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NAME

       addch,  waddch,  mvaddch,  mvwaddch,  echochar, wechochar - add a character (with attributes) to a curses
       window, then advance the cursor

SYNOPSIS

       #include <curses.h>

       int addch(const chtype ch);
       int waddch(WINDOW *win, const chtype ch);
       int mvaddch(int y, int x, const chtype ch);
       int mvwaddch(WINDOW *win, int y, int x, const chtype ch);
       int echochar(const chtype ch);
       int wechochar(WINDOW *win, const chtype ch);

DESCRIPTION

   Adding characters
       The addch, waddch, mvaddch and mvwaddch routines put the character  ch  into  the  given  window  at  its
       current  window  position, which is then advanced.  They are analogous to putchar(3) in stdio(3).  If the
       advance is at the right margin:

       •   The cursor automatically wraps to the beginning of the next line.

       •   At the bottom of the current scrolling region, and if scrollok is enabled, the  scrolling  region  is
           scrolled up one line.

       •   If  scrollok  is  not  enabled,  writing a character at the lower right margin succeeds.  However, an
           error is returned because it is not possible to wrap to a new line

       If ch is a tab, newline, carriage return or backspace, the  cursor  is  moved  appropriately  within  the
       window:

       •   Backspace moves the cursor one character left; at the left edge of a window it does nothing.

       •   Carriage return moves the cursor to the window left margin on the current line.

       •   Newline  does a clrtoeol, then moves the cursor to the window left margin on the next line, scrolling
           the window if on the last line.

       •   Tabs are considered to be at every eighth column.  The tab interval may be  altered  by  setting  the
           TABSIZE variable.

       If  ch  is any other control character, it is drawn in ^X notation.  Calling winch after adding a control
       character does not return the character itself, but instead returns the ^-representation of  the  control
       character.

       Video  attributes  can  be  combined  with  a  character argument passed to addch or related functions by
       logical-ORing them into the character.  (Thus, text, including attributes, can be copied from  one  place
       to  another  using  inch(3X)  and  addch.)   See  the  attr(3NCURSES) page for values of predefined video
       attribute constants that can be usefully OR'ed into characters.

   Echoing characters
       The echochar and wechochar routines are equivalent to a call to addch followed by a call to  refresh(3X),
       or  a call to waddch followed by a call to wrefresh.  The knowledge that only a single character is being
       output is used and, for non-control characters, a considerable performance gain  may  be  seen  by  using
       these routines instead of their equivalents.

   Line Graphics
       The  following  variables  may  be used to add line drawing characters to the screen with routines of the
       addch family.  The default character listed below is used if  the  acsc  capability  does  not  define  a
       terminal-specific  replacement  for  it, or if the terminal and locale configuration requires Unicode but
       the library is unable to use Unicode.

       The names are taken from VT100 nomenclature.

       ACS            ACS       acsc   Glyph
       Name           Default   char   Name
       ─────────────────────────────────────────────────────────
       ACS_BLOCK      #         0      solid square block
       ACS_BOARD      #         h      board of squares
       ACS_BTEE       +         v      bottom tee
       ACS_BULLET     o         ~      bullet
       ACS_CKBOARD    :         a      checker board (stipple)
       ACS_DARROW     v         .      arrow pointing down
       ACS_DEGREE     '         f      degree symbol
       ACS_DIAMOND    +         `      diamond
       ACS_GEQUAL     >         >      greater-than-or-equal-to
       ACS_HLINE      -         q      horizontal line
       ACS_LANTERN    #         i      lantern symbol
       ACS_LARROW     <         ,      arrow pointing left
       ACS_LEQUAL     <         y      less-than-or-equal-to
       ACS_LLCORNER   +         m      lower left-hand corner
       ACS_LRCORNER   +         j      lower right-hand corner
       ACS_LTEE       +         t      left tee
       ACS_NEQUAL     !         |      not-equal
       ACS_PI         *         {      greek pi
       ACS_PLMINUS    #         g      plus/minus
       ACS_PLUS       +         n      plus
       ACS_RARROW     >         +      arrow pointing right
       ACS_RTEE       +         u      right tee
       ACS_S1         -         o      scan line 1
       ACS_S3         -         p      scan line 3
       ACS_S7         -         r      scan line 7
       ACS_S9         _         s      scan line 9
       ACS_STERLING   f         }      pound-sterling symbol
       ACS_TTEE       +         w      top tee
       ACS_UARROW     ^         -      arrow pointing up
       ACS_ULCORNER   +         l      upper left-hand corner
       ACS_URCORNER   +         k      upper right-hand corner
       ACS_VLINE      |         x      vertical line

RETURN VALUE

       All routines return the integer ERR upon failure and OK on success (the SVr4  manuals  specify  only  “an
       integer  value  other  than  ERR”)  upon  successful  completion, unless otherwise noted in the preceding
       routine descriptions.

       Functions with a “mv” prefix first perform a cursor movement using wmove, and  return  an  error  if  the
       position is outside the window, or if the window pointer is null.

NOTES

       Note that addch, mvaddch, mvwaddch, and echochar may be macros.

PORTABILITY

       All these functions are described in the XSI Curses standard, Issue 4.  The defaults specified for forms-
       drawing characters apply in the POSIX locale.

   ACS Symbols
       X/Open Curses states that the ACS_ definitions are char constants.  For the wide-character implementation
       (see curs_add_wch), there are analogous WACS_ definitions which are cchar_t constants.

       Some  ACS  symbols  (ACS_S3,  ACS_S7,  ACS_LEQUAL, ACS_GEQUAL, ACS_PI, ACS_NEQUAL, ACS_STERLING) were not
       documented in any publicly released System V.  However, many publicly available  terminfos  include  acsc
       strings  in  which their key characters (pryz{|}) are embedded, and a second-hand list of their character
       descriptions has come to light.  The ACS-prefixed names for them were invented for ncurses(3NCURSES).

       The displayed values for the ACS_ and WACS_ constants depend on

       •   the library configuration, i.e., ncurses versus ncursesw, where the latter is capable  of  displaying
           Unicode while the former is not, and

       •   whether the locale uses UTF-8 encoding.

       In  certain  cases,  the terminal is unable to display line-drawing characters except by using UTF-8 (see
       the discussion of NCURSES_NO_UTF8_ACS in ncurses(3X)).

   Character Set
       X/Open Curses assumes that the parameter passed to waddch contains a single character.  As  discussed  in
       curs_attr(3X),  that  character may have been more than eight bits in an SVr3 or SVr4 implementation, but
       in the X/Open Curses model, the details are not given.  The important distinction between SVr4 curses and
       X/Open  Curses  is  that  the  non-character  information  (attributes  and color) was separated from the
       character information which is packed in a chtype to pass to waddch.

       In this implementation, chtype holds eight bits.  But ncurses allows multibyte characters to be passed in
       a  succession  of  calls  to  waddch.   The other implementations do not do this; a call to waddch passes
       exactly one character which may be rendered as one or more cells on the screen depending on whether it is
       printable.

       Depending  on the locale settings, ncurses will inspect the byte passed in each call to waddch, and check
       if the latest call will continue a multibyte sequence.  When a character is  complete,  ncurses  displays
       the character and moves to the next position in the screen.

       If  the  calling  application  interrupts  the succession of bytes in a multibyte character by moving the
       current location (e.g., using wmove), ncurses discards  the  partially  built  character,  starting  over
       again.

       For portability to other implementations, do not rely upon this behavior:

       •   check if a character can be represented as a single byte in the current locale before attempting call
           waddch, and

       •   call wadd_wch for characters which cannot be handled by waddch.

   TABSIZE
       The TABSIZE variable is implemented in some versions of curses, but is not part of X/Open curses.

       If ch is a carriage return, the cursor is moved to the beginning of the current row of the window.   This
       is true of other implementations, but is not documented.

SEE ALSO

       ncurses(3NCURSES), attr(3NCURSES), clear(3NCURSES), inch(3NCURSES), outopts(3NCURSES), refresh(3NCURSES),
       curses_variables(3NCURSES), putc(3).

       Comparable functions in the wide-character (ncursesw) library are described in add_wch(3NCURSES).

                                                                                                 addch(3NCURSES)