Provided by: allegro4-doc_4.4.2-10_all
NAME
set_dodge_blender - Enables a dodge blender mode. Allegro game programming library.
SYNOPSIS
#include <allegro.h> void set_dodge_blender(int r, int g, int b, int a);
DESCRIPTION
Enables a dodge blender mode for combining translucent or lit truecolor pixels. The lightness of colours in the source lighten the colours of the destination. White has the most effect; black has none.
SEE ALSO
set_trans_blender(3alleg4), drawing_mode(3alleg4)