Provided by: allegro4-doc_4.4.2-10_all
NAME
load_lbm - Loads an LBM bitmap from a file. Allegro game programming library.
SYNOPSIS
#include <allegro.h> BITMAP *load_lbm(const char *filename, RGB *pal);
DESCRIPTION
Loads a 256-color IFF ILBM/PBM file.
RETURN VALUE
Returns a pointer to the bitmap or NULL on error. Remember that you are responsible for destroying the bitmap when you are finished with it to avoid memory leaks.
SEE ALSO
load_bitmap(3alleg4)