Provided by: allegro4-doc_4.4.2-10_all bug

NAME

       set_color_depth - Sets the global pixel color depth. Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       void set_color_depth(int depth);

DESCRIPTION

       Sets  the pixel format to be used by subsequent calls to set_gfx_mode() and create_bitmap(). Valid depths
       are 8 (the default), 15, 16, 24, and 32 bits. Example:

          set_color_depth(32);
          if (set_gfx_mode(GFX_AUTODETECT, 640, 480, 0, 0) != 0) {
             abort_on_error("Couldn't set a 32 bit color resolution");
          }

       Note that the screen color depth won't change until the next successful call to set_gfx_mode().

SEE ALSO

       get_color_depth(3alleg4),   set_gfx_mode(3alleg4),    set_color_conversion(3alleg4),    makecol(3alleg4),
       getr(3alleg4), desktop_color_depth(3alleg4)