Provided by: libwslay-dev_1.0.1~39-g6abacc1-3_amd64
NAME
wslay_event_recv - Receive messages
SYNOPSIS
#include <wslay/wslay.h> int wslay_event_recv(wslay_event_context_ptr ctx)
DESCRIPTION
wslay_event_recv() receives messages from peer. When receiving messages, it uses wslay_event_recv_callback function. Single call of this function receives multiple messages until wslay_event_recv_callback function sets error code WSLAY_ERR_WOULDBLOCK. wslay_event_recv() calls following callback functions for their own event (See wslay_event_context_server_init() or wslay_event_context_client_init() for the details of each callbacks). wslay_event_on_frame_recv_start_callback Called when a new frame starts to be received. wslay_event_on_frame_recv_start_callback Called when a new frame starts to be received. wslay_event_on_frame_recv_chunk_callback Called when a chunk of frame payload is received. wslay_event_on_frame_recv_end_callback Called when a frame is completely received. wslay_event_on_msg_recv_callback Called when a message is completely received. When close control frame is received, this function automatically queues close control frame. Also this function calls wslay_event_set_read_enabled() with second argument 0 to disable further read from peer. When ping control frame is received, this function automatically queues pong control frame. In case of a fatal error which leads to negative return code, this function calls wslay_event_set_read_enabled() with second argument 0 to disable further read from peer.
RETURN VALUE
wslay_event_recv() returns 0 if it succeeds, or one of the following negative error codes: WSLAY_ERR_CALLBACK_FAILURE User defined callback function is failed. WSLAY_ERR_NOMEM Out of memory. When negative error code is returned, application must not make any further call of wslay_event_recv() and must close WebSocket connection.
SEE ALSO
wslay_event_set_read_enabled()
AUTHOR
Tatsuhiro Tsujikawa
COPYRIGHT
2017, 2015, Tatsuhiro Tsujikawa @PACKAGE_VERSION@ Dec 29, 2017 WSLAY_EVENT_RECV(3)