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NAME

       UTF-8 - an ASCII compatible multibyte Unicode encoding

DESCRIPTION

       The  Unicode 3.0 character set occupies a 16-bit code space.  The most obvious Unicode encoding (known as
       UCS-2) consists of a sequence of  16-bit  words.   Such  strings  can  contain—as  part  of  many  16-bit
       characters—bytes  such  as  '\0'  or  '/',  which have a special meaning in filenames and other C library
       function arguments.  In addition, the majority of UNIX tools expect ASCII files  and  can't  read  16-bit
       words  as  characters  without  major modifications.  For these reasons, UCS-2 is not a suitable external
       encoding of Unicode in filenames, text files, environment variables, and so on.  The ISO 10646  Universal
       Character  Set  (UCS),  a superset of Unicode, occupies an even larger code space—31 bits—and the obvious
       UCS-4 encoding for it (a sequence of 32-bit words) has the same problems.

       The UTF-8 encoding of Unicode and UCS does not have these problems and is the common way in which Unicode
       is used on UNIX-style operating systems.

   Properties
       The UTF-8 encoding has the following nice properties:

       * UCS  characters  0x00000000 to 0x0000007f (the classic US-ASCII characters) are encoded simply as bytes
         0x00 to 0x7f (ASCII compatibility).  This means that files and strings which contain only  7-bit  ASCII
         characters have the same encoding under both ASCII and UTF-8 .

       * All  UCS  characters  greater than 0x7f are encoded as a multibyte sequence consisting only of bytes in
         the range 0x80 to 0xfd, so no ASCII byte can appear as part of  another  character  and  there  are  no
         problems with, for example,  '\0' or '/'.

       * The lexicographic sorting order of UCS-4 strings is preserved.

       * All possible 2^31 UCS codes can be encoded using UTF-8.

       * The bytes 0xc0, 0xc1, 0xfe, and 0xff are never used in the UTF-8 encoding.

       * The  first  byte of a multibyte sequence which represents a single non-ASCII UCS character is always in
         the range 0xc2 to 0xfd and indicates how long this multibyte sequence  is.   All  further  bytes  in  a
         multibyte  sequence  are  in  the range 0x80 to 0xbf.  This allows easy resynchronization and makes the
         encoding stateless and robust against missing bytes.

       * UTF-8 encoded UCS characters may be up to six bytes long, however the  Unicode  standard  specifies  no
         characters above 0x10ffff, so Unicode characters can be only up to four bytes long in UTF-8.

   Encoding
       The  following  byte sequences are used to represent a character.  The sequence to be used depends on the
       UCS code number of the character:

       0x00000000 - 0x0000007F:
           0xxxxxxx

       0x00000080 - 0x000007FF:
           110xxxxx 10xxxxxx

       0x00000800 - 0x0000FFFF:
           1110xxxx 10xxxxxx 10xxxxxx

       0x00010000 - 0x001FFFFF:
           11110xxx 10xxxxxx 10xxxxxx 10xxxxxx

       0x00200000 - 0x03FFFFFF:
           111110xx 10xxxxxx 10xxxxxx 10xxxxxx 10xxxxxx

       0x04000000 - 0x7FFFFFFF:
           1111110x 10xxxxxx 10xxxxxx 10xxxxxx 10xxxxxx 10xxxxxx

       The xxx bit positions are filled with the bits of the character code  number  in  binary  representation,
       most  significant  bit  first  (big-endian).   Only  the  shortest  possible multibyte sequence which can
       represent the code number of the character can be used.

       The UCS code values 0xd800–0xdfff (UTF-16 surrogates) as well as 0xfffe and  0xffff  (UCS  noncharacters)
       should  not  appear  in conforming UTF-8 streams. According to RFC 3629 no point above U+10FFFF should be
       used, which limits characters to four bytes.

   Example
       The Unicode character 0xa9 = 1010 1001 (the copyright sign) is encoded in UTF-8 as

              11000010 10101001 = 0xc2 0xa9

       and character 0x2260 = 0010 0010 0110 0000 (the "not equal" symbol) is encoded as:

              11100010 10001001 10100000 = 0xe2 0x89 0xa0

   Application notes
       Users have to select a UTF-8 locale, for example with

              export LANG=en_GB.UTF-8

       in order to activate the UTF-8 support in applications.

       Application software that has to be aware of the used character encoding should  always  set  the  locale
       with for example

              setlocale(LC_CTYPE, "")

       and programmers can then test the expression

              strcmp(nl_langinfo(CODESET), "UTF-8") == 0

       to  determine whether a UTF-8 locale has been selected and whether therefore all plaintext standard input
       and output, terminal communication, plaintext file  content,  filenames  and  environment  variables  are
       encoded in UTF-8.

       Programmers  accustomed  to  single-byte encodings such as US-ASCII or ISO 8859 have to be aware that two
       assumptions made so far are no  longer  valid  in  UTF-8  locales.   Firstly,  a  single  byte  does  not
       necessarily  correspond  any  more  to  a single character.  Secondly, since modern terminal emulators in
       UTF-8 mode also support Chinese, Japanese, and Korean  double-width  characters  as  well  as  nonspacing
       combining  characters,  outputting  a  single  character  does  not necessarily advance the cursor by one
       position as it did in ASCII.  Library functions such as mbsrtowcs(3) and wcswidth(3) should be used today
       to count characters and cursor positions.

       The  official  ESC  sequence  to  switch  from an ISO 2022 encoding scheme (as used for instance by VT100
       terminals) to UTF-8 is ESC % G ("\x1b%G").  The corresponding return sequence from UTF-8 to ISO  2022  is
       ESC  %  @  ("\x1b%@").   Other  ISO  2022  sequences  (such  as for switching the G0 and G1 sets) are not
       applicable in UTF-8 mode.

   Security
       The Unicode and UCS standards require that producers of UTF-8 shall use the shortest form  possible,  for
       example,  producing a two-byte sequence with first byte 0xc0 is nonconforming.  Unicode 3.1 has added the
       requirement that conforming programs must not accept non-shortest forms in  their  input.   This  is  for
       security  reasons:  if user input is checked for possible security violations, a program might check only
       for the ASCII version of "/../" or ";" or NUL  and  overlook  that  there  are  many  non-ASCII  ways  to
       represent these things in a non-shortest UTF-8 encoding.

   Standards
       ISO/IEC 10646-1:2000, Unicode 3.1, RFC 3629, Plan 9.

SEE ALSO

       locale(1), nl_langinfo(3), setlocale(3), charsets(7), unicode(7)

COLOPHON

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