Provided by: fp-units-castle-game-engine_7.0~alpha.1+dfsg-8_amd64 

NAME
Log - create and edit curves for Castle Game Engine
DESCRIPTION
Log for "castle-curves".
Started on 2022-02-07 at 05:23:13. Castle Game Engine version: 7.0-alpha.1 (unstable). Compiled
with: FPC 3.2.2 (Linux / x86_64), platform: Desktop.
LibPng detected (version 1.6.37). OpenAL library not found castle-curves: create and edit curves for
Castle Game Engine.
Available options are:
-h / --help
Print this help message and exit.
-v / --version
Print the version number and exit.
Window options (backend GTK+):
--fullscreen
Set window to full-screen (cover whole screen).
--window
Set window to not full-screen.
--geometry WIDTHxHEIGHT<sign>XOFF<sign>YOFF
Set window to not full-screen, and set size and/or position.
--fullscreen-custom WIDTHxHEIGHT
Try to resize the screen to WIDTHxHEIGHT and then set window to full-screen.
--display DISPLAY-NAME
Use given X display name.
--no-limit-fps
Disable FPS limit. Use this, and turn OFF vertical synchonization in your GPU settings, to get
maximum FPS.
Full documentation on https://github.com/castle-engine/castle-engine/wiki/Curves-tool
castle-curves version 2.0.0. Created using Castle Game Engine ( https://castle-engine.io/ ) version
7.0-alpha.1 (unstable). Compiled with FPC 3.2.2 (Linux / x86_64), platform: Desktop.
Started on 2022-02-07 at 05:23:13. Castle Game Engine version: 7.0-alpha.1 (unstable). Compiled
with: FPC 3.2.2 (Linux / x86_64), platform: Desktop.
LibPng detected (version 1.6.37). OpenAL library not found castle-curves 2.0.0
Castle Game Engine February 2022 LOG(1)