Provided by: allegro4-doc_4.4.2-10_all bug

NAME

       set_dissolve_blender - Enables a dissolve blender mode. Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       void set_dissolve_blender(int r, int g, int b, int a);

DESCRIPTION

       Enables  a dissolve blender mode for combining translucent or lit truecolor pixels. Randomly replaces the
       colours of some pixels in the destination image with those of the source  image.  The  number  of  pixels
       replaced depends on the alpha value (higher value, more pixels replaced; you get the idea :).

SEE ALSO

       set_trans_blender(3alleg4), drawing_mode(3alleg4)