Provided by: libdirectfb-bin_1.7.7-9build1_amd64 bug

NAME

       directfb-csource - C code generation utility for DirectFB surfaces

SYNOPSIS

       directfb-csource [options] <imagefiles>

DESCRIPTION

       directfb-csource is a small utility that reads PNG (Portable Network Graphics) image files
       and generates C code that can be used to compile an image  into  a  DirectFB  application.
       Below is a simple example to illustrate this.

       If  multiple  PNG  image  files  are  passed to directfb-csource, they are combined into a
       single surface. The different images can then be blitted from this surface using the array
       of rectangles that is also dumped. This can be useful for example for icons or sprites.

OPTIONS

       --name=identifier
              Specifies the identifier name (prefix) for the generated variables.  If this option
              is not used, the identifier is generated from the filename. You have to specify  an
              identifer name when processing multiple images.

       --format=pixelformat
              Specifies  the  pixel-format  of  the generated inline surface. Possible values are
              ARGB, RGB32, RGB24, RGB16, RGB15, RGB332, A8 and LUT8.  By default  the  format  is
              ARGB if the PNG image has an alpha channel or RGB32 otherwise.

       --dither-rgb16
              If  specified, images rendered to RGB16 surfaces are dithered. This reduces banding
              caused by the limited colorspace. This option has no effect for other pixel-formats
              than RGB16.

       --transparent=AARRGGBB
              If  specified, completely transparent pixels are set to this color value.  This may
              be useful for color keying and to work around bugs in graphics driver.

       --version
              Output version information.

       --help Print brief help and exit.

EXAMPLE

       Generate a header file from a PNG image file:

            directfb-csource --name=foo foo.png > foo.h

       Include the generated header in your application and create a surface  using  the  surface
       description from the header file:

         #include <directfb.h>
         #include "foo.h"

         IDirectFB        *dfb;
         IDirectFBSurface *surface;

         ...

         dfb->CreateSurface( dfb, &foo_desc, &surface );

OTHER INFO

       directfb-csource  was inspired by and uses code from gdk-pixbuf-csource, a similar program
       written by Tim Janik.

       The canonical place to find informations about DirectFB is at http://www.directfb.org/.