Provided by: nvidia-cuda-dev_10.1.243-3_amd64 

NAME
Direct3D 9 Interoperability -
Modules
Direct3D 9 Interoperability [DEPRECATED]
Enumerations
enum CUd3d9DeviceList { CU_D3D9_DEVICE_LIST_ALL = 0x01, CU_D3D9_DEVICE_LIST_CURRENT_FRAME = 0x02,
CU_D3D9_DEVICE_LIST_NEXT_FRAME = 0x03 }
Functions
CUresult cuD3D9CtxCreate (CUcontext *pCtx, CUdevice *pCudaDevice, unsigned int Flags, IDirect3DDevice9
*pD3DDevice)
Create a CUDA context for interoperability with Direct3D 9.
CUresult cuD3D9CtxCreateOnDevice (CUcontext *pCtx, unsigned int flags, IDirect3DDevice9 *pD3DDevice,
CUdevice cudaDevice)
Create a CUDA context for interoperability with Direct3D 9.
CUresult cuD3D9GetDevice (CUdevice *pCudaDevice, const char *pszAdapterName)
Gets the CUDA device corresponding to a display adapter.
CUresult cuD3D9GetDevices (unsigned int *pCudaDeviceCount, CUdevice *pCudaDevices, unsigned int
cudaDeviceCount, IDirect3DDevice9 *pD3D9Device, CUd3d9DeviceList deviceList)
Gets the CUDA devices corresponding to a Direct3D 9 device.
CUresult cuD3D9GetDirect3DDevice (IDirect3DDevice9 **ppD3DDevice)
Get the Direct3D 9 device against which the current CUDA context was created.
CUresult cuGraphicsD3D9RegisterResource (CUgraphicsResource *pCudaResource, IDirect3DResource9
*pD3DResource, unsigned int Flags)
Register a Direct3D 9 resource for access by CUDA.
Detailed Description
\brief Direct3D 9 interoperability functions of the low-level CUDA driver API (cudaD3D9.h)
This section describes the Direct3D 9 interoperability functions of the low-level CUDA driver application
programming interface. Note that mapping of Direct3D 9 resources is performed with the graphics API
agnostic, resource mapping interface described in Graphics Interoperability.
Enumeration Type Documentation
enum CUd3d9DeviceList
CUDA devices corresponding to a D3D9 device
Enumerator:
CU_D3D9_DEVICE_LIST_ALL
The CUDA devices for all GPUs used by a D3D9 device
CU_D3D9_DEVICE_LIST_CURRENT_FRAME
The CUDA devices for the GPUs used by a D3D9 device in its currently rendering frame
CU_D3D9_DEVICE_LIST_NEXT_FRAME
The CUDA devices for the GPUs to be used by a D3D9 device in the next frame
Function Documentation
CUresult cuD3D9CtxCreate (CUcontext * pCtx, CUdevice * pCudaDevice, unsigned int Flags, IDirect3DDevice9 *
pD3DDevice)
Creates a new CUDA context, enables interoperability for that context with the Direct3D device
pD3DDevice, and associates the created CUDA context with the calling thread. The created CUcontext will
be returned in *pCtx. Direct3D resources from this device may be registered and mapped through the
lifetime of this CUDA context. If pCudaDevice is non-NULL then the CUdevice on which this CUDA context
was created will be returned in *pCudaDevice.
On success, this call will increase the internal reference count on pD3DDevice. This reference count will
be decremented upon destruction of this context through cuCtxDestroy(). This context will cease to
function if pD3DDevice is destroyed or encounters an error.
Note that this function is never required for correct functionality. Use of this function will result in
accelerated interoperability only when the operating system is Windows Vista or Windows 7, and the device
pD3DDdevice is not an IDirect3DDevice9Ex. In all other circumstances, this function is not necessary.
Parameters:
pCtx - Returned newly created CUDA context
pCudaDevice - Returned pointer to the device on which the context was created
Flags - Context creation flags (see cuCtxCreate() for details)
pD3DDevice - Direct3D device to create interoperability context with
Returns:
CUDA_SUCCESS, CUDA_ERROR_DEINITIALIZED, CUDA_ERROR_NOT_INITIALIZED, CUDA_ERROR_INVALID_VALUE,
CUDA_ERROR_OUT_OF_MEMORY, CUDA_ERROR_UNKNOWN
Note:
Note that this function may also return error codes from previous, asynchronous launches.
See also:
cuD3D9GetDevice, cuGraphicsD3D9RegisterResource
CUresult cuD3D9CtxCreateOnDevice (CUcontext * pCtx, unsigned int flags, IDirect3DDevice9 * pD3DDevice,
CUdevice cudaDevice)
Creates a new CUDA context, enables interoperability for that context with the Direct3D device
pD3DDevice, and associates the created CUDA context with the calling thread. The created CUcontext will
be returned in *pCtx. Direct3D resources from this device may be registered and mapped through the
lifetime of this CUDA context.
On success, this call will increase the internal reference count on pD3DDevice. This reference count will
be decremented upon destruction of this context through cuCtxDestroy(). This context will cease to
function if pD3DDevice is destroyed or encounters an error.
Note that this function is never required for correct functionality. Use of this function will result in
accelerated interoperability only when the operating system is Windows Vista or Windows 7, and the device
pD3DDdevice is not an IDirect3DDevice9Ex. In all other circumstances, this function is not necessary.
Parameters:
pCtx - Returned newly created CUDA context
flags - Context creation flags (see cuCtxCreate() for details)
pD3DDevice - Direct3D device to create interoperability context with
cudaDevice - The CUDA device on which to create the context. This device must be among the devices
returned when querying CU_D3D9_DEVICES_ALL from cuD3D9GetDevices.
Returns:
CUDA_SUCCESS, CUDA_ERROR_DEINITIALIZED, CUDA_ERROR_NOT_INITIALIZED, CUDA_ERROR_INVALID_VALUE,
CUDA_ERROR_OUT_OF_MEMORY, CUDA_ERROR_UNKNOWN
Note:
Note that this function may also return error codes from previous, asynchronous launches.
See also:
cuD3D9GetDevices, cuGraphicsD3D9RegisterResource
CUresult cuD3D9GetDevice (CUdevice * pCudaDevice, const char * pszAdapterName)
Returns in *pCudaDevice the CUDA-compatible device corresponding to the adapter name pszAdapterName
obtained from EnumDisplayDevices() or IDirect3D9::GetAdapterIdentifier().
If no device on the adapter with name pszAdapterName is CUDA-compatible, then the call will fail.
Parameters:
pCudaDevice - Returned CUDA device corresponding to pszAdapterName
pszAdapterName - Adapter name to query for device
Returns:
CUDA_SUCCESS, CUDA_ERROR_DEINITIALIZED, CUDA_ERROR_NOT_INITIALIZED, CUDA_ERROR_INVALID_VALUE,
CUDA_ERROR_NOT_FOUND, CUDA_ERROR_UNKNOWN
Note:
Note that this function may also return error codes from previous, asynchronous launches.
See also:
cuD3D9CtxCreate, cudaD3D9GetDevice
CUresult cuD3D9GetDevices (unsigned int * pCudaDeviceCount, CUdevice * pCudaDevices, unsigned int
cudaDeviceCount, IDirect3DDevice9 * pD3D9Device, CUd3d9DeviceList deviceList)
Returns in *pCudaDeviceCount the number of CUDA-compatible device corresponding to the Direct3D 9 device
pD3D9Device. Also returns in *pCudaDevices at most cudaDeviceCount of the CUDA-compatible devices
corresponding to the Direct3D 9 device pD3D9Device.
If any of the GPUs being used to render pDevice are not CUDA capable then the call will return
CUDA_ERROR_NO_DEVICE.
Parameters:
pCudaDeviceCount - Returned number of CUDA devices corresponding to pD3D9Device
pCudaDevices - Returned CUDA devices corresponding to pD3D9Device
cudaDeviceCount - The size of the output device array pCudaDevices
pD3D9Device - Direct3D 9 device to query for CUDA devices
deviceList - The set of devices to return. This set may be CU_D3D9_DEVICE_LIST_ALL for all devices,
CU_D3D9_DEVICE_LIST_CURRENT_FRAME for the devices used to render the current frame (in SLI), or
CU_D3D9_DEVICE_LIST_NEXT_FRAME for the devices used to render the next frame (in SLI).
Returns:
CUDA_SUCCESS, CUDA_ERROR_DEINITIALIZED, CUDA_ERROR_NOT_INITIALIZED, CUDA_ERROR_NO_DEVICE,
CUDA_ERROR_INVALID_VALUE, CUDA_ERROR_NOT_FOUND, CUDA_ERROR_UNKNOWN
Note:
Note that this function may also return error codes from previous, asynchronous launches.
See also:
cuD3D9CtxCreate, cudaD3D9GetDevices
CUresult cuD3D9GetDirect3DDevice (IDirect3DDevice9 ** ppD3DDevice)
Returns in *ppD3DDevice the Direct3D device against which this CUDA context was created in
cuD3D9CtxCreate().
Parameters:
ppD3DDevice - Returned Direct3D device corresponding to CUDA context
Returns:
CUDA_SUCCESS, CUDA_ERROR_DEINITIALIZED, CUDA_ERROR_NOT_INITIALIZED, CUDA_ERROR_INVALID_CONTEXT
CUDA_ERROR_INVALID_GRAPHICS_CONTEXT
Note:
Note that this function may also return error codes from previous, asynchronous launches.
See also:
cuD3D9GetDevice, cudaD3D9GetDirect3DDevice
CUresult cuGraphicsD3D9RegisterResource (CUgraphicsResource * pCudaResource, IDirect3DResource9 *
pD3DResource, unsigned int Flags)
Registers the Direct3D 9 resource pD3DResource for access by CUDA and returns a CUDA handle to
pD3Dresource in pCudaResource. The handle returned in pCudaResource may be used to map and unmap this
resource until it is unregistered. On success this call will increase the internal reference count on
pD3DResource. This reference count will be decremented when this resource is unregistered through
cuGraphicsUnregisterResource().
This call is potentially high-overhead and should not be called every frame in interactive applications.
The type of pD3DResource must be one of the following.
• IDirect3DVertexBuffer9: may be accessed through a device pointer
• IDirect3DIndexBuffer9: may be accessed through a device pointer
• IDirect3DSurface9: may be accessed through an array. Only stand-alone objects of type IDirect3DSurface9
may be explicitly shared. In particular, individual mipmap levels and faces of cube maps may not be
registered directly. To access individual surfaces associated with a texture, one must register the
base texture object.
• IDirect3DBaseTexture9: individual surfaces on this texture may be accessed through an array.
The Flags argument may be used to specify additional parameters at register time. The valid values for
this parameter are
• CU_GRAPHICS_REGISTER_FLAGS_NONE: Specifies no hints about how this resource will be used.
• CU_GRAPHICS_REGISTER_FLAGS_SURFACE_LDST: Specifies that CUDA will bind this resource to a surface
reference.
• CU_GRAPHICS_REGISTER_FLAGS_TEXTURE_GATHER: Specifies that CUDA will perform texture gather operations
on this resource.
Not all Direct3D resources of the above types may be used for interoperability with CUDA. The following
are some limitations.
• The primary rendertarget may not be registered with CUDA.
• Resources allocated as shared may not be registered with CUDA.
• Textures which are not of a format which is 1, 2, or 4 channels of 8, 16, or 32-bit integer or
floating-point data cannot be shared.
• Surfaces of depth or stencil formats cannot be shared.
A complete list of supported formats is as follows:
• D3DFMT_L8
• D3DFMT_L16
• D3DFMT_A8R8G8B8
• D3DFMT_X8R8G8B8
• D3DFMT_G16R16
• D3DFMT_A8B8G8R8
• D3DFMT_A8
• D3DFMT_A8L8
• D3DFMT_Q8W8V8U8
• D3DFMT_V16U16
• D3DFMT_A16B16G16R16F
• D3DFMT_A16B16G16R16
• D3DFMT_R32F
• D3DFMT_G16R16F
• D3DFMT_A32B32G32R32F
• D3DFMT_G32R32F
• D3DFMT_R16F
If Direct3D interoperability is not initialized for this context using cuD3D9CtxCreate then
CUDA_ERROR_INVALID_CONTEXT is returned. If pD3DResource is of incorrect type or is already registered
then CUDA_ERROR_INVALID_HANDLE is returned. If pD3DResource cannot be registered then CUDA_ERROR_UNKNOWN
is returned. If Flags is not one of the above specified value then CUDA_ERROR_INVALID_VALUE is returned.
Parameters:
pCudaResource - Returned graphics resource handle
pD3DResource - Direct3D resource to register
Flags - Parameters for resource registration
Returns:
CUDA_SUCCESS, CUDA_ERROR_DEINITIALIZED, CUDA_ERROR_NOT_INITIALIZED, CUDA_ERROR_INVALID_CONTEXT,
CUDA_ERROR_INVALID_VALUE, CUDA_ERROR_INVALID_HANDLE, CUDA_ERROR_OUT_OF_MEMORY, CUDA_ERROR_UNKNOWN
Note:
Note that this function may also return error codes from previous, asynchronous launches.
See also:
cuD3D9CtxCreate, cuGraphicsUnregisterResource, cuGraphicsMapResources,
cuGraphicsSubResourceGetMappedArray, cuGraphicsResourceGetMappedPointer,
cudaGraphicsD3D9RegisterResource
Author
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Version 6.0 28 Jul 2019 Direct3D_9_Interoperability(3)