bionic (6) lordsawar-import.6.gz

Provided by: lordsawar-data_0.3.1-4_all bug

NAME

       lordsawar-import - Transfer your scenarios from Warlords II

SYNOPSIS

       lordsawar-import [OPTION...] [FILE]
       lordsawar-import [OPTION...] [DIRECTORY]

DESCRIPTION

       This tool converts Warlords II .SCZ files into LordsAWar! map files.  Alternatively this tool can operate
       on a directory that contains the unpacked SCZ file.  In particular,  the  directory  must  contain  .SCN,
       .ITM, .RD, .MAP, .SPC, and .SGN files.

       No attempt is made to import the graphics from the Warlords scenario.

       This tool does not support the importing of .SZP files, or saved game files.

       The  resulting file is saved as the basename of your FILE or directory, with a .map extension added.  For
       example, if you converted a directory called ERYTHEA/, the converted file will be called ERYTHEA.map.

OPTIONS

       -a, --army-file FILE
              Use this Warlords 2 army file.  It is a .DAT file, 1798 bytes long.

       -h, --help
              Give this help list.

BUGS

       The bottommost row of converted scenarios can often have errors on it.

       Unfortunately this tool does not import the contents of cities -- the cities themselves will be imported,
       but they won't have any armies that can be produced.

       Ruin defenders are not imported, and neither are the rewards (items) that can be found inside ruins.

REPORTING BUGS

       Report bugs to <lordsawar-discuss@nongnu.org>.