Provided by: libncarg-dev_6.4.0-9_amd64 bug

NAME

       LINE - draws a line from the point (X1,Y1) to the point (X2,Y2).  The "pen" (for subsequent calls to
       FRSTPT, VECTOR, PLOTIF, and PLOTIT) is left at (X2,Y2).

SYNOPSIS

       CALL LINE (X1,Y1,X2,Y2)

C-BINDING SYNOPSIS

       #include <ncarg/ncargC.h>

       void c_line (float x1, float y1, float x2, float y2)

DESCRIPTION

       X1          (an input expression of type REAL) defines the X user coordinate of the starting point of a
                   line segment.

       Y1          (an input expression of type REAL) defines the Y user coordinate of the starting point of a
                   line segment.

       X2          (an input expression of type REAL) defines the X user coordinate of the ending point of a
                   line segment.

       Y2          (an input expression of type REAL) defines the Y user coordinate of the ending point of a
                   line segment.

C-BINDING DESCRIPTION

       The C-binding argument descriptions are the same as the FORTRAN argument descriptions.

USAGE

       Polyline type, line width, and color can be set by calling the GKS routines GSLN, GSLWSC, GSCR, and
       GSPLCI before calling LINE.

       This routine flushes the SPPS polyline buffer at each line draw.  Thus, polyline attributes can be safely
       changed between successive calls.

EXAMPLES

       Use the ncargex command to see the following relevant examples: mpex07, mpex09, cbex01, coex01, coex03,
       epltch, srex01, and tgflas.

ACCESS

       To use LINE or c_line, load the NCAR Graphics libraries ncarg, ncarg_gks, and ncarg_c, preferably in that
       order.

SEE ALSO

       Online: gpl, gsln, gslwsc, gscr, gsplci, spps, spps_params, frstpt, vector, plotif, curve, ncarg_cbind

       Hardcopy: NCAR Graphics Fundamentals, UNIX Version; User's Guide for NCAR GKS-0A Graphics

COPYRIGHT

       Copyright (C) 1987-2009
       University Corporation for Atmospheric Research
       The use of this Software is governed by a License Agreement.