Provided by: achilles_2-10_amd64 bug

NAME

       achilles - OpenGL simulation of artificial life and evolution

SYNOPSIS

       achilles  [-x  <num  of  blocks  in  x axis> ] [-z <num of blocks in z axis> ] [-f <num of
       initial foods> ] [ <num of initial creatures> ] [-v] [-h]

DESCRIPTION

       This manual page documents briefly the achilles commands.  It is an  artificial  evolution
       simulation  based  on  Hebbian  neural  networks  and  ideas  set  forth in Larry Yaeger's
       PolyWorld.  Run the achilles -h command to find out the default values for the options.

OPTIONS

       -x <num of blocks in the x axis>
              How big the world should be, along the x axis.

       -z <num of blocks in the z axis>
              How big the world should be, along the z axis.

       -f <num of initial foods>
              How many food items there should be at the start.

       <num of initial creatures>
              How many creatures the world should start off with.

       -v     Output the version number.

       -h     Output a help text.

AUTHOR

       Matthew Danish <mdanish@andrew.cmu.edu>

SEE ALSO

       /usr/share/doc/achilles/README

                                           May 31, 2001                               ACHILLES(1)