Provided by: allegro4-doc_4.4.2-10_all
NAME
load_wav - Loads a sample from a RIFF WAV file. Allegro game programming library.
SYNOPSIS
#include <allegro.h> SAMPLE *load_wav(const char *filename);
DESCRIPTION
Loads a sample from a RIFF WAV file. Example: SAMPLE *sample = load_wav("scream.wav"); if (!sample) abort_on_error("Couldn't scare user!");
RETURN VALUE
Returns a pointer to the SAMPLE or NULL on error. Remember to free this sample later to avoid memory leaks.
SEE ALSO
load_sample(3alleg4), register_sample_file_type(3alleg4)