Provided by: libserial-doc_1.0.0-4_all bug

NAME

       LibSerial - LibSerial Documentation

       Contents:

FEATURE SUMMARY

       • Simplified serial port programming in C++ under POSIX operating systems.

       • Support for USB-serial converters.

       • Access serial ports from scripting languages such as PHP, Python, Perl, Ruby, and Java.

DESCRIPTION

       LibSerial  was  created  to  simplify  serial  port programming on POSIX systems through a
       collection of object oriented C++ classes.

       The SerialPort class allows simplified access to serial port settings and usage through  a
       convenient set of methods.  This class is useful for embedded systems where a complete C++
       STL may not be available.

       The SerialStream class allows access to serial ports in the same manner  as  standard  C++
       iostream objects.

       Methods are provided for setting serial port parameters such as baud rate, character size,
       flow control, etc.

       Here is short example using libserial:

          #include <libserial/SerialPort.h>
          #include <libserial/SerialStream.h>

          using namespace LibSerial;

          int main()
          {
             // Instantiate a Serial Port and a Serial Stream object.
             SerialPort serial_port;
             SerialStream serial_stream;

             // Open the hardware serial ports.
             serial_port.Open( "/dev/ttyUSB0" );
             serial_stream.Open( "/dev/ttyUSB1" );

             // Set the baud rates.
             serial_port.SetBaudRate( BaudRate::BAUD_115200 );
             serial_stream.SetBaudRate( BaudRate::BAUD_115200 );

             char write_byte_1 = 'a';
             char write_byte_2 = 'b';

             char read_byte_1 = 'A';
             char read_byte_2 = 'B';

             // Write a character.
             serial_port.Write(&write_byte_1, 1);
             serial_stream << write_byte_2;

             // Read a character.
             serial_port.Read(read_byte_1, 1);
             serial_stream >> read_byte_2;

             std::cout << "serial_port read:   " << read_byte_1 << std::endl;
             std::cout << "serial_stream read: " << read_byte_2 << std::endl;

             // Close the Serial Port and Serial Stream.
             serial_port.Close();
             serial_stream.Close();
          }

       In addition to the C++ programming languge, LibSerial releases after  version  0.6.0  also
       provide bindings to several scripting languages such as Python, Perl, PHP, Java, and Ruby.
       This provides developers a wide range languages to select when writing  applications  that
       need  access to serial ports on POSIX compatible operating systems. LibSerial has received
       the most extensive testing on (Debian) Linux operating systems.

DOWNLOAD

       The latest version of LibSerial is 1.0.0. You can find the source code for LibSerial-1.0.0
       here.  Older versions of LibSerial may also be found at the above site.

INSTALL

       To  install  LibSerial  the  current  release  package on many Linux distributions you may
       simply use the package manager associated with your distribution:

       For Debian distrbutions:

          sudo apt install libserial-dev

       For Arch Linux distributions:

          sudo pacman -S libserial-dev

       To    install    LibSerial    from    source,    first    clone    the    repository    at
       https://github.com/crayzeewulf/libserial

       Using https:

          git clone https://github.com/crayzeewulf/libserial.git

       Using ssh:

          git clone git@github.com:crayzeewulf/libserial.git

       Next, using make, execute the following commands from your libserial directory:

          make -F Makefile.dist
          ./configure
          make

       To install the build to your /usr/local/ directory your may simply:

          sudo make install

       To  install  to  another  directory,  simply use the prefix argument in the configure step
       above:

          ./configure --prefix=<DIRECTORY_NAME>

       The code is also easily built using CMake via a bash script:

          ./compile.sh

       To install, change directories to the build directory and proceed as with make:

          cd build/
          sudo make install

TUTORIAL

   Opening a Serial Port I/O Stream
       A serial port instance, SerialPort, or  an  I/O  stream  instance,  SerialStream,  can  be
       created and opened by providing the name of the serial port device to the constructor:

          #include <SerialPort.h>
          #include <SerialStream.h>

          using namespace LibSerial ;

          // Create and open the serial port for communication.
          SerialPort   my_serial_port( "/dev/ttyS0" );
          SerialStream my_serial_stream( "/dev/ttyUSB0" ) ;

       In  certain  applications,  the  name  of the serial port device may not be known when the
       SerialStream instance is created. In such cases, the same effect as above can be  achieved
       as follows:

          // Create a object instance.
          SerialPort   my_serial_port;
          SerialStream my_serial_stream;

          // Obtain the serial port name from user input.
          std::cout << "Please enter the name of the serial device, (e.g. /dev/ttyUSB0): " << std::flush;
          std::string serial_port_name;
          std::cin >> serial_port_name;

          // Open the serial port for communication.
          my_serial_port.Open( serial_port_name );
          my_serial_stream.Open( serial_port_name );

   Setting the Baud Rate
       The baud rate for the SerialStream can be set using the SerialStream::SetBaudRate() member
       function.

          // Set the desired baud rate using a SetBaudRate() method call.
          // Available baud rate values are defined in SerialStreamConstants.h.

          my_serial_port.SetBaudRate( BAUD_115200 );
          my_serial_stream.SetBaudRate( BAUD_115200 );

   Setting the Character Size
          // Set the desired character size using a SetCharacterSize() method call.
          // Available character size values are defined in SerialStreamConstants.h.
          my_serial_port.SetCharacterSize( CHAR_SIZE_8 );
          my_serial_stream.SetCharacterSize( CHAR_SIZE_8 );

   Setting the Flow-Control Type
          // Set the desired flow control type using a SetFlowControl() method call.
          // Available flow control types are defined in SerialStreamConstants.h.
          my_serial_port.SetFlowControl( FLOW_CONTROL_HARD );
          my_serial_stream.SetFlowControl( FLOW_CONTROL_HARD );

   Setting the Parity Type
          // Set the desired parity type using a SetParity() method call.
          // Available parity types are defined in SerialStreamConstants.h.
          my_serial_port.SetParity( PARITY_ODD );
          my_serial_stream.SetParity( PARITY_ODD );

   Setting the Number of Stop Bits
          // Set the number of stop bits using a SetNumOfStopBits() method call.
          // Available stop bit values are defined in SerialStreamConstants.h.
          my_serial_port.SetNumOfStopBits( STOP_BITS_1 ) ;
          my_serial_stream.SetNumOfStopBits( STOP_BITS_1 ) ;

   Reading Characters
       Characters can be read from serial port instances using Read(), ReadByte(), and Readline()
       methods. For example:

          // Read one character from the serial port within the timeout allowed.
          int timeout_ms = 25; // timeout value in milliseconds
          char next_char;      // variable to store the read result

          my_serial_port.ReadByte( next_char, timeout_ms );
          my_serial_stream.read( next_char );

       Characters can be read from serial streams using standard iostream operators. For example:

          // Read one character from the serial port.
          char next_char;
          my_serial_stream >> next_char;

          // You can also read other types of values from the serial port in a similar fashion.
          int data_size;
          my_serial_stream >> data_size;

       Other  methods  of  standard C++ iostream objects could be used as well.  For example, one
       can read characters from the serial stream using the get() method:

          // Read one byte from the serial port.
          char next_byte;
          my_serial_stream.get( next_byte );

   Writing Characters
          // Write a single character to the serial port.
          my_serial_port.WriteByte( 'U' );
          my_serial_stream << 'U' ;

          // You can easily write strings.
          std::string my_string = "Hello, Serial Port."

          my_serial_port.Write( my_string );
          my_serial_stream << my_string << std::endl ;

          // And, with serial stream objects, you can easily write any type
          // of object that is supported by a "<<" operator.
          double radius = 2.0 ;
          double area = M_PI * 2.0 * 2.0 ;

          my_serial_stream << area << std::endl ;

   Reading Blocks of Data
          // Read a whole array of data from the serial port.
          const int BUFFER_SIZE = 256;
          char input_buffer[BUFFER_SIZE];

          my_serial_port.Read( input_buffer, BUFFER_SIZE );
          my_serial_stream.read( input_buffer, BUFFER_SIZE );

   Writing Blocks of Data
          // Write an array of data from the serial port.
          const int BUFFER_SIZE = 256;
          char output_buffer[BUFFER_SIZE];

          for( int i=0; i<BUFFER_SIZE; ++i )
          {
              output_buffer[i] = i;
          }

          my_serial_port.Write( output_buffer, BUFFER_SIZE );
          my_serial_stream.write( output_buffer, BUFFER_SIZE );

   Closing the Serial Port
          my_serial_port.Close();
          my_serial_stream.Close();

API DOCUMENTATION

       The API documentation generated by doxygen is available here.

       To generate a new set of docs using Sphinx, simply run:

          sphinx-build -b html docs/user_manual/ docs/html/

       The Sphinx output will be located in the /libserial/docs/html/ directory.

       To generate a new set of doxygen documentation, you  can  run  the  compile.sh  script  or
       simply invoke doxygen directly:

          doxygen doxygen.conf.in

       The doxygen output will be located in the /libserial/build/docs/html/ directory.

DESIGN DOCUMENTATION

   LibSerial's Coding standards
       Try  to  utilize  these  guidelines  if you are contributing the LibSerial as a developer.
       Although we attempt to maintain these standards wherever practical, on occasion you  might
       still discover a few deviations.

       Please familiarize yourselves with C++ Core Guidelines and try to follow these guidelines.

       LibSerial uses ISO standard C++ based on the C++14 standard.

       Use Doxygen style comments (with @ commands) for every:

          • Class

          • Data Member

          • Function

            • @brief command for every function

            • @param command (if not void) for every parameter

            • @return command (if not void)

          • File

            • @file command, (except @example files)

            • @copyright command

       Allman (BSD) indentation style

       Classes/Namespace/Structure/Enumeration  names:  CamelCase  Class methods: CamelCase Class
       members: mCamelCase

       Arguments to methods/functions: camelCase (lower case first word)

   Naming Convention
       Use  CamelCase  for  Files,  Classes,  Namespace,  Structures,  Enumerations,   Functions,
       Procedures, and Member Variables.

       Filenames are the name of the class or namespace within -- one class per file.

       Classes,  Namespaces,  Structures,  Enumerations,  and  Functions start with a capitalized
       letter and are nouns: (e.g. SerialPort, SerialStream, etc.).  Inhertied functions  may  be
       exceptions.

       Function  names  are  a  description of the return value, and Procedure names are a strong
       verb followed by an object. (See Code  Complete  2  §7.6  for  the  difference  between  a
       function and a procedure verb.)

       Function arguments start with a lowercase letter and are nouns; (e.g. numberOfBytes, etc.)

       Member  Variables  start with a lowercase letter "m" and are nouns; (e.g. mFileDescriptor,
       etc.).

       Use underscores  for  non-member  functions  and  local  variables,  lower  case  with  an
       underscore to separate words; (e.g. lower_case, short_names).

       Constants and Globals are named identically to variables.

       Do not use abbreviations and be as precise and descriptive with naming as possible.

   Indentation
       Indentation shall be 4 space characters, not tabs.

       Braces shall begin and end on the indentation level.

       Namespaces are NOT indented.

       Case statements are NOT indented.

       Class visibility statements are NOT indented (public, protected, private).

       One statement per line -- this includes variable declarations.

       Do not put short if() ...; statements on one line.

       If  the  constructor  initializers don't fit on a single line, put constructor initializer
       list items one per line, starting with the comma and aligned  with  the  colon  separator.
       For example:

          Class::Class()
              : var1(1)
              , var2(2)
              , var3(3)
          {
          ...
          }

       The  purpose  of this indentation policy, which can feel "incorrect" at times is to ensure
       that changes are isolated to the minimum number of lines.  Our tools, (compilers, editors,
       diff  viewers,  and  source  code  repository), all operate on a line-by-line basis.  When
       someone makes a change that affects a portion anywhere in the line, the tools consider the
       entire  line  changed.   This  can  lead to nasty issues like complex merge conflicts, or,
       worse, obscure the developer activity.

   Include Headers
       A good practice is to include  headers  in  the  order  most  local  to  least  local  and
       alphabetize  your  lists  to  avoid duplications. The purpose for this is to ensure that a
       proper dependency chain is maintained. As the  project  grows  larger,  these  compilation
       failures sometimes can be difficult to identify and resolve.

       This means that header files have includes alphabetized in the order:

       • project includes

       • project dependency includes

       • system includes

       Source files have the includes in the order:

       • definition includes

       • project includes

       • project dependency includes

       • system includes

LINKS

          LibSerial-1.0.0rc1

          Documentation

       • genindex

       • modindex

       • search

AUTHOR

       LibSerial Development Team

COPYRIGHT

       2004-2020, LibSerial Development Team