Provided by: allegro4-doc_4.4.2-10_all
NAME
load_bmp - Loads a BMP bitmap from a file. Allegro game programming library.
SYNOPSIS
#include <allegro.h> BITMAP *load_bmp(const char *filename, RGB *pal);
DESCRIPTION
Loads an 8-bit, 16-bit, 24-bit or 32-bit Windows or OS/2 BMP file.
RETURN VALUE
Returns a pointer to the bitmap or NULL on error. Remember that you are responsible for destroying the bitmap when you are finished with it to avoid memory leaks.
SEE ALSO
load_bitmap(3alleg4), load_bmp_pf(3alleg4)