Provided by: libserial-doc_1.0.0-4_all bug

NAME

       LibSerial - LibSerial Documentation

       Contents:

FEATURE SUMMARY

       • Simplified serial port programming in C++ under POSIX operating systems.

       • Support for USB-serial converters.

       • Access serial ports from scripting languages such as PHP, Python, Perl, Ruby, and Java.

DESCRIPTION

       LibSerial was created to simplify serial port programming on POSIX systems through a collection of object
       oriented C++ classes.

       The SerialPort class allows simplified access to serial port settings and usage through a convenient  set
       of methods.  This class is useful for embedded systems where a complete C++ STL may not be available.

       The SerialStream class allows access to serial ports in the same manner as standard C++ iostream objects.

       Methods  are provided for setting serial port parameters such as baud rate, character size, flow control,
       etc.

       Here is short example using libserial:

          #include <libserial/SerialPort.h>
          #include <libserial/SerialStream.h>

          using namespace LibSerial;

          int main()
          {
             // Instantiate a Serial Port and a Serial Stream object.
             SerialPort serial_port;
             SerialStream serial_stream;

             // Open the hardware serial ports.
             serial_port.Open( "/dev/ttyUSB0" );
             serial_stream.Open( "/dev/ttyUSB1" );

             // Set the baud rates.
             serial_port.SetBaudRate( BaudRate::BAUD_115200 );
             serial_stream.SetBaudRate( BaudRate::BAUD_115200 );

             char write_byte_1 = 'a';
             char write_byte_2 = 'b';

             char read_byte_1 = 'A';
             char read_byte_2 = 'B';

             // Write a character.
             serial_port.Write(&write_byte_1, 1);
             serial_stream << write_byte_2;

             // Read a character.
             serial_port.Read(read_byte_1, 1);
             serial_stream >> read_byte_2;

             std::cout << "serial_port read:   " << read_byte_1 << std::endl;
             std::cout << "serial_stream read: " << read_byte_2 << std::endl;

             // Close the Serial Port and Serial Stream.
             serial_port.Close();
             serial_stream.Close();
          }

       In addition to the C++ programming languge, LibSerial releases after version 0.6.0 also provide  bindings
       to several scripting languages such as Python, Perl, PHP, Java, and Ruby. This provides developers a wide
       range languages to select when writing applications that need access to serial ports on POSIX  compatible
       operating systems. LibSerial has received the most extensive testing on (Debian) Linux operating systems.

DOWNLOAD

       The  latest  version of LibSerial is 1.0.0. You can find the source code for LibSerial-1.0.0 here.  Older
       versions of LibSerial may also be found at the above site.

INSTALL

       To install LibSerial the current release package on many Linux  distributions  you  may  simply  use  the
       package manager associated with your distribution:

       For Debian distrbutions:

          sudo apt install libserial-dev

       For Arch Linux distributions:

          sudo pacman -S libserial-dev

       To install LibSerial from source, first clone the repository at https://github.com/crayzeewulf/libserial

       Using https:

          git clone https://github.com/crayzeewulf/libserial.git

       Using ssh:

          git clone git@github.com:crayzeewulf/libserial.git

       Next, using make, execute the following commands from your libserial directory:

          make -F Makefile.dist
          ./configure
          make

       To install the build to your /usr/local/ directory your may simply:

          sudo make install

       To install to another directory, simply use the prefix argument in the configure step above:

          ./configure --prefix=<DIRECTORY_NAME>

       The code is also easily built using CMake via a bash script:

          ./compile.sh

       To install, change directories to the build directory and proceed as with make:

          cd build/
          sudo make install

TUTORIAL

   Opening a Serial Port I/O Stream
       A serial port instance, SerialPort, or an I/O stream instance, SerialStream, can be created and opened by
       providing the name of the serial port device to the constructor:

          #include <SerialPort.h>
          #include <SerialStream.h>

          using namespace LibSerial ;

          // Create and open the serial port for communication.
          SerialPort   my_serial_port( "/dev/ttyS0" );
          SerialStream my_serial_stream( "/dev/ttyUSB0" ) ;

       In certain applications, the name of the serial port device  may  not  be  known  when  the  SerialStream
       instance is created. In such cases, the same effect as above can be achieved as follows:

          // Create a object instance.
          SerialPort   my_serial_port;
          SerialStream my_serial_stream;

          // Obtain the serial port name from user input.
          std::cout << "Please enter the name of the serial device, (e.g. /dev/ttyUSB0): " << std::flush;
          std::string serial_port_name;
          std::cin >> serial_port_name;

          // Open the serial port for communication.
          my_serial_port.Open( serial_port_name );
          my_serial_stream.Open( serial_port_name );

   Setting the Baud Rate
       The baud rate for the SerialStream can be set using the SerialStream::SetBaudRate() member function.

          // Set the desired baud rate using a SetBaudRate() method call.
          // Available baud rate values are defined in SerialStreamConstants.h.

          my_serial_port.SetBaudRate( BAUD_115200 );
          my_serial_stream.SetBaudRate( BAUD_115200 );

   Setting the Character Size
          // Set the desired character size using a SetCharacterSize() method call.
          // Available character size values are defined in SerialStreamConstants.h.
          my_serial_port.SetCharacterSize( CHAR_SIZE_8 );
          my_serial_stream.SetCharacterSize( CHAR_SIZE_8 );

   Setting the Flow-Control Type
          // Set the desired flow control type using a SetFlowControl() method call.
          // Available flow control types are defined in SerialStreamConstants.h.
          my_serial_port.SetFlowControl( FLOW_CONTROL_HARD );
          my_serial_stream.SetFlowControl( FLOW_CONTROL_HARD );

   Setting the Parity Type
          // Set the desired parity type using a SetParity() method call.
          // Available parity types are defined in SerialStreamConstants.h.
          my_serial_port.SetParity( PARITY_ODD );
          my_serial_stream.SetParity( PARITY_ODD );

   Setting the Number of Stop Bits
          // Set the number of stop bits using a SetNumOfStopBits() method call.
          // Available stop bit values are defined in SerialStreamConstants.h.
          my_serial_port.SetNumOfStopBits( STOP_BITS_1 ) ;
          my_serial_stream.SetNumOfStopBits( STOP_BITS_1 ) ;

   Reading Characters
       Characters  can  be read from serial port instances using Read(), ReadByte(), and Readline() methods. For
       example:

          // Read one character from the serial port within the timeout allowed.
          int timeout_ms = 25; // timeout value in milliseconds
          char next_char;      // variable to store the read result

          my_serial_port.ReadByte( next_char, timeout_ms );
          my_serial_stream.read( next_char );

       Characters can be read from serial streams using standard iostream operators. For example:

          // Read one character from the serial port.
          char next_char;
          my_serial_stream >> next_char;

          // You can also read other types of values from the serial port in a similar fashion.
          int data_size;
          my_serial_stream >> data_size;

       Other methods of standard C++ iostream objects could  be  used  as  well.   For  example,  one  can  read
       characters from the serial stream using the get() method:

          // Read one byte from the serial port.
          char next_byte;
          my_serial_stream.get( next_byte );

   Writing Characters
          // Write a single character to the serial port.
          my_serial_port.WriteByte( 'U' );
          my_serial_stream << 'U' ;

          // You can easily write strings.
          std::string my_string = "Hello, Serial Port."

          my_serial_port.Write( my_string );
          my_serial_stream << my_string << std::endl ;

          // And, with serial stream objects, you can easily write any type
          // of object that is supported by a "<<" operator.
          double radius = 2.0 ;
          double area = M_PI * 2.0 * 2.0 ;

          my_serial_stream << area << std::endl ;

   Reading Blocks of Data
          // Read a whole array of data from the serial port.
          const int BUFFER_SIZE = 256;
          char input_buffer[BUFFER_SIZE];

          my_serial_port.Read( input_buffer, BUFFER_SIZE );
          my_serial_stream.read( input_buffer, BUFFER_SIZE );

   Writing Blocks of Data
          // Write an array of data from the serial port.
          const int BUFFER_SIZE = 256;
          char output_buffer[BUFFER_SIZE];

          for( int i=0; i<BUFFER_SIZE; ++i )
          {
              output_buffer[i] = i;
          }

          my_serial_port.Write( output_buffer, BUFFER_SIZE );
          my_serial_stream.write( output_buffer, BUFFER_SIZE );

   Closing the Serial Port
          my_serial_port.Close();
          my_serial_stream.Close();

API DOCUMENTATION

       The API documentation generated by doxygen is available here.

       To generate a new set of docs using Sphinx, simply run:

          sphinx-build -b html docs/user_manual/ docs/html/

       The Sphinx output will be located in the /libserial/docs/html/ directory.

       To  generate  a  new  set  of  doxygen  documentation, you can run the compile.sh script or simply invoke
       doxygen directly:

          doxygen doxygen.conf.in

       The doxygen output will be located in the /libserial/build/docs/html/ directory.

DESIGN DOCUMENTATION

   LibSerial's Coding standards
       Try to utilize these guidelines if you are contributing  the  LibSerial  as  a  developer.   Although  we
       attempt  to  maintain  these  standards  wherever  practical,  on occasion you might still discover a few
       deviations.

       Please familiarize yourselves with C++ Core Guidelines and try to follow these guidelines.

       LibSerial uses ISO standard C++ based on the C++14 standard.

       Use Doxygen style comments (with @ commands) for every:

          • Class

          • Data Member

          • Function

            • @brief command for every function

            • @param command (if not void) for every parameter

            • @return command (if not void)

          • File

            • @file command, (except @example files)

            • @copyright command

       Allman (BSD) indentation style

       Classes/Namespace/Structure/Enumeration  names:  CamelCase  Class  methods:  CamelCase   Class   members:
       mCamelCase

       Arguments to methods/functions: camelCase (lower case first word)

   Naming Convention
       Use  CamelCase for Files, Classes, Namespace, Structures, Enumerations, Functions, Procedures, and Member
       Variables.

       Filenames are the name of the class or namespace within -- one class per file.

       Classes, Namespaces, Structures, Enumerations, and Functions start with  a  capitalized  letter  and  are
       nouns: (e.g. SerialPort, SerialStream, etc.).  Inhertied functions may be exceptions.

       Function  names  are a description of the return value, and Procedure names are a strong verb followed by
       an object. (See Code Complete 2 §7.6 for the difference between a function and a procedure verb.)

       Function arguments start with a lowercase letter and are nouns; (e.g. numberOfBytes, etc.)

       Member Variables start with a lowercase letter "m" and are nouns; (e.g. mFileDescriptor, etc.).

       Use underscores for non-member functions and local variables, lower case with an underscore  to  separate
       words; (e.g. lower_case, short_names).

       Constants and Globals are named identically to variables.

       Do not use abbreviations and be as precise and descriptive with naming as possible.

   Indentation
       Indentation shall be 4 space characters, not tabs.

       Braces shall begin and end on the indentation level.

       Namespaces are NOT indented.

       Case statements are NOT indented.

       Class visibility statements are NOT indented (public, protected, private).

       One statement per line -- this includes variable declarations.

       Do not put short if() ...; statements on one line.

       If  the  constructor  initializers don't fit on a single line, put constructor initializer list items one
       per line, starting with the comma and aligned with the colon separator.  For example:

          Class::Class()
              : var1(1)
              , var2(2)
              , var3(3)
          {
          ...
          }

       The purpose of this indentation policy, which can feel "incorrect" at times is to ensure that changes are
       isolated  to  the minimum number of lines.  Our tools, (compilers, editors, diff viewers, and source code
       repository), all operate on a line-by-line basis.  When someone makes a change  that  affects  a  portion
       anywhere  in  the  line,  the tools consider the entire line changed.  This can lead to nasty issues like
       complex merge conflicts, or, worse, obscure the developer activity.

   Include Headers
       A good practice is to include headers in the order most local to least local and alphabetize  your  lists
       to avoid duplications. The purpose for this is to ensure that a proper dependency chain is maintained. As
       the project grows larger, these compilation failures sometimes can be difficult to identify and resolve.

       This means that header files have includes alphabetized in the order:

       • project includes

       • project dependency includes

       • system includes

       Source files have the includes in the order:

       • definition includes

       • project includes

       • project dependency includes

       • system includes

LINKS

          LibSerial-1.0.0rc1

          Documentation

       • genindex

       • modindex

       • search

AUTHOR

       LibSerial Development Team

COPYRIGHT

       2004-2020, LibSerial Development Team