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NAME
gl_SampleMaskIn - contains the computed sample coverage mask for the current fragment
DECLARATION
in int gl_SampleMaskIn[] ;.SH "DESCRIPTION"
gl_SampleMaskIn is a fragment language that indicates the set of samples covered by the primitive
generating the fragment during multisample rasterization. It has a sample bit set if and only if the
sample is considered covered for this fragment shader invocation. Bit B of mask gl_SampleMask[M]
corresponds to sample 32 * M + B. The array has ceil(s / 32) elements where s is the maximum number of
color samples supported by the implementation.
VERSION SUPPORT
┌─────────────────┬───────────────────────────────────────────────────────────────────────────────────┐
│ │ OpenGL Shading Language Version │
├─────────────────┼──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┤
│ Variable │ 1.10 │ 1.20 │ 1.30 │ 1.40 │ 1.50 │ 3.30 │ 4.00 │ 4.10 │ 4.20 │ 4.30 │ 4.40 │ 4.50 │
│ Name │ │ │ │ │ │ │ │ │ │ │ │ │
├─────────────────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┤
│ gl_SampleMaskIn │ - │ - │ - │ - │ - │ - │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │
└─────────────────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┘
SEE ALSO
gl_SampleMask(), gl_SampleID(), gl_SamplePosition(), gl_FragCoord()
COPYRIGHT
Copyright © 2011-2014 Khronos Group. This material may be distributed subject to the terms and conditions
set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
COPYRIGHT
Copyright © 2011-2014 Khronos Group
[FIXME: source] 01/03/2018 GL_SAMPLEMASKIN(3G)