Provided by: allegro4-doc_4.4.2-10_all bug

NAME

       rotate_sprite_v_flip_trans - Rotates and flips a sprite. Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       void rotate_sprite_v_flip_trans(BITMAP *bmp, BITMAP *sprite, int x, int y, fixed angle);

DESCRIPTION

       Like  rotate_sprite_trans,  but flips the image vertically before rotating it.  To flip horizontally, use
       this routine but add itofix(128) to the angle. To flip in both directions, use  rotate_sprite()  and  add
       itofix(128) to its angle.

SEE ALSO

       rotate_sprite_trans(3alleg4),                                 rotate_scaled_sprite_v_flip_trans(3alleg4),
       pivot_sprite_v_flip_trans(3alleg4), pivot_scaled_sprite_v_flip_trans(3alleg4), exsprite(3alleg4)