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NAME

       grab_font_from_bitmap - Grabs a font from a bitmap Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       FONT *grab_font_from_bitmap(BITMAP *bmp)

DESCRIPTION

       This  function  is  the  work-horse  of load_bitmap_font, and can be used to grab a font from a bitmap in
       memory. You can use this if you want to generate or modify a font at runtime. The  bitmap  should  follow
       the layout described for load_bitmap_font.

RETURN VALUE

       Returns a pointer to the font or NULL on error. Remember that you are responsible for destroying the font
       when you are finished with it to avoid memory leaks.

SEE ALSO

       load_bitmap_font(3alleg4)