Provided by: allegro4-doc_4.4.2-10_all bug

NAME

       load_sample - Loads a sample from a file. Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       SAMPLE *load_sample(const char *filename);

DESCRIPTION

       Loads  a  sample  from  a  file,  supporting  both mono and stereo WAV and mono VOC files, in 8 or 16-bit
       formats, as well as formats handled by functions registered using register_sample_file_type(). Example:

          SAMPLE *sample = load_sample(user_input);
          if (!sample)
             abort_on_error("Couldn't load sample!");

RETURN VALUE

       Returns a pointer to the SAMPLE or NULL on error. Remember to free this  sample  later  to  avoid  memory
       leaks.

SEE ALSO

       destroy_sample(3alleg4),        load_voc(3alleg4),        load_wav(3alleg4),        play_sample(3alleg4),
       save_sample(3alleg4), register_sample_file_type(3alleg4), exsample(3alleg4)