bionic (4) speaker.4freebsd.gz

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NAME

     speaker, spkr — console speaker device driver

SYNOPSIS

     device speaker
     #include <dev/speaker/speaker.h>

DESCRIPTION

     The speaker device driver allows applications to control the PC console speaker on an IBM-PC--compatible
     machine running FreeBSD.

     Only one process may have this device open at any given time; open(2) and close(2) are used to lock and
     relinquish it.  An attempt to open when another process has the device locked will return -1 with an EBUSY
     error indication.  Writes to the device are interpreted as `play strings' in a simple ASCII melody
     notation.  An ioctl(2) request for tone generation at arbitrary frequencies is also supported.

     Sound-generation does not monopolize the processor; in fact, the driver spends most of its time sleeping
     while the PC hardware is emitting tones.  Other processes may emit beeps while the driver is running.

     Applications may call ioctl(2) on a speaker file descriptor to control the speaker driver directly;
     definitions for the ioctl(2) interface are in <dev/speaker/speaker.h>.  The tone_t structure used in these
     calls has two fields, specifying a frequency (in Hz) and a duration (in 1/100ths of a second).  A frequency
     of zero is interpreted as a rest.

     At present there are two such ioctl(2) calls.  SPKRTONE accepts a pointer to a single tone structure as
     third argument and plays it.  SPKRTUNE accepts a pointer to the first of an array of tone structures and
     plays them in continuous sequence; this array must be terminated by a final member with a zero duration.

     The play-string language is modeled on the PLAY statement conventions of IBM Advanced BASIC 2.0.  The MB,
     MF, and X primitives of PLAY are not useful in a timesharing environment and are omitted.  The `octave-
     tracking' feature and the slur mark are new.

     There are 84 accessible notes numbered 1-84 in 7 octaves, each running from C to B, numbered 0-6; the scale
     is equal-tempered A440 and octave 3 starts with middle C.  By default, the play function emits half-second
     notes with the last 1/16th second being `rest time'.

     Play strings are interpreted left to right as a series of play command groups; letter case is ignored.
     Play command groups are as follows:

     CDEFGAB    Letters A through G cause the corresponding note to be played in the current octave.  A note
                letter may optionally be followed by an “accidental sign”, one of # + or -; the first two of
                these cause it to be sharped one half-tone, the last causes it to be flatted one half-tone.  It
                may also be followed by a time value number and by sustain dots (see below).  Time values are
                interpreted as for the L command below.

     O n        If n is numeric, this sets the current octave.  n may also be one of L or N to enable or disable
                octave-tracking (it is disabled by default).  When octave-tracking is on, interpretation of a
                pair of letter notes will change octaves if necessary in order to make the smallest possible
                jump between notes.  Thus ``olbc'' will be played as ``olb>c'', and ``olcb'' as ``olc<b''.
                Octave locking is disabled for one letter note following >, < and O[0123456].  (The octave-
                locking feature is not supported in IBM BASIC.)

     >          Bump the current octave up one.

     <          Drop the current octave down one.

     N n        Play note n, n being 1 to 84 or 0 for a rest of current time value.  May be followed by sustain
                dots.

     L n        Sets the current time value for notes.  The default is L4, quarter or crotchet notes.  The
                lowest possible value is 1; values up to 64 are accepted.  L1 sets whole notes, L2 sets half
                notes, L4 sets quarter notes, etc.

     P n        Pause (rest), with n interpreted as for L n.  May be followed by sustain dots.  May also be
                written ~.

     T n        Sets the number of quarter notes per minute; default is 120.  Musical names for common tempi
                are:

                                      Tempo           Beats Per Minute
                      very slow       Larghissimo
                                      Largo           40-60
                                      Larghetto       60-66
                                      Grave
                                      Lento
                                      Adagio          66-76
                      slow            Adagietto
                                      Andante         76-108
                      medium          Andantino
                                      Moderato        108-120
                      fast            Allegretto
                                      Allegro         120-168
                                      Vivace
                                      Veloce
                                      Presto          168-208
                      very fast       Prestissimo

     M[LNS]     Set articulation.  MN (N for normal) is the default; the last 1/8th of the note's value is rest
                time.  You can set ML for legato (no rest space) or MS for staccato (1/4 rest space).

     Notes (that is, CDEFGAB or N command character groups) may be followed by sustain dots.  Each dot causes
     the note's value to be lengthened by one-half for each one.  Thus, a note dotted once is held for 3/2 of
     its undotted value; dotted twice, it is held 9/4, and three times would give 27/8.

     A note and its sustain dots may also be followed by a slur mark (underscore).  This causes the normal
     micro-rest after the note to be filled in, slurring it to the next one.  (The slur feature is not supported
     in IBM BASIC.)

     Whitespace in play strings is simply skipped and may be used to separate melody sections.

FILES

     /dev/speaker    speaker device file

SEE ALSO

     spkrtest(8)

HISTORY

     The speaker device appeared in FreeBSD 1.0.

AUTHORS

     Eric S. Raymond <esr@snark.thyrsus.com>, June 1990

PORTED BY

     Andrew A. Chernov <ache@astral.msk.su>

BUGS

     Due to roundoff in the pitch tables and slop in the tone-generation and timer hardware (neither of which
     was designed for precision), neither pitch accuracy nor timings will be mathematically exact.  There is no
     volume control.

     The action of two or more sustain dots does not reflect standard musical notation, in which each dot adds
     half the value of the previous dot modifier, not half the value of the note as modified.  Thus, a note
     dotted once is held for 3/2 of its undotted value; dotted twice, it is held 7/4, and three times would give
     15/8.  The multiply-by-3/2 interpretation, however, is specified in the IBM BASIC manual and has been
     retained for compatibility.

     In play strings which are very long (longer than your system's physical I/O blocks) note suffixes or
     numbers may occasionally be parsed incorrectly due to crossing a block boundary.