bionic (6) megaglest.6.gz

Provided by: megaglest_3.13.0-2_amd64 bug

NAME

       megaglest - 3D multi-player real time strategy game

DESCRIPTION

       megaglest, usage

       Commandline   Parameter:            Description:   ----------------------            ------------  --help
       displays this help text.  --autostart-lastgame            Automatically starts a game with the last game

              settings you played.

       --load-saved-game=x             Loads the last saved game.

       Where x is an optional name of the saved game file to load.
              If x is not specified we load the last game that was saved.

       --auto-test=x,y,z                       Run in auto test mode.

       Where x is an optional maximum # seconds to play.
              If x is not specified the default is 1200 seconds (20 minutes).   Where  y  is  an  optional  game
              settings  file to play.  If y is not specified (or is empty) then auto test cycles through playing
              scenarios.  Where z is the word exit indicating the game should exit after the game is finished or
              the time runs out.  If z is not specified (or is empty) then auto test continues to cycle.

       --connect=x:y                   Auto connect to host server at IP or hostname x using port y

       Shortcut version of using --connecthost and --use-ports.
              *NOTE: to automatically connect to the first LAN

              host you may use: --connect=auto-connect

       --connecthost=x                 Auto connect to host server at IP or hostname x

       *NOTE: to automatically connect to the first LAN
              host you may use: --connecthost=auto-connect

       --starthost                      Auto  create  a  host  server.  --headless-server-mode=x,x      Run as a
       headless server.

       Where x is an optional comma delimited command
              list of one or more of the following:

       exit - which quits the application after a game
              has no more connected players.

       vps    - which does NOT read commands from the

       local console (for some vps's).
              lan  - which does not broadcast the hosting server

              to the masterserver (for local LAN games).

       --headless-server-status        Check  the  current  status  of  a  headless  server.   --use-ports=x,y,z
       Force hosted games to listen internally on port

       x, externally on port y and game status on port z.
              Where x is the internal port # on the local

       machine to listen for connects
              y is the external port # on the

       router/proxy to forward connection
              from to the internal port #

       z is the game status port # on the
              local machine to listen for status requests

       *NOTE: If enabled the FTP Server port #'s will
              be set to x+1 to x+9

       --server-title=x                 Set  server title.  --load-scenario=x               Auto load a scenario
       by   scenario   name.    --load-mod=x                      Auto   load   a   mod   by    mod    pathname.
       --preview-map=Map,Tileset        Auto  Preview  a  map  by  map  name.  (tileset  is  optional) --version
       displays the version  string  of  this  program.   --opengl-info                    displays  your  video
       driver's OpenGL info.  --sdl-info                      displays your SDL version information.  --lua-info
       displays your LUA version information.  --lua-debug                     displays LUA  debug  information.
       --curl-info                         displays    your    CURL    version    information.     --xerces-info
       displays                 your                 XERCES                 version                 information.
       --validate-techtrees=x=purgeunused=purgeduplicates=gitdelete=hideduplicates

       display a report detailing any known problems
              related to your selected techtrees game data.  Where x is a comma-delimited list of techtrees

       to validate.
              Where purgeunused is an optional parameter

       telling the validation to delete
              extra files in the techtree that are not used.

       Where purgeduplicates is an optional parameter
              telling the validation to merge duplicate files in the techtree.

       Where gitdelete is an optional parameter
              telling the validation to call git rm on duplicate / unused files in the techtree.

       Where hideduplicates is an optional parameter
              telling the validation to NOT SHOW duplicate files in the techtree.

       *NOTE: This only applies when files are
              purged due to the above flags being set.

       example:
              megaglest --validate-techtrees=megapack,vbros_pack_5

       --validate-factions=x=purgeunused=purgeduplicates=hideduplicates

       display a report detailing any known problems
              related to your selected factions game data.  Where x is a comma-delimited list of factions

       to validate.
              Where purgeunused is an optional parameter

       telling the validation to delete
              extra files in the faction that are not used.

       Where purgeduplicates is an optional parameter
              telling the validation to merge duplicate files in the faction.

       Where hideduplicates is an optional parameter
              telling the validation to NOT SHOW duplicate files in the techtree.

       *NOTE: leaving the list empty is the same as
              running: --validate-techtrees example:

              megaglest --validate-factions=tech,egypt

       --validate-scenario=x=purgeunused=gitdelete

       display a report detailing any known problems
              related  to  your  selected  scenario game data.  Where x is a single scenario to validate.  Where
              purgeunused is an optional parameter

       telling the validation to delete extra
              files in the scenario that are not used.

       example:
              megaglest --validate-scenario=stranded

       --validate-tileset=x=purgeunused=gitdelete

       display a report detailing any known problems
              related to your selected tileset game data.  Where x is  a  single  tileset  to  validate.   Where
              purgeunused is an optional parameter

       telling the validation to delete extra
              files in the tileset that are not used.

       example:
              megaglest --validate-tileset=desert2

       --translate-techtrees=x

       Produces a default lng file for the specified techtree
              to prepare for translation into other languages.  Where x is a techtree name

       --list-maps=x

       display a list of game content: maps
              where x is an optional name filter.  example:

              megaglest --list-maps=island*

       --list-techtrees=showfactions

       display a list of game content: techtrees
              where showfactions is an optional parameter.  to display factions in each techtree.  example:

              megaglest --list-techtrees=showfactions

       --list-scenarios=x

       display a list of game content: scenarios
              where x is an optional name filter.  example:

              megaglest --list-scenarios=beginner*

       --list-tilesets=x

       display a list of game content: tilesets
              where x is an optional name filter.  example:

              megaglest --list-tilesets=f*

       --list-tutorials=x

       display a list of game content: tutorials
              where x is an optional name filter.  example:

              megaglest --list-tutorials=*

       --data-path=x                   Sets the game data path to x

       example:
              megaglest --data-path=/usr/local/game_data/

       --ini-path=x                    Sets the game ini path to x

       example
              megaglest --ini-path=~/game_config/

       --log-path=x                    Sets the game logs path to x

       example:
              megaglest --log-path=~/game_logs/

       --font-path=x                   Sets the game fonts path to x

       example:
              megaglest --font-path=~/myfonts/

       --show-ini-settings=x           display merged ini settings information.

       Where x is an optional property name to
              filter (default shows all).

       example:
              megaglest --show-ini-settings=DebugMode

       --convert-models=x=textureformat=keepsmallest

       Convert a model file or folder to the current g3d
              version format.  Where x is a filename or folder containing the g3d

       model(s).
              Where textureformat is an optional supported

       texture format to convert to (tga,bmp,jpg,png).
              Where keepsmallest is an optional flag indicating

       to keep original texture if its filesize is
              smaller than the converted format.

              example:

              megaglest
              --convert-models=techs/megapack/factions/tech/units/castle/models/castle.g3d=png=keepsmallest

       --use-language=x                force the language to be the language specified by x.

       Where x is a language filename or ISO639-1 code.
              example: megaglest --use-language=english example: megaglest --use-language=en

       --show-map-crc=x                show the calculated CRC for the map named x.

       Where x is a map name.
              example:

              megaglest --show-map-crc=four_rivers

       --show-tileset-crc=x            show the calculated CRC for the tileset named x.

       Where x is a tileset name.
              example:

              megaglest --show-tileset-crc=forest

       --show-techtree-crc=x           show the calculated CRC for the techtree named x.

       Where x is a techtree name.
              example:

              megaglest --show-techtree-crc=megapack

       --show-scenario-crc=x           show the calculated CRC for the scenario named x.

       Where x is a scenario name.
              example:

              megaglest --show-scenario-crc=storming

       --show-path-crc=x=y

       Show the calculated CRC for files in the path located
              in x using file filter y.  Where x is a path name.  and y is file(s) filter.  example:

              megaglest --show-path-crc=techs/=megapack.7z

       --disable-backtrace              disables   stack   backtrace   on   errors.    --disable-sigsegv-handler
       disables the sigsegv error handler.  --disable-vbo                   disables trying to use Vertex Buffer
       Objects.  --disable-vertex-interpolation                  disables interpolating animations to make  them
       smoother.     --disable-sound                    disables   the   sound   system.    --enable-legacyfonts
       enables using the legacy font system.  --resolution=x                  override the video resolution.

       Where x is a string with the following format:
              widthxheight example: megaglest --resolution=1024x768

       --colorbits=x                   override the video colorbits.

       Where x is a valid colorbits value supported by
              your video driver

              example: megaglest --colorbits=32

       --depthbits=x                   override the video depthbits.

       Where x is a valid depthbits value supported by
              your video driver

              example: megaglest --depthbits=24

       --fullscreen=x                  override the video fullscreen mode.

       Where x either true or false
              example: megaglest --fullscreen=true

       --set-gamma=x                   override the video gamma (contrast) value.

       Where x a floating point value
              example: megaglest --set-gamma=1.5

       --use-font=x                    override the font to use.

       Where x is the path and name of a font file supported
              by freetype2.

              example:

              megaglest --use-font=$APPLICATIONDATAPATH/data/core/fonts/Vera.ttf

       --font-basesize=x               override the font base size.

       Where x is the numeric base font size to use.
              example: megaglest --font-basesize=5

       --disable-videos                disables video playback.  --disable-opengl-checks         disables opengl
       capability    checks    (for    corrupt    or    flaky    video   drivers).    --create-data-archives=x=y
       compress selected game data into archives for network sharing.

       Where x is one of the following data items to compress.
              techtrees, tilesets or all.  Where y = include_main to include  main  (non  mod)  data.   example:
              megaglest --create-data-archives=all

       --verbose                       displays verbose information in the console.

       Compiled  using:  GNUC: 60300 [64bit] platform: Linux-X64 endianness: little GIT: [Rev: $5604.3a5d459$] -
       using STREFLOP [SSE] - [no-denormals]