Provided by: libsctp-dev_1.0.18+dfsg-1_amd64 bug

NAME

       sctp - SCTP protocol.

SYNOPSIS

       #include <sys/socket.h>
       #include <netinet/in.h>
       #include <netinet/sctp.h>

       sctp_socket = socket(PF_INET, SOCK_STREAM, IPPROTO_SCTP);
       sctp_socket = socket(PF_INET, SOCK_SEQPACKET, IPPROTO_SCTP);

DESCRIPTION

       This  is  an  implementation  of  the  SCTP  protocol  as defined in RFC2960 and RFC3309. It is a message
       oriented, reliable transport protocol with direct support for multihoming that runs on top of ip(7),  and
       supports both v4 and v6 versions.

       Like  TCP, SCTP provides reliable, connection oriented data delivery with congestion control. Unlike TCP,
       SCTP also provides message boundary preservation, ordered and unordered message delivery, multi-streaming
       and multi-homing. Detection of data corruption, loss of data and duplication of data is achieved by using
       checksums and sequence numbers. A selective retransmission  mechanism  is  applied  to  correct  loss  or
       corruption of data.

       This  implementation  supports  a  mapping  of  SCTP into sockets API as defined in the draft-ietf-tsvwg-
       sctpsocket-10.txt(Sockets API extensions for SCTP).  Two styles of interfaces are supported.

       A one-to-many style interface with 1 to MANY relationship  between  socket  and  associations  where  the
       outbound association setup is implicit. The syntax of a one-to-many style socket() call is

       sd = socket(PF_INET, SOCK_SEQPACKET, IPPROTO_SCTP);

       A  typical  server  in  this style uses the following socket calls in sequence to prepare an endpoint for
       servicing requests.

            1. socket()
            2. bind()
            3. listen()
            4. recvmsg()
            5. sendmsg()
            6. close()

       A typical client uses the following calls in sequence to setup an association with a  server  to  request
       services.

            1. socket()
            2. sendmsg()
            3. recvmsg()
            4. close()

       A  one-to-one  style  interface  with  a 1 to 1 relationship between socket and association which enables
       existing TCP applications to be ported to SCTP with very little effort. The syntax of a one-to-one  style
       socket() call is

       sd = socket(PF_INET, SOCK_STREAM, IPPROTO_SCTP);

       A  typical server in one-to-one style uses the following system call sequence to prepare an SCTP endpoint
       for servicing requests:

            1. socket()
            2. bind()
            3. listen()
            4. accept()

       The accept() call blocks until a new association is set up. It returns with a new socket descriptor.  The
       server  then uses the new socket descriptor to communicate with the client, using recv() and send() calls
       to get requests and send back responses. Then it calls

            5. close()

       to terminate the association. A typical client uses the  following  system  call  sequence  to  setup  an
       association with a server to request services:

            1. socket()
            2. connect()

       After  returning from connect(), the client uses send() and recv() calls to send out requests and receive
       responses from the server. The client calls

            3. close()

       to terminate this association when done.

ADDRESS FORMATS

       SCTP is built on top of IP (see ip(7)).  The address formats defined by ip(7) apply to SCTP.   SCTP  only
       supports point-to-point communication; broadcasting and multicasting are not supported.

SYSCTLS

       These  variables  can  be accessed by the /proc/sys/net/sctp/* files or with the sysctl(2) interface.  In
       addition, most IP sysctls also apply to SCTP. See ip(7).

       Please check kernel documentation for this, at Documentation/networking/ip-sysctl.txt.

STATISTICS

       These variables can be accessed by the /proc/net/sctp/* files.

       assocs Displays the following information about the active associations.  assoc  ptr,  sock  ptr,  socket
              style,  sock state, association state, hash bucket, association id, bytes in transmit queue, bytes
              in receive queue, user id, inode, local port, remote port, local addresses and remote addresses.

       eps    Displays the following information about the active endpoints.  endpoint  ptr,  sock  ptr,  socket
              style, sock state, hash bucket, local port, user id, inode and local addresses.

       snmp   Displays the following statistics related to SCTP states, packets and chunks.

       SctpCurrEstab
              The number of associations for which the current state is either ESTABLISHED, SHUTDOWN-RECEIVED or
              SHUTDOWN-PENDING.

       SctpActiveEstabs
              The number of times that associations have made a direct transition to the ESTABLISHED state  from
              the COOKIE-ECHOED state. The upper layer initiated the association attempt.

       SctpPassiveEstabs
              The  number of times that associations have made a direct transition to the ESTABLISHED state from
              the CLOSED state. The remote endpoint initiated the association attempt.

       SctpAborteds
              The number of times that associations have made a direct transition to the CLOSED state  from  any
              state using the primitive 'ABORT'. Ungraceful termination of the association.

       SctpShutdowns
              The  number  of  times  that  associations  have made a direct transition to the CLOSED state from
              either the SHUTDOWN-SENT state  or  the  SHUTDOWN-ACK-SENT  state.  Graceful  termination  of  the
              association.

       SctpOutOfBlues
              The  number  of out of the blue packets received by the host. An out of the blue packet is an SCTP
              packet correctly formed, including the proper checksum, but for which the receiver was  unable  to
              identify an appropriate association.

       SctpChecksumErrors
              The number of SCTP packets received with an invalid checksum.

       SctpOutCtrlChunks
              The  number  of  SCTP  control chunks sent (retransmissions are not included).  Control chunks are
              those chunks different from DATA.

       SctpOutOrderChunks
              The number of SCTP ordered data chunks sent (retransmissions are not included).

       SctpOutUnorderChunks
              The number of  SCTP  unordered  chunks(data  chunks  in  which  the  U  bit  is  set  to  1)  sent
              (retransmissions are not included).

       SctpInCtrlChunks
              The number of SCTP control chunks received (no duplicate chunks included).

       SctpInOrderChunks
              The number of SCTP ordered data chunks received (no duplicate chunks included).

       SctpInUnorderChunks
              The  number  of  SCTP  unordered  chunks(data  chunks in which the U bit is set to 1) received (no
              duplicate chunks included).

       SctpFragUsrMsgs
              The number of user messages that have to be fragmented because of the MTU.

       SctpReasmUsrMsgs
              The number of user messages reassembled, after conversion into DATA chunks.

       SctpOutSCTPPacks
              The number of SCTP packets sent. Retransmitted DATA chunks are included.

       SctpInSCTPPacks
              The number of SCTP packets received. Duplicates are included.

SOCKET OPTIONS

       To set or get a SCTP socket option, call getsockopt(2) to read or setsockopt(2) to write the option  with
       the option level argument set to SOL_SCTP.

       SCTP_RTOINFO.
              This  option  is  used  to  get  or  set  the  protocol  parameters  used  to initialize and bound
              retransmission timout(RTO). The structure sctp_rtoinfo defined in  /usr/include/netinet/sctp.h  is
              used to access and modify these parameters.

       SCTP_ASSOCINFO
              This  option  is  used  to  both  examine and set various association and endpoint parameters. The
              sturcture sctp_assocparams defined in /usr/include/netinet/sctp.h is used  to  access  and  modify
              these parameters.

       SCTP_INITMSG
              This  option  is  used  to  get  or  set  the  protocol  parameters  for  the  default association
              initialization. The structure sctp_initmsg  defined  in  /usr/include/netinet/sctp.h  is  used  to
              access and modify these parameters.

              Setting  initialization  parameters  is  effective  only on an unconnected socket (for one-to-many
              style sockets only future associations are effected by the change). With one-to-one style sockets,
              this option is inherited by sockets derived from a listener socket.

       SCTP_NODELAY
              Turn  on/off  any  Nagle-like  algorithm.  This  means  that packets are generally sent as soon as
              possible and no unnecessary delays are introduced, at the cost of more  packets  in  the  network.
              Expects an integer boolean flag.

       SCTP_AUTOCLOSE
              This  socket  option  is  applicable  to the one-to-many style socket only. When set it will cause
              associations that are idle for more than the specified number of seconds to  automatically  close.
              An  association  being idle is defined an association that has NOT sent or received user data. The
              special value of 0 indicates that no automatic close of any associations should be performed.  The
              option  expects  an  integer  defining the number of seconds of idle time before an association is
              closed.

       SCTP_SET_PEER_PRIMARY_ADDR
              Requests that the peer mark the enclosed address as the association primary. The enclosed  address
              must  be  one of the association's locally bound addresses. The structure sctp_setpeerprim defined
              in /usr/include/netinet/sctp.h is used to make a set peer primary request.

       SCTP_PRIMARY_ADDR
              Requests that the local SCTP stack use the enclosed peer address as the association  primary.  The
              enclosed  address must be one of the association peer's addresses. The structure sctp_prim defined
              in /usr/include/netinet/sctp.h is used to make a get/set primary request.

       SCTP_DISABLE_FRAGMENTS
              This option is a on/off flag and is passed an integer where a non-zero is on and a zero is off. If
              enabled  no SCTP message fragmentation will be performed.  Instead if a message being sent exceeds
              the current PMTU size, the message will NOT be sent and an error will be indicated to the user.

       SCTP_PEER_ADDR_PARAMS
              Using this option, applications can enable or disable  heartbeats  for  any  peer  address  of  an
              association, modify an address's heartbeat interval, force a heartbeat to be sent immediately, and
              adjust the address's maximum number of  retransmissions  sent  before  an  address  is  considered
              unreachable.  The  structure  sctp_paddrparams  defined  in /usr/include/netinet/sctp.h is used to
              access and modify an address's parameters.

       SCTP_DEFAULT_SEND_PARAM
              Applications that wish to use the sendto() system call may  wish  to  specify  a  default  set  of
              parameters  that  would  normally be supplied through the inclusion of ancillary data. This socket
              option allows such an application to set the default sctp_sndrcvinfo  structure.  The  application
              that  wishes to use this socket option simply passes in to this call the sctp_sndrcvinfo structure
              defined in /usr/include/netinet/sctp.h.  The  input  parameters  accepted  by  this  call  include
              sinfo_stream,  sinfo_flags,  sinfo_ppid,  sinfo_context,  sinfo_timetolive.  The user must set the
              sinfo_assoc_id field to identify the
               association to affect if the caller is using the one-to-many style.

       SCTP_EVENTS
              This socket option is used to specify various notifications and ancillary data the user wishes  to
              receive.  The  structure  sctp_event_subscribe  defined  in /usr/include/netinet/sctp.h is used to
              access or modify the events of interest to the user.

       SCTP_I_WANT_MAPPED_V4_ADDR
              This socket option is a boolean flag which turns on or off mapped V4 addresses. If this option  is
              turned  on  and  the  socket  is  type  PF_INET6,  then  IPv4  addresses  will  be  mapped  to  V6
              representation. If this option is turned off, then no mapping will be done of V4 addresses  and  a
              user will receive both PF_INET6 and PF_INET type addresses on the socket.

              By  default  this  option is turned on and expects an integer to be passed where non-zero turns on
              the option and zero turns off the option.

       SCTP_MAXSEG
              This socket option specifies the maximum size to put in any outgoing SCTP DATA chunk. If a message
              is  larger  than  this  size  it will be fragmented by SCTP into the specified size. Note that the
              underlying SCTP implementation may fragment into  smaller  sized  chunks  when  the  PMTU  of  the
              underlying association is smaller than the value set by the user. The option expects an integer.

              The  default value for this option is 0 which indicates the user is NOT limiting fragmentation and
              only the PMTU will effect SCTP's choice of DATA chunk size.

       SCTP_STATUS
              Applications can retrieve current status information about an association,  including  association
              state, peer receiver window size, number of unacked data chunks, and number of data chunks pending
              receipt.    This   information   is   read-only.    The   structure   sctp_status    defined    in
              /usr/include/netinet/sctp.h is used to access this information.

       SCTP_GET_PEER_ADDR_INFO
              Applications  can  retrieve information about a specific peer address of an association, including
              its reachability state, congestion window, and retransmission timer values.  This  information  is
              read-only.  The structure sctp_paddr_info defined in /usr/include/netinet/sctp.h is used to access
              this information.

       SCTP_GET_ASSOC_STATS
              Applications can retrieve current statistics  about  an  association,  including  SACKs  sent  and
              received,   SCTP   packets   sent   and   received.   The   complete   list   can   be   found  in
              /usr/include/netinet/sctp.h in struct sctp_assoc_stats.

AUTHORS

       Sridhar Samudrala <sri@us.ibm.com>

SEE ALSO

       socket(7),  socket(2),  ip(7),  bind(2),  listen(2),  accept(2),  connect(2),   sendmsg(2),   recvmsg(2),
       sysctl(2),  getsockopt(2), sctp_bindx(3), sctp_connectx(3), sctp_sendmsg(3), sctp_sendv(3), sctp_send(3),
       sctp_recvmsg(3), sctp_recvv(3), sctp_peeloff(3), sctp_getladdrs(3), sctp_getpaddrs(3), sctp_opt_info(3).

       RFC2960, RFC3309 for the SCTP specification.