Provided by: xcircuit_3.9.73+dfsg.1-1_amd64 bug

NAME

       xcircuit - Draw circuit schematics or almost anything; make circuit netlists from schematics.

SYNOPSIS

       xcircuit [filename[,...]]

DESCRIPTION

       The  program  xcircuit  is  a  generic drawing program tailored especially for making publication-quality
       renderings of circuit diagrams (hence the name).  The  output  is  pure  PostScript,  and  the  graphical
       interface  attempts  to maintain as much consistency as possible between the X11 window rendering and the
       final printer output.

       xcircuit is mouse, menu, and keyboard-driven, with the emphasis on single-character keyboard macros.

OPTIONS

       filename[,...]
               Begin running xcircuit by loading in the PostScript file filename.  If filename does not  have  a
               .ps  extension, xcircuit will attempt to look for both the filename as entered and, upon failure,
               with the .ps extension.  The file must be in xcircuit format.  filename  may  also  be  a  comma-
               separated list of files.

BASIC ELEMENTS

       There are five drawing elements.  These are as follows:

       a) polygon (multiple lines which may or may not be closed and filled)

       b) arc (ellipse segment which may be closed and/or filled as above)

       c) label (any text)

       d) curve (based on the PostScript "curveto" algorithm)

       e) object instance (see below)

       There are two composite elements, which are:

       f) path (a connected series of polygons, arcs, and curves)

       g) object (something containing polygons, arcs, labels, curves, paths, and instances of other objects)

MOUSE BUTTONS

       The mouse button system, the object library, and the paged buffer system are loosely based on the Caltech
       circuit-simulation program "log" (either "analog" or "diglog").

       The general idea is to make the most commonly-used functions the easiest to perform, and (to  the  extent
       possible)  to  scale (inversely) the complexity of performing a function with the frequency of that task.
       Because this program is tailored to circuit drawing, the most common  functions  are  drawing  lines  and
       moving object instances.  The next most common function is selection of elements singly or in groups.

       Mouse  button  1 can be tapped to start a connected chain of lines, the most common drawing function.  In
       addition, button 1 has a function called "grab", which occurs  after  the  button  has  been  continually
       pressed  for  a  short  length  of time (about 1/5 second).  As the name implies, "grab" grabs hold of an
       element which can then be moved around the screen.

       Button 2 can be used to select an item if tapped, and if pressed and held down, a box will be  drawn  and
       everything  inside  that  box  selected  when  the button is released.  In all other cases, button 2 will
       complete a command.  For users who have only two mouse buttons and do not emulate the middle mouse button
       with  the  combination  of  buttons  1  and 3, use the combination of the Shift key and mouse button 1 to
       emulate mouse button 2.

       Button 3 will normally abort a command.  During editing of an arc, spline,  or  polygon,  button  3  will
       revert back to the previous form, or abort if there is no remaining edit history.

       All other commands are available from the pulldown menus and/or from the keyboard using single-key macros
       (with easy-to-remember mnemonics).  Keyboard commands are quicker, since they act on the  present  cursor
       position, whereas menu commands require an extra step.

BUILT-IN LIBRARY

       The  library  is  intended  to provide a convenient way to store and retrieve elements of a picture which
       will be used more than once.  For the application of circuit drawing, a built-in library  provides  basic
       objects  such  as  transistors,  amplifiers,  resistors,  capacitors,  arrows,  circles, power and ground
       symbols, and the like.  This file is a composite  of  several  library  files  (such  as  "builtins.lps",
       "analog.lps",  and  "digital.lps")  which  are called by the startup script ("xcstartup.tcl") The program
       first looks for the startup script in the current directory, and then searches in the directory given  by
       the   environment   variable   "XCIRCUIT_LIB_DIR",  and  finally,  in  the  hard-coded  global  directory
       (/usr/lib/x86_64-linux-gnu) if it could not find it elsewhere.  Thus each user can add to or  modify  the
       file of builtins to reflect personal taste.  Since the PostScript output contains all object definitions,
       these changes to the built-in  functions  are  inherently  transferrable.   Xcircuit  will  automatically
       resolve conflicts between objects having the same name but different contents.

       The  library  is  accesible  from  the  pull-down  menu  or with the "l" keyboard macro.  When inside the
       library, clicking the first mouse button on an object "grabs" that object and returns the graphics  state
       immediately  to  the  page  being  edited,  so  that  the  object will be placed when the mouse button is
       released.

ZOOMING

       Xcircuit has unconstrained zooming and snap-to positioning.  Objects scale completely:  line  widths  and
       text sizes will increase/decrease proportionally with the zoom, as well as dot/dash spacing and all other
       features.  Xcircuit does have a minimum integer grid in  coordinate  space,  which  translates  to  0.005
       inches  at  an output scale of 1.  The maximum zoom scale gives a screen size translating to about 100 by
       100 inches at an output scale of 1.  The effective scale can be  varied  by  changing  the  output  scale
       (reached  from  the  "File/Write"  menu  selection)  in order to fit a drawing to a page or to get a grid
       matched to a specific dimension.  A separate scale parameter changes the scale of the  reported  position
       relative to the output scale (as it will appear on a printed page).

SNAP-TO GRID

       The  snap-to  grid  is an all-important feature for circuit drawing, wherein it is critical that elements
       line up properly with one another.  In xcircuit, there is no way to get off the snap-to  grid  except  by
       turning  the  snap  function  off  and  physically  pushing elements off the grid.  Generally, it is most
       convenient to leave the snap function on and use key macros "+" and "-" to double/halve it as  necessary.
       In any case, objects can always be returned to the snap grid with the "snap" function (key macro "S").

SELECTION MECHANISM

       Objects  are  selected  using  a variety of search methods.  The select box (formed by holding down mouse
       button 2 and dragging the  pointer)  uses  the  simplest  method,  searching  for  curve/polygon  segment
       endpoints, arc centers, and label and object bounding boxes falling within the select box frame.  General
       object selection is more complicated.  Polygons, Arcs, and Curves are selected by their outer edges,  not
       the  interiors.   Currently this is also true for filled instances of those types.  A line is selected if
       the pointer is in a region describing a box around it, which is adusted  according  to  the  scale  (zoom
       factor).   Every  object  has  an  associated  bounding box, which is rectangular but may be rotated with
       respect to the top level window.  An object instance is selected if the pointer falls within its bounding
       box.  Each label also has a bounding box carefully calculated from the width of the text string.

       Often  the  selection  mechanism will find multiple elements in range of the pointer.  In this case, each
       object in turn will be presented, colored in blue (or the specified "querycolor" in the  defaults  file),
       and  the user has the option of accepting the highlighted element for selection using the mouse button 1,
       or rejecting it with mouse button 3.  When all the elements under consideration  have  been  accepted  or
       rejected, the program proceeds to execute whatever function was in progress.  This selection method takes
       a little while to get used to, but is sensible and seems to work well.

COLOR

       Color in xcircuit is implemented with the idea of "color inheritance".  Every page has a "default  color"
       of  black.   All  elements which have color value "Inherit" will inherit the default color, black.  If an
       object instance is painted blue (for instance), all components in that  object  which  have  color  value
       "Inherit" will inherit its color, blue.  The reason for this is that it allows different object instances
       to be painted different colors (such as if one part of a circuit  is  highlighted  for  emphasis),  while
       making  it  possible  for  object  instances  to be multicolored, if necessary.  Changing the color of an
       object instance will have no observable effect on the drawing if none of the  components  of  the  object
       inherit  that  color.   An  object may have both normally colored components and components which inherit
       their color, in which case only those components with the "Inherit" value  will  change  color  when  the
       color of the object instance is changed.

SCHEMATIC CAPTURE

       XCircuit  implements  a sophisticated schematic capture.  Unlike virtually all schematic capture software
       currently available, xcircuit allows the designer to draw the circuit in a "natural" way, making use both
       of  schematic  hierarchies  and  simple hierarchies created simply by grouping elements together.  If the
       chosen netlist format is hierarchical (like SPICE), both hierarchical  forms  will  be  retained  in  the
       output.   For  element  grouping,  input/output  ports  connecting  into  to the group will be determined
       automatically, from context.  A schematic capture tutorial is available from the xcircuit website,
       http://opencircuitdesign.com/xcircuit/tutorial/tutorial2.html.

       Netlist types currently available are "SPICE", "sim", and "PCB".

KEYBOARD COMMANDS

       Basic keyboard commands:

       Z           Zoom in by a factor of 3/2.  If this key is pressed while a selection box is active  (created
                   with the middle mouse button), then acts like Zoom Box function.

       z           Zoom out by a factor of 3/2.

       p           Pan  the  screen  so  that  the point under the mouse is brought to the center of the program
                   window.  This function can also be conveniently performed by clicking on the scrollbars.  The
                   scrollbars cannot be moved continuously due to the slow time for screen refresh.

       cursors     The arrow keys perform a pan of one-half window size in the direction of the arrow pressed.

       l           Go to the Library of built-in objects.  From the library, use mouse button1 to grab an object
                   and bring it back to the edit screen, or  button3  to  return  without  selecting  an  object
                   instance.   While  in  the  library  screen,  the  zoom and pan functions can be used to move
                   around.

       >           Push into an on-screen object in order to edit that object

       <           Return from editing an object.  Object pushes and pops can be stacked indefinitely.

       space       Refresh the screen.

       digits 0-9  Switch to one of the first ten editing pages.  Pages greater than 10 can be reached from  the
                   "Window/Goto Page" menu selection.

       + and -     Change snap-to grid spacing by a factor of two up or down.

       | : and _   (Bar,  colon, and underline) Change style on the currently selected object to dashed, dotted,
                   and solid, respectively.

       h or ?      Print a help page summary of commands

       Commands to create elements:

       a   Arc.  Center is fixed at the initial position of the cursor.  The mouse position changes  the  radius
           of  the  circle.   In  snap-to  mode the arc boundary will pass through the snap point closest to the
           cursor.  Mouse button 1 cycles from controlling the radius to controlling  the  starting  point,  the
           ending  point, and separately controlling the minor axis to create ellipse.  Mouse button 2 completes
           the arc.

       b   Box.  This is a convenience function for generating rectangular closed polygons.  Creates a rectangle
           with  one  corner fixed at the position of the cursor.  Subsequent movement of the cursor defines the
           point diametrically opposed.  Mouse buttons 1 or 2 complete the box.

       s   Spline curve.  The first endpoint is defined by the initial cursor position.  Mouse position  adjusts
           the  other endpoint of the curve.  Mouse button 1 cycles from controlling position of the endpoint to
           controlling positions of the curve control points and the  curve  starting  point.   Mouse  button  2
           completes the curve.

       t   Text.   Text  starts out justified according to the styles chosen in the pull-down menu.  Text can be
           rejustified using the menu or by typing the numbers on  the  keypad  (shift-keypad-1  through  shift-
           keypad-9).   The  position  of  the  keys  on  the  keypad  matches  the  justification.  Subscripts,
           superscripts, font changes, text size changes, underlining, and overlining are all available from the
           pull-down  menu.  Text edit mode recognizes Home and End keys to move to the beginning and end of the
           string, respectively.  If the X11 environment maps control key sequences to character encodings (such
           as  ISO-Latin1),  these  may be used to insert non-ASCII text.  Another method of inserting non-ASCII
           characters  is  the  use  of  the  backslash  character,  which  duplicates   the   action   of   the
           Text/Insert/Character menu button.

       M, m
           Make object.  Takes all the elements currently selected and compiles them into an object.  The object
           is then placed in the user library.  The elements just selected  are  deleted  from  the  screen  and
           replaced  by the new object.  The center point of the resulting object is chosen as the closest snap-
           to point to the center of the object's bounding box;  if another center is desired, then  the  object
           can  be  edited  using  the  ">"  command  and  its contents moved with respect to its origin.  Note:
           Objects cannot have the same name as PostScript commands or have the same name as any other object in
           memory.   If such a name is found, an underscore ("_") will be prepended to the name as many times as
           is necessary to differentiate it from all other known objects.  The name also cannot contain  special
           PostScript characters such as slash; any such characters found will be replaced with underscores.

       Major editing commands:

       d   Delete.  Select the nearest element or elements and delete it/them.

       u   Undelete.   Xcircuit saves up to 10 delete events to be recovered.  Delete events are stored in order
           of occurrence, and the most recent delete event is the first to be recovered.  When multiple elements
           are deleted at the same time, all of them are stored as one delete event, and restored together.

       x   Deselect.  Elements  which have been selected can be deselected on a per-item basis.  In order not to
           be too confusing, deselect does not query if multiple items are  found  under  the  cursor;  it  just
           deselects them all.

       c   Copy.   Make  a copy of the object(s) nearest the cursor.  Object is automatically grabbed for moving
           to a new position.  The next button1 or button2 press will place the element.  Button2 will  end  the
           copy, and button1 will continue the copy function.

       e   Edit.  The action of Edit is dependent on the type of element selected.  These are detailed below:

       Label       Returns  to  text  editing  mode, starting with the cursor at the end of the string.  Mode is
                   like regular text entry except that Button 3 returns text to its original string.

       Polygon     Grabs one point of a polygon for repositioning.  Button 1 cycles  between  points,  button  2
                   accepts  the  new  polygon,  and  button  3 returns to the previous state, unless there is no
                   remaining edit history, in which case it aborts the command.   Key  macros  available  during
                   polygon edit are:

                   "x"---Breaks the polygon at the given point.

                   "e"---Moves edit position to the next point.

                   "i" or "Insert"---Inserts a new point at the position.

                   "d" or "Delete"---Deletes the current edit point.

                   There are four modes for polygon editing; see the "Polygon Edit" section below for details.

       Arc         Allows  resizing  of the radius.  Mouse button 1 or the "e" key will cycle between control of
                   the radius, the endpoint angles, and the ellipse minor axis.  Mouse button 2 accepts the  new
                   arc.   Button  3  returns  to  the  previous editing state, unless there is no remaining edit
                   history, in which case it aborts the command.

       Curve       Allows repositioning of one end of the curve.  Originally, the starting angle of the curve is
                   kept  fixed.   Mouse  button  1  or the "e" key cycles between the four control points of the
                   curve, allowing control over the angle of the curve at its endpoint  and  the  shape  of  the
                   curve.   Mouse  button  2  accepts the new curve.  Button 3 reverts back to the previous edit
                   state unless there is no remaining edit history, in which case it terminates the command.

       Object instance
                   Object instances have no properties to change except scale, and do not respond to the  "edit"
                   command.  Scale can be changed by selecting "Options/Other/Object Size" from the menu.

       Minor editing commands:

       R   Rotate the selected element(s) or element under the cursor counterclockwise in 15 degree intervals.

       r   Rotate the selected element(s) or element under the cursor clockwise in 15 degree intervals.

       O   Rotate  the  selected  element(s) or element under the cursor counterclockwise by 5 degree intervals.
           This is currently the smallest angle resolution available to xcircuit.

       o   Rotate the selected element(s) or element under the cursor clockwise by 5 degree intervals.

       f   Flip an element around a vertical axis defined by an object's  origin  for  an  object  instance,  or
           across an axis defined by the pointer position for arcs, polygons, and curves.

       F   Flip an element around a horizontal axis defined similarly to the "f" command.

       X   If two elements are selected, their order is exchanged (this is only relevant if one element occludes
           another).  If one element is selected, it is raised up one in the stack, and if it is already on  top
           of the stack, it is shuffled to the bottom.

       S   Snap  the  nearest object to the snap-to grid.  For curves the control and endpoints are snapped; for
           polygons, each point is snapped; for  arcs,  the  centerpoint  is  snapped;  for  labels  and  object
           instances, the designated point of origin is snapped.

       j   Join polygons together.  This only makes sense if it is possible to make a single continuous (open or
           closed) polygon from the selected parts.  Otherwise a warning will  be  posted  and  the  parts  will
           remain separate.

       A   Attach  an element to a polygon, arc, or curve.  The element to be attached must be the one currently
           grabbed (either by a "drag", copy command, or edit command).  Until it is released, it will be forced
           to  align  its  center (object, arc), endpoint (polygon, curve), or position (label) with the closest
           polygon, arc, or curve.  Note that this is a very powerful tool for generating,  for  example,  lines
           tangent to a curve, or objects arranged in a circle or along a line.

       Library editing commands:

       D   Delete.   The selected objects will be deleted from the library unless other library objects or pages
           contain references to that object.  Note: Unlike deleting object instances with the "d" command, this
           command  deletes the actual object and releases all memory associated with that object, so the object
           cannot be undeleted.

       C   Copy.  Makes a copy of an object from either library page  and  places  the  new  copy  in  the  user
           library.  The new object will be renamed to avoid naming conflicts.

       M   Move.   If  one  object has been selected, it is moved to the position of the cursor.  If two objects
           have been selected, their positions in the library are exchanged.

       E   Edit label.  Edit the object name whose label is under the cursor.  After editing,  the  object  name
           will be checked for conflicts with other object names, and altered if necessary.

       H   Hide  object.   If  the  object  is  a sub-instance of another object, but is not meant to be used by
           itself, it can be "hidden" so that it will not appear by itself on the library page.

MENU COMMANDS

       Write Postscript (W)
           This command brings up a popup menu with a number of options.  First, it gives the name of  the  file
           if one exists, or else it gives the default name of the buffer (usually Page n, where n is the number
           of the buffer).  Next, it gives a preview of the picture  scale  and  output  styles,  which  include
           Landscape/Portrait  orientation  and  Encapulated/Unencapsulated  (full  page) PostScript modes.  The
           former allows adjustment of the nominal size of the picture when drawn in  PostScript.   The  default
           scale  is  1.00, which makes the text scale of 1.0 about 14 points on the PostScript page.  The width
           and height of the resulting picture are also given, in inches, and any of the  three  values  can  be
           changed.   The  values  of the other two will be updated accordingly.  Pages which have the same name
           will be grouped together into a single file, allowing  multiple  pages  to  be  stored  in  the  same
           PostScript  file.   However, as Encapsulated PostScript does not make sense for this kind of file, it
           is not an option.

           The Write File button writes the current page to an output file.  If the page has a name  other  than
           the  default,  the  file  will automatically be saved under that name.  Otherwise, it is necessary to
           change the name of the buffer.  If a file of that name already exists on the disk,  the  button  will
           read Overwrite File.

       Read PostScript
           Reads  in  a file of Xcircuit format.  The file name is requested by a popup prompt, and an extension
           of ".ps" will be added if necessary.  The file is read into the current page, which is cleared  first
           if anything is in it.  If the file is a multiple-page file, the current page will be overwritten with
           the first page from the file, but other pages will be loaded into empty buffers.  Xcircuit  can  also
           read "lgf"-format files from the Chipmunk CAD tools programs "analog" and "diglog".

       Import PostScript
           Acts  like "Read PostScript" except that the page is not reset first, so graphics are added on top of
           existing graphics on the page.

       Clear Page
           Clears the current page of all elements and resets the name.  The contents cannot be recovered.

       Alt Color
           Switches between the two xcircuit  color  schemes.   The  color  schemes  can  be  redefined  through
           XDefaults  (see below).  The default color schemes are black-on-white and white-on-black.  The latter
           is less straining to the eyes, but the former matches the black ink on white paper PostScript output.
           Any  color scheme other than black-on-white is not recommended for drawings with color, as the actual
           output does not match the observed xcircuit screen.

       Grid
           Turns the grid lines on and off.

       Axes
           Turns the axis lines on and off.  The axes mark the origin (0,0) of  the  page.   On  the  top  level
           (TopObject),  the  origin  has no particular relevance, since encapsulated output will define its own
           boundaries, and full-page (unencapsulated) output will be centered on the output page, not  according
           to the Xcircuit coordinate system.

       Grid spacing
           Changes  the spacing of the grid lines.  Default spacing is 1/6 inch, which is about the width of the
           letter 'W' in default text scale.

       Grid type/display
           This is a submenu allowing the coordinates and coordinate grid to be specified  in  alternate  units.
           Listing  of  coordinates  in  the  top window can be in default fractional inches, decimal inches, or
           centimeters.  Default spacing of grid lines  is  either  one-quarter  inch  or  one-half  centimeter.
           Selecting  an A:B scale With option "Drawing Scale" causes all listed coordinates to be multiplied by
           the scale.  Note: Xcircuit will make an attempt  to  keep  objects  on  the  snap/grid  spacing  when
           switching  between  inch and centimeter scales.  In order to do this, it will change the output scale
           by the ratio of 2.54 to 2.5, thus keeping a closer correspondence between inches and centimeters.  To
           get  true centimeters on the output page, the output scale (from the "File/Write Xcircuit PS") can be
           reset to 1.0 at the expense of having all objects intended for the inch grid  displaced  off  of  the
           snap grid.

       Snap-to
           Turns  the  snap-to  grid  on  and  off.   When the grid is on, movement and placement of elements is
           restricted to points on the snap-to grid.

       Snap spacing
           Determines the spacing of the points in the snap-to grid.  Default is 1/12 inch, which  is  half  the
           grid line spacing.

       Linewidth
           Controls the default linewidth against which all linewidths in the drawing are scaled.

       Polygon Edit
           The  options in this submenu control how the position of lines are affected when a point in a polygon
           is selected for editing.   "Rhomboid-X"  mode  moves  adjoining  points  as  necessary  to  keep  all
           horizontal  lines  horizontal;  "Rhomboid-Y" mode acts similarly to keep all vertical lines vertical.
           "Rhomboid-A" is similar to Manhattan mode but also tracks non-Manhattan lines.  The default  mode  is
           "Manhattan  Box  Edit",  which is a combination of Rhomboid-X and Rhomboid-Y.  In "Normal" mode, only
           the point being edited can be moved.

       Arc/Box/Curve Border
           The options under this menu determine the border style of arcs, polygons, and curves.  If an  element
           is  selected,  it  will be modified;  otherwise, if no objects are selected, the style chosen is made
           default for all subsequent arcs, polygons, and curves.  Elements may be drawn with or without borders
           (but  for  obvious reasons cannot be made both borderless and unfilled, which would be invisible) The
           borders may be closed or unclosed.  For an arc, closed means that a chord is drawn connecting the two
           endpoints,  if  the beginning and ending angles do not complete a full circle.  Borders may be solid,
           dashed, dotted, and of varying width.

       Arc/Box/Curve Fill
           The options under this menu determine the fill style of arcs, polygons, and curves.  Fill  style  may
           be  solid,  empty,  or  one of 7 stipple patterns varying from light to dark, which are drawn both in
           xcircuit and PostScript as stipple patterns.   Stipples  can  be  transparent  or  opaque.   Warning:
           Transparent  stipples  are NOT inherent to PostScript and the hacks necessary to implement them cause
           slow rendering on a printer or PostScript previewer.  Due  to  the  device-dependent  nature  of  the
           routines,  patterns  will  look abnormally large on PostScript previewers.  This transparency feature
           has been added with the  expectation  that  most  circuit  schematics  will  not  rely  heavily  upon
           halftoning.   Complicated  color patterns can be created using transparent colored, stippled elements
           on top of solid-color elements.  Note: Ordering  of  elements  is  according  to  order  created.   A
           different  ordering  can be achieved using the "X" (exchange) command.  This method is not especially
           easy to work with, and hopefully something better will be implemented in the future.

       Arc/Box/Curve Color
           See the COLOR section above for a discussion of color inheritance.  This menu shows  all  the  colors
           available to xcircuit with the option of adding more colors.  Currently the entry style for colors is
           by name or by RGB content in the X11 style of #rrggbb where rr, gg, and bb  are  hex  values  ranging
           from  00  to  FF.   The  only limit to the number of colors is the X Server's colormap depth.  If the
           colormap is full, xcircuit attempts to allocate the closest possible color to the one requested.

       Zoom Box
           This zoom feature requests the user to create a box (using either mouse button 1 or 2, expanding  the
           box  while  holding down the button).  When the button is released, the view will zoom to the area of
           that box.

       Full View
           This zoom feature calculates the bounding box of the entire picture and adjusts the scale to make  it
           fit comfortably inside the program window.

TEXT FEATURES

       Xcircuit's  ability  to handle text is arguably the most complicated part of the program, and also of the
       PostScript output.  Careful attention to text justification and style is the key to a good drawing.

       Text Size
           Alters the size of the labels.  The value is a scale, with a default of 1.0 which  translates  to  14
           points  on  the PostScript page if the default page scale of 1 is used.  If a label is selected, only
           that label is affected.  If a label is being edited, scale changes starting  at  the  edit  position.
           Otherwise,  it  becomes  the  default  size  for all subsequent labels.  Size affects the entire text
           string.  Text size can be changed anywhere inside of a string.  However, text sizes inside  a  string
           are  all  given  relative  to the label size, not as an absolute point size.  Sizes of subscripts and
           superscripts are given relative to the natural size of the subscript or superscript (2/3 the size  of
           the text for which it is a modifier).

       Text Font
           Standard  printer  fonts  Times-Roman, Helvetica, Courier, and Symbol, are readily available.  "User-
           defined" fonts can also be added; however, support is currently limited, and requires a  font  object
           (.lps)  file  and  encoding (.xfe) file, examples of which are found in the fonts subdirectory of the
           xcircuit library directory.

       Text Style
           Four standard font styles are available, matching the  standard  printer  font  variations:   Normal,
           Italic (or oblique), Bold, and BoldItalic.  PostScript matrix manipulation allows slanted versions of
           any font, such as Symbol, for which none is otherwise available.

       Text Insert
           The Insert menu allows insertion of special characters which are otherwise not (necessarily)  allowed
           from  the  keyboard.   These  include tab-stop, tab-forward, tab-backward, kern, half-space, quarter-
           space, and "Character".  The latter option brings up a page showing the 256-character encoding vector
           for the font, allowing point-and-click entry of any character in the font.  "Kern" instructions allow
           characters to be offset vertically or horizontally relative to the rest of the text.

       Text Encoding
           Two standard font encodings are available by  default,  Standard  (Adobe)  Encoding,  and  ISO-Latin1
           encoding.  ISO-Latin2 and ISO-Latin5 encodings exist in the library directory, but require the use of
           the program "ogonkify" (not included) to produce correct output on a printer.

       Super and Subscripts
           Superscript and subscript are designed to closely match those in TeX output,  though  they  lack  the
           proper  context-dependent  kerning  and  other  fancy  features  of  TeX.   A superscript following a
           subscript results in a superscripted subscript.  To get a superscript on top of a subscript, use  the
           backspace  character  (see  below).   The  Normalscript  style  is  the  way  to  get out of a sub or
           superscript and return to the normal size and position.  Quick super/sub/normalscripting is available
           from the keypad with the "+" (plus), "-" (minus), and "Enter" keys, respectively.

       Overline and Underline
           Overlining  and  underlining  styles  remain  in  effect until the next occurrence of a style or font
           change.  Overlining is lower if all the characters are  lowercase  and  do  not  include  the  "tall"
           lowercase  characters.  Overlining or underlining can be stopped at any time using the No Line style.
           Over and Underlining is *always* preferable to using a line.  PostScript  will  adjust  the  over  or
           underline  to  the text size and extent and actually grab the "_" character and compute its thickness
           in order to draw the line.

       Tabbing
           From version 2.3, xcircuit allows embedded tab stops.  Tab stops must be defined  before  using  tab-
           forward  or  tab-backward.  The "Tab" keyboard key inserts an embedded tab-forward instruction into a
           label.  Tab-stop and tab-backward can  be  inserted  using  the  Text->Insert  menu.   A  tab-forward
           instruction  moves  the cursor to the first defined tab stop forward of the current position.  A tab-
           backward instruction moves the cursor to the first defined tab stop backward of the current position.
           If no appropriate tab stop exists, the instruction has no effect.

       Backspace
           The  use  of  the  backspace  character  is  deprecated  from xcircuit version 2.3.  The effect of an
           embedded backspace is more reliably produced using tab-stop and tab-backward.

       Halfspace and Quarterspace
           These options allow fine control over spacing, particularly useful when writing equations.

       Justification
           Text justification always starts with the default, chosen from the options in the menu,  but  may  be
           changed  at any time using the numbers on the keypad.  The position of the keys on the keypad reflect
           the point of justification: 1, 4, and 7 are right-justified, 7, 8, and 9 are bottom justified,  5  is
           centered  in  both  directions.   Since the letters drawn by xcircuit are optimized for the Helvetica
           font, correct justification is the main way to get text to come out on the  PostScript  page  in  the
           desired way, relative to objects or boxes or whatever.

.XCIRCUITRC FILE

       Certain  parameters  of  the xcircuit program can be initialized from a file called .xcircuitrc, which is
       first searched for in the current directory, and then in the user's home  directory  as  defined  by  the
       environment variable $HOME.

       The  startup file is written in Tcl.  The command-line interface can be found in the online documentation
       on the website

       http://www.opencircuitdesign.com/xcircuit/.

CRASH RECOVERY

       XCircuit implements a crash recovery system by which a copy of the current file is made every 15  minutes
       (see  Xdefaults,  below,  for  changing this value).  XCircuit deletes this file upon a normal exit.  If,
       however, XCircuit crashes or is terminated by Control-C or other  sudden  death,  the  backup  copy  will
       remain.   On  startup,  XCircuit checks the /tmp directory for any XCircuit backup files belonging to the
       user.  If one is found, XCircuit will prompt the user for recovery.  Note that the backup  is  unique  in
       that  it  contains  a  copy  of  the  entire  user  space  at  the  time of the crash.  Filenames may get
       overwritten, as the backup will treat all pages as belonging to the same file.

KEY BINDINGS

       As noted above, keys can be bound  and  unbound  through  command-line  functions  "bind"  and  "unbind".
       Default   key   bindings  are  used  throughout  this  manual  page.   Key  names  use  the  notation  of
       /usr/X11R6/include/keysymdef.h, but with the notation "XK_" being optional, and including the addition of
       prefixes  "Shift_", "Control_", "Capslock_", and "Alt_", which may be used in any combination.  Note that
       "Shift_" is not used for ASCII characters (e.g., "A"  is  used  instead  of  "Shift_a")  unless  used  in
       combination  with  other  special keys (such as "Control_Shift_A" to distinguish from "Control_a", should
       that be desired).  "Button1", "Button2", and "Button3" are also valid names indicating functions attached
       to  the  mouse  buttons  in normal drawing mode.  Valid functions which may be bound are as follows, with
       their default values given:

        Function name        Function performed         Default key binding
        ---------------------------------------------------------------------
        "Page",              change page,               Number keys 1-9 and 0
        "Justify",           change text justification, Keypad keys 1-9
        "Superscript",       set text superscript,      Keypad +
        "Subscript",         set text subscript,        Keypad -
        "Normalscript",      cancel sub/superscript,    Keypad Enter
        "Nextfont",          change to next font,       Alt-f
        "Boldfont",          change to bold font,       Alt-b
        "Italicfont",        change to italic font,     Alt-i
        "Normalfont",        cancel italic/bold,        Alt-n
        "Underline",         generate underline,        Alt-u
        "Overline",          generate overline,         Alt-o
        "ISO Encoding",      change to ISO encoding,    Alt-e
        "Return",            embedded return character, Alt-Enter
        "Halfspace",         embedded half-space,       Alt-h
        "Quarterspace",      embedded quarter-space,    Alt-q
        "Special",           special character,         Alt-c
        "Parameter",         embedded parameter,        Alt-p
        "Edit Break",        break at point,            x
        "Edit Delete",       delete point,              d, Delete
        "Edit Insert",       insert point,              i, Insert
        "Edit Next",         go to next point,          e
        "Attach",            attach line to object,     A
        "Next Library",      go to next library,        l
        "Library Directory", library directory,         L
        "Library Move",      arrange library objects,   M
        "Library Copy",      get object in copy mode,   c
        "Library Edit",      edit library name,         E
        "Library Delete",    delete library object,     D
        "Library Duplicate", duplicate object,          C
        "Library Hide",      hide library object,       H
        "Page Directory ",   page directory,            P
        "Library Pop",       return from library,       <
        "Help",              generate help screen,      h, ?
        "Redraw",            redraw the window,         space
        "View",              fit page to window,        v
        "Zoom In",           zoom in,                   Z
        "Zoom Out",          zoom out,                  z
        "Pan",               center pan,                p
        "Double Snap",       increase snap space,       +
        "Halve Snap",        decrease snap space,       -
        "Pan Left",          pan left one-half page,    Left arrow
        "Pan Right",         pan right one-half page,   Right arrow
        "Pan Up",            pan up one-half page,      Up arrow
        "Pan Down",          pan down one-half page,    Down arrow
        "Write",             popup output window,       W
        "Rotate",            Rotate,                    r,R,o,O
        "Flip X",            Flip horizontal,           f
        "Flip Y",            Flip vertical,             F
        "Snap",              Snap to grid,              S
        "Pop",               Return from object edit,   <
        "Push",              Edit object,               >
        "Delete",            Delete element,            d
        "Select",            Select element,            Select
        "Box",               Create box,                b
        "Arc",               Create arc,                a
        "Text",              Create label,              t
        "Exchange",          Exchange vertical order,   X
        "Copy",              Copy element,              c
        "Join",              Join into path,            j
        "Unjoin",            Split path into elements,  J
        "Spline",            Create spline,             s
        "Edit",              Edit element,              e
        "Undelete",          Undelete last deleted,     u
        "Select Save",       Make object from selected, M,m
        "Unselect",          Unselect element,          x
        "Dashed",            Set line style to dashed,  |
        "Dotted",            Set line style to dotted,  :
        "Solid",             Set line style to solid,   _
        "Prompt",            Execute from command line, %
        "Dot",               Place dot at location,     .
        "Exit",              Exit xcircuit              Ctrl-Alt-q
        "Netlist",           Generate a netlist,        Alt-q
        "Swap",              Swap schematic, symbol,    /
        "Pin Label",         Create pin label,          T
        "Info Label",        Create info label,         I
        "Connectivity",      Show wire connectivity,    Alt-w
        "Sim",               Generate sim netlist,      Alt-s
        "SPICE",             Generate SPICE netlist,    Alt-S
        "PCB",               Generate PCB netlist,      Alt-p
        "SPICE Flat",        Generate flattened SPICE,  Alt-f
        ------------------------------------------------------------------

       2-Button mouse users may find it useful to forego the  Shift-Button1  combination  and  instead  put  the
       following commands in the startup script:

       bind('Escape', 'Cancel')
       unbind('Button3', Cancel')
       bind('Button3', 'Finish')

       This  will  move  the  3rd  mouse button bindings to the "Escape" key, and duplicate the 2nd mouse button
       bindings onto the 3rd.

X DEFAULTS

       The color scheme of xcircuit has a default setup, but accepts alternate color schemes using the following
       keywords which can be put in the X Defaults (.Xdefaults, .Xresources) file, such as:

         !
         ! Sample X defaults for xcircuit, black-on-white version
         !
         xcircuit*foreground     : Black
         xcircuit*background     : White
         xcircuit*gridcolor      : Gray85
         xcircuit*snapcolor      : Orange
         xcircuit*selectcolor    : Blue
         xcircuit*querycolor     : Green
         xcircuit*axescolor      : NavajoWhite3
         xcircuit*offbuttoncolor : Gray30
         xcircuit*auxiliarycolor : MediumOrchid1

       Two color schemes are supported at a time, ostensibly for those people who prefer the lessened eye strain
       of a white-on-black scheme.  The names of the secondary colors are the same  as  those  for  the  primary
       colors, but followed by "2", e.g., "xcircuit*foreground2".

       One  other  resource defines the number of minutes between automatic saves to the temporary file (in case
       of a crash or emergency Ctrl-C exit):

         xcircuit.timeout       : 15

       Xcircuit also recognizes the core resources, such as width and height:

         xcircuit.width         : 600
         xcircuit.height        : 500

       All xcircuit foreground and background colors are taken from the Xdefaults foreground and background.  To
       get,  for  instance,  white-on-black  menus  and  buttons  with  a  black-on-white  drawing area, use the
       following:

         xcircuit*foreground         : White
         xcircuit*background         : DarkSlateGray
         xcircuit.foreground         : Black
         xcircuit.background         : White
       This will ensure that only the drawing area is black-on-white, but all other
       windows will appear in the less eye-straining white-on-black.
       Five different fonts can be specified in the Xdefaults.  helpfont is
       the style of fonts on the help popup window.  filefont is the style
       of fonts in the list of files in the file selection popup window.  textfont
       is the style of font for entering text in the popup dialog boxes.  titlefont
       is the style of font for the cascade menu titles.  All other fonts take the
       type font. For example:
         xcircuit*font           : *times-bold-r-normal--14*
         xcircuit*helpfont   : *times-medium-r-normal--12*
         xcircuit*filefont   : *times-medium-r-normal--14*
         xcircuit*textfont   : *courier-medium-r-normal--14*
         xcircuit*titlefont       : *times-bold-r-normal--18*

FILES

       The file path used by xcircuit to find library files is system-dependent (i.e., can be changed at compile
       time),  and  can  be  overridden  in  many  ways  (in  .xcircuitrc or by the XCIRCUIT_LIB_DIR environment
       variable), but by default is:

       /usr/lib/x86_64-linux-gnu

       xcircps2.pro   PostScript prolog appended to each file

       xcstartup.tcl  This startup script contains commands of the type library  name  number  which  cause  the
                      designated  library  name  to be immediately loaded into library page number.  The startup
                      script is also responsible for loading fonts, and may also be used to load colors  on  the
                      color palette, set other options, and execute commands.

       generic.lps, analog.lps, digital.lps, avlsi.lps, analoglib2.lps
                      Files containing pre-compiled circuit elements.  The .lps extension is unique for xcircuit
                      libraries.

       fonts          This subdirectory contains  font  definition  files  for  xcircuit's  vector-drawn  fonts.
                      Characters  are  defined  by  xcircuit objects and stored in a .lps library.  The encoding
                      scheme and other font information is stored in a .xfe ("xcircuit font encoding") file.

       ~/.xcircuitrc or ./xcircuitrc
                      Personal xcircuit initializer;  commands are outlined above.   Libraries  listed  in  this
                      file will be appended to the builtin libraries.

ENVIRONMENT VARIABLES

       xcircuit understands the following environment variables:

       TMPDIR         Directory for temporary (e.g., backup) files (defaults to TEMP_DIR).

       XCIRCUIT_LIB_DIR
                      Directory   where  xcircuit  libraries  and  startup  files  can  be  found  (defaults  to
                      BUILTINS_DIR).

       XAPPLRESDIR    Directory where the xcircuit application defaults can be found (defaults to RESOURCES_DIR)

       HOME           Directory where xcircuit  will  look  for  startup  files,  after  searching  the  current
                      directory.

       HOST, HOSTNAME, USER
                      Environment  variables which xcircuit uses to fill in header information in the PostScript
                      output (HOST and HOSTNAME are equivalent).

BUGS

       PostScript printers have device-dependent limits on the number of statements within a  "def"  definition.
       If  an  object  definition has an unusually large number of components, xcircuit will flag a warning when
       writing the file.  However, there is no way to ensure that a file will be accepted by  a  given  printer.
       The  best  way  to  avoid the problem is to make sure that large drawings make good use of hierarchically
       nested user-defined objects.  Note that printer errors arising from this problem have not  been  observed
       in  practice, and given the typical size of on-board memory on most modern laser printers, probably never
       will be.

       A list of bugs can be found in the Manifest file in the source directory.

ONLINE TUTORIAL

       Look for the xcircuit online tutorial at

       http://opencircuitdesign.com/xcircuit/tutorial/tutorial.html

SEE ALSO

       xfig(1), another powerful freeware  drawing  program  worthy  of  mention  (see  www.xfig.org).   Another
       schematic capture package worth noting is "gschem" from the gEDA package (see www.geda.seul.org).

NOTES

       PostScript is a registered trademark of Adobe Systems Incorporated.
       XCircuit Copyright (c) 2002 Tim Edwards.  XCircuit is freely distributed under a generous public license.
       See the source distribution for details.
       Xw widget set  Copyright  (c)  1988  by  Hewlett-Packard  Company  and  the  Massachusetts  Institute  of
       Technology.

AUTHOR

       Tim  Edwards  <tim@opencircuitdesign.com>.   Thanks  to  Tomas  Rokicki  for the PostScript routine which
       manufactures a Symbol-Oblique font.  Thanks to Dave Gillespie and John Lazzaro for the  program  "analog"
       on  which  the  graphical interface of xcircuit is (roughly) based.  Thanks to many beta-testers, some of
       whom were kind enough to send patches.  Most contributors have been named in the  Manifest  file  in  the
       source distribution.