bionic (8) randomsound.8.gz

Provided by: randomsound_0.2-5build1_amd64 bug

NAME

       randomsound - ALSA sound card related entropy gathering daemon.

SYNOPSIS

       randomsound [options]

DESCRIPTION

       Using  the  low  order bit of the ADC output of your sound card, randomsound gathers entropy, debiases it
       and offers it up to your kernel's random pool. It can be tweaked to only write  into  the  pool  when  it
       drops below a certain level, and to back off once the pool is full enough. This build will set your sound
       card into 16 bit mono unsigned input at 8KHz.  If your sound card cannot do that then you  will  need  to
       change  the  defines  in asoundrunner.c and recompile the package. You must have set up asound as root on
       your machine. This can be done with the asoundconf tool and its set-default-card command.

       You may also need to use the alsamixer to ensure that the sound card is generating plenty of  noise.  Set
       all  the  gains  nice  and  high,  turn  on any boosters you have. If you have a V_REFLVL or similar then
       consider tweaking that.

OPTIONS

       -D     Daemonize

       -v     Increase verbosity. Can be used more than once.

       -m     specify minimum number of bits of entropy in the pool.

       -M     specify max number of bits in the pool.

       -b     specify number of bytes of randomness to buffer for use.

       -d     specify number of bytes to deposit into the pool each time.

       -h     display help message

       -V     display version information.

AUTHOR

       randomsound was written by Daniel Silverstone <dsilvers@digital-scurf.org>