp -> user/sw/MyApp On invalid names, NULL or '' the name will be '' afterwards. Return values: size in bytes of this new key name including ending NULL 0 if newName is an empty string or a NULL pointer (name will be empty afterwards) -1 if newName is invalid (name will be empty afterwards) -1 if key was inserted to a keyset before Parameters: key the key object to work with newName the new key name See also: keyNew(), keySetOwner() keyGetName(), keyGetFullName(), keyName() keySetBaseName(), keyAddBaseName() to manipulate a name Exceptions: KeyInvalidName if the name is not valid void kdb::Key::setString (std::string newString) [inline] Set the value for key as newStringValue. The function will allocate and save a private copy of newStringValue, so the parameter can be freed after the call. String values will be saved in backend storage, when kdbSetKey() will be called, in UTF-8 universal encoding, regardless of the program's current encoding, when iconv plugin is present. Note: The type will be set to KEY_TYPE_STRING. When the type of the key is already a string type it won't be changed. Parameters: key the key to set the string value newStringValue NULL-terminated text string to be set as key's value Returns: the number of bytes actually saved in private struct including final NULL Return values: 1 if newStringValue is a NULL pointer, this will make the string empty (string only containing null termination) -1 if key is a NULL pointer See also: keyGetString(), keyValue(), keyString()
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