Provided by: allegro4-doc_4.4.2-10_all
NAME
load_pcx - Loads a PCX bitmap from a file. Allegro game programming library.
SYNOPSIS
#include <allegro.h> BITMAP *load_pcx(const char *filename, RGB *pal);
DESCRIPTION
Loads a 256-color or 24-bit truecolor PCX file.
RETURN VALUE
Returns a pointer to the bitmap or NULL on error. Remember that you are responsible for destroying the bitmap when you are finished with it to avoid memory leaks.
SEE ALSO
load_bitmap(3alleg4), expackf(3alleg4), exscale(3alleg4)