Provided by: libbobcat-dev_4.08.02-2build1_amd64 bug

NAME

       FBB::Semaphore - Implements the Semaphore type designed by Dijkstra

SYNOPSIS

       #include <bobcat/semaphore>

       Linking option: -lpthread -lbobcat

DESCRIPTION

       According  to  http://en.wikipedia.org/wiki/Semaphore_(programming) a semaphore is a variable or abstract
       data type that is used for controlling access, by multiple processes, to a common resource in a  parallel
       programming  or a multi user environment. The Semaphore as a data type was designed around 1962 by Edsger
       Dijkstra.

       A useful way to think of a semaphore is as a record of how  many  units  of  a  particular  resource  are
       available,  coupled with operations to safely (i.e., without race conditions) adjust that record as units
       are required or become free, and, if necessary, wait until a unit of the resource becomes available.

       Semaphores are a useful tool in the prevention of race  conditions.   Semaphores  allowing  an  arbitrary
       resource  count are called counting semaphores, while semaphores which are restricted to the values 0 and
       1 (or locked/unlocked, unavailable/available) are called binary semaphores. Both types are  supported  by
       Bobcat’s implementation.

NAMESPACE

       FBB
       All  constructors,  members,  operators  and manipulators, mentioned in this man-page, are defined in the
       namespace FBB.

INHERITS FROM

       -

CONSTRUCTORS

       o      Semaphore(size_t nAvailable):
              The constructor defines the semaphore’s  initial  state.  With  a  counting  semaphore  nAvailable
              defines,  e.g., the number of available locations in a storage area. Locking/unlocking, supporting
              facilities to notify other waiting  threads  is  implemented  via  binary  semaphores,  which  are
              initialized  to  1  or  0.  A semaphore containing the value 0 blocks. I.e., its wait member waits
              until its value is incremented by another thread, calling one of the semaphore’s  notify  members.
              Copy and move constructors are not available.

MEMBER FUNCTIONS

       o      void notify():
              The  internally  maintained  available  value  is incremented and one waiting thread (cf. the wait
              members below) is notified, reactivating that thread.

       o      void notify_all():
              The internally maintained available value is incremented and all waiting  threads  (cf.  the  wait
              members  below)  are notified. Only one waiting thread will be able to obtain the semaphore’s lock
              and to reduce available, and that particular thread is thereupon reactivated.

       o      void set(size_t available):
              This member blocks until it has obtained the lock of the std::mutex which is maintained internally
              by  the  Semaphore object. Next the Semaphore’s available value receives the value of the member’s
              argument, and the lock is released.

       o      size_t size() const:
              Without trying to lock the Semaphore object’s mutex the current value of the Semaphore’s available
              value is returned.

       o      void wait():
              This  member  blocks  for  as  long  as  the internally stored value (available) equals zero. When
              returning from wait the current thread holds the  lock  of  the  std::mutex  which  is  maintained
              internally  by  the Semaphore object. Notify members are used to increment available and to inform
              wait that it may return. When multiple threads are waiting only  one  thread  will  stop  waiting,
              while the remaining threads will continue to wait for another notification.

       o      bool wait(Fun fun, Params &&...args):
              This is a member template, where Fun is a function (object) receiving the argument passed to wait,
              and returning a bool. This member blocks until it has obtained the Semaphore’s mutex  lock,  then,
              while  its  available  value equals 0, waits until being notified. Once it has reacquired the lock
              after being notified fun is called, receiving wait’s perfectly forwarded remaining arguments. This
              member  returns  false if fun returns false. It returns true if fun returns true and available was
              unequal zero following fun returning true. The function may therefore perform tasks outside of the
              Semaphore local environment, which might even involve updating the Semaphore’s available value.

       o      std::cv_status wait_for(std::chrono::duration<Rep, Period> const &relTime):
              This  member  blocks  for  as  long as the internally stored value (available) equals zero and the
              amount of time specified by relTime hasn’t passed. If the latter happens,  std::cv_status::timeout
              is  returned,  otherwise  std::cv_status::no_timeout is returned, in which case the current thread
              holds the lock of the std::mutex which is maintained internally by the  Semaphore  object.  Notify
              members  are  used  to  increment  available  and to inform wait that it may return. When multiple
              threads are waiting only one thread will stop waiting, while the remaining threads  will  continue
              to wait for another notification.

       o      std::cv_status wait_until(std::chrono::time_point<Clock, Duration> const &absTime):
              This member blocks for as long as the internally stored value (available) equals zero and the time
              specified by absTime hasn’t been reached. If the latter happens (or if absTime lies in  the  past)
              std::cv_status::timeout  is  returned,  otherwise std::cv_status::no_timeout is returned, in which
              case the current thread holds the lock of the std::mutex which is  maintained  internally  by  the
              Semaphore  object.  Notify  members are used to increment available and to inform wait that it may
              return. When multiple threads are waiting only one thread will stop waiting, while  the  remaining
              threads will continue to wait for another notification.

EXAMPLE

           #include <bobcat/semaphore>

           using namespace FBB;

           Semaphore produce(10);          // storage area size
           Semaphore consume(0);           // # items in store
           std::queue itemQueue;           // storage queue

           void consumer()
           {
               while (true)
               {
                   consume.wait();          // wait until there’s an item in store

                       // mutex lock the queue with multiple consumers
                   size_t item = itemQueue.front();
                   itemQueue.pop();

                   produce.notify();   // notify the producer

                   process(item);      // not implemented
               }
           }

           void producer()
           {
               size_t item = 0;
               while (true)
               {
                   ++item;
                   produce.wait();     // wait for room in the storage

                       // mutex lock the queue with multiple consumers
                   itemQueue.push(item);

                   consume.notify();   // notify the consumer
               }
           }
           int main()
           {
               thread cons(consumer);
               thread prod(producer);

               cons.join();            // ending the threads not implemented
               prod.join();
           }

FILES

       bobcat/semaphore - defines the class interface

SEE ALSO

       bobcat(7)

BUGS

       None Reported.

DISTRIBUTION FILES

       o      bobcat_4.08.02-x.dsc: detached signature;

       o      bobcat_4.08.02-x.tar.gz: source archive;

       o      bobcat_4.08.02-x_i386.changes: change log;

       o      libbobcat1_4.08.02-x_*.deb: debian package holding the libraries;

       o      libbobcat1-dev_4.08.02-x_*.deb: debian package holding the libraries, headers and manual pages;

       o      http://sourceforge.net/projects/bobcat: public archive location;

BOBCAT

       Bobcat is an acronym of `Brokken’s Own Base Classes And Templates’.

COPYRIGHT

       This is free software, distributed under the terms of the GNU General Public License (GPL).

AUTHOR

       Frank B. Brokken (f.b.brokken@rug.nl).