Provided by: draco_1.5.2+dfsg-2_amd64 bug

NAME

       draco_encoder - compress 3D geometric meshes and point clouds

SYNOPSIS

       draco_encoder -i input [-o output] [options]

DESCRIPTION

       Draco  is  a format for efficient compression of 3D graphics data such as geometric meshes
       or point clouds.  draco_encoder is the compression tool.

       The following options are available:

       -i input
              input file name in .ply or .obj format

       -o output
              output file name

       -qp value
              quantization bits for the position (default: 11)

       -qt value
              quantization bits for the texture coordinates (default: 10)

       -qn value
              quantization bits for the normal vector (default: 8)

       -qg value
              quantization bits for any generic attribute (default: 8)

       -cl value
              compression level from 0 to 10 (default: 7)

       --skip attribute
              skip a given attribute (NORMAL, TEX_COORD, GENERIC)

       --metadata
              use metadata to encode extra information in mesh files

       -point_cloud
              force the input to be encoded as a point cloud

       Negative quantization values will skip the specified attribute

SEE ALSO

       draco_decoder(1), draco_transcoder(1)

                                                                                 DRACO_ENCODER(1)