Provided by: libncarg-dev_6.4.0-9_amd64 bug

NAME

       STSETI - Sets the value of an internal parameter of type INTEGER.

SYNOPSIS

       CALL STSETI (CNM,IVL)

C-BINDING SYNOPSIS

       #include <ncarg/ncargC.h>

       void c_stseti(char *cnm, int ivl)

DESCRIPTION

       CNM         (CHARACTER, input) is the name of a parameter to be given an integer value. Only the first
                   three characters of CNM are examined. The three characters must either be entirely upper or
                   entirely lower case; mixed case is not recognized. It is recommended that the rest of the
                   character string be used to improve the readability of the code. For example, instead of
                   ´CKP´, use ´CKP - Check Progress Iteration Count´.

       IVL         (INTEGER, input) is an expression, the value of which is to be given to the parameter
                   specified by CNM.

C-BINDING DESCRIPTION

       The C-binding argument descriptions are the same as the FORTRAN argument descriptions.

USAGE

       This routine allows you to set the current value of Streamlines parameters of type INTEGER. For a
       complete list of parameters available in this utility, see the streamlines_params man page.

EXAMPLES

       Use the ncargex command to see the following relevant examples: ffex00, ffex03, ffex04, stex01, stex02,
       stex03.

ACCESS

       To use STSETI or c_stseti, load the NCAR Graphics libraries ncarg, ncarg_gks, and ncarg_c, preferably in
       that order.

MESSAGES

       See the streamlines man page for a description of all Streamlines error messages and/or informational
       messages.

SEE ALSO

       Online: stgetc, stgeti, stgetr, stinit, stream, streamlines, streamlines_params, strset, stsetc, stsetr,
       stuixy, stumsl, stumta, stumxy, ncarg_cbind.

       Hardcopy: NCAR Graphics Fundamentals, UNIX Version

COPYRIGHT

       Copyright (C) 1987-2009
       University Corporation for Atmospheric Research
       The use of this Software is governed by a License Agreement.