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NAME
glGetFragDataLocation - query the bindings of color numbers to user-defined varying out variables
C SPECIFICATION
GLint glGetFragDataLocation(GLuint program, const char * name);
PARAMETERS
program
The name of the program containing varying out variable whose binding to query
name
The name of the user-defined varying out variable whose binding to query
DESCRIPTION
glGetFragDataLocation retrieves the assigned color number binding for the user-defined varying out
variable name for program program. program must have previously been linked. name must be a
null-terminated string. If name is not the name of an active user-defined varying out fragment shader
variable within program, -1 will be returned.
ERRORS
GL_INVALID_OPERATION is generated if program is not the name of a program object.
VERSION SUPPORT
┌───────────────────────┬───────────────────────────────────────────────────────────────────────┐
│ │ OpenGL Version │
├───────────────────────┼─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┤
│ Function │ 2.0 │ 2.1 │ 3.0 │ 3.1 │ 3.2 │ 3.3 │ 4.0 │ 4.1 │ 4.2 │ 4.3 │ 4.4 │ 4.5 │
│ / │ │ │ │ │ │ │ │ │ │ │ │ │
│ Feature │ │ │ │ │ │ │ │ │ │ │ │ │
│ Name │ │ │ │ │ │ │ │ │ │ │ │ │
├───────────────────────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
│ glGetFragDataLocation │ - │ - │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │
└───────────────────────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘
SEE ALSO
glCreateProgram(), glBindFragDataLocation()
COPYRIGHT
Copyright © 2010-2014 Khronos Group. This material may be distributed subject to the terms and conditions
set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
COPYRIGHT
Copyright © 2010-2014 Khronos Group
[FIXME: source] 01/03/2018 GLGETFRAGDATALOCATIO(3G)