Provided by: allegro4-doc_4.4.2-10_all bug

NAME

       rotate_sprite_v_flip - Rotates and flips a sprite. Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       void rotate_sprite_v_flip(BITMAP *bmp, BITMAP *sprite, int x, int y, fixed angle);

DESCRIPTION

       Like   rotate_sprite,  but  flips  the  image  vertically  before  rotating  it.  To  flip
       horizontally, use this routine  but  add  itofix(128)  to  the  angle.  To  flip  in  both
       directions, use rotate_sprite() and add itofix(128) to its angle.

SEE ALSO

       rotate_sprite(3alleg4),                              rotate_scaled_sprite_v_flip(3alleg4),
       pivot_sprite_v_flip(3alleg4), pivot_scaled_sprite_v_flip(3alleg4), exsprite(3alleg4)