Provided by: allegro4-doc_4.4.2-10_all bug

NAME

       set_burn_blender - Enables a burn blender mode. Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       void set_burn_blender(int r, int g, int b, int a);

DESCRIPTION

       Enables  a  burn  blender mode for combining translucent or lit truecolor pixels. Here the
       lightness values of  the  colours  of  the  source  image  reduce  the  lightness  of  the
       destination image, darkening the image.

SEE ALSO

       set_trans_blender(3alleg4), drawing_mode(3alleg4)