Provided by: pdl_2.020-3_amd64 

NAME
PDL::Graphics::TriD::VRML -- TriD VRML backend
SYNOPSIS
BEGIN { $PDL::Graphics::TriD::device = "VRML"; }
use PDL::Graphics::TriD;
use PDL::LiteF;
# set some vrml parameters
my $set = tridsettings(); # get the defaults
$set->browser_com('netscape/unix');
$set->compress();
$set->file('/www-serv/vrml/dynamic_scene.wrl.gz');
line3d([$x,$y,$z]); # plot some lines and view the scene with a browser
DESCRIPTION
This module implements the VRML for PDL::Graphics::TriD (the generic 3D plotting interface for PDL). You
can use this backend either (a) for generating 3D graphics on your machine which can be directly viewed
with a VRML browser or (b) generate dynamic VRML worlds to distribute over the web.
With VRML, you can generate objects for everyone to see with e.g. Silicon Graphics' Cosmo Player. You
can find out more about VRML at "http://vrml.sgi.com/" or "http://www.vrml.org/"
BUGS
Probably incomplete/buggy implementation of some TriD features.
AUTHOR
Copyright (C) 1997, 1998 Christian Soeller (c.soeller@auckland.ac.nz). All rights reserved. There is no
warranty. You are allowed to redistribute this software / documentation under certain conditions. For
details, see the file COPYING in the PDL distribution. If this file is separated from the PDL
distribution, the copyright notice should be included in the file.
perl v5.30.0 2020-01-18 TriD::VRML(3pm)