Provided by: residualvm_0.3.1+dfsg-2build1_amd64 bug

NAME

       residualvm — interpreter for several 3D games

SYNOPSIS

       residualvm [options] [game]

DESCRIPTION

       residualvm  is  a  game  engine  reimplementation that allows you to play 3D adventure games such as Grim
       Fandango.

       -F      Force windowed mode.

       -c config
               Use config as alternate configuration file.

       -d level
               Set debug verbosity to level.

       -f      Force full-screen mode.

       -h      Display a brief help text and exit.

       -m vol  Set the music volume to vol range 0-127 (default: 127).

       -p path
               Path to where the game is installed.

       -r vol  Set the speech volume to vol range 0-127 (default: 127).

       -s vol  Set the sfx volume to vol range 0-127 (default: 127).

       -t      Display list of configured targets and exit.

       -v      Display ResidualVM version information and exit.

       -x slot
               Save game slot number to load (default: autosave).

       -z      Display list of supported games and exit.

       --output-rate=rate
               Set output sample rate in Hz to rate (e.g. 22050).

       --savepath=path
               Look for savegames in path.

INGAME KEYS

       Cmd-q   Quit (Mac OS X)

       Ctrl-q  Quit (Most platforms)

FILES

       $HOME/.residualvmrc
               Configuration file on UNIX.

       $HOME/Library/Preferences/ResidualVM Preferences
               Configuration file on Mac OS X.

EXAMPLES

       Running the builtin game launcher:

             $ residualvm

SEE ALSO

       More information can be found in the README and on the website http://residualvm.org.

AUTHORS

       See AUTHORS file for more information.

Debian                                            May 28, 2011                                     RESIDUALVM(6)